maderr
maderr
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- maderr
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i won't talk about the buff/nerf aspects of the update, cause who cares now ? I mean, developpers are bringing the game where they want without listening to the community. Here are some exemples : Undying is nerfed to the ground, why ? Undying must not be a loose/win perk, it has to be a balanced win time perk no matter what. To bring consistency to it ? 1st, don't make it an hex. And then rewo2 comments 51 views last activity
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I have taken much time to write this thread, so please be smart in your answer... I have played exclusively as a rank 1/2 survivor (soloQ & duoQ only) for the past month so i guess i’m able to give an accurate feedback about the balance of the game. I have 1000+h of gameplay, have been playing the game since end of 2017 and am a really good survivor. Here is what i can say about the state o13 comments 141 views last activity
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My experience : The angle is now smaller, around 60° it doesn't work anymore The effective distance is smaller too, 6/8 meters away, it doesn't work anymore Thanks developpers, it was already hard enough to flashlight save, now you make it random. At this point, you can remove the flashlight if it bothers you so much.10 comments 151 views last activity
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Putting this picture right here : What do you think about it ? Btw, i have some asian origins so i let you imagine how i feel about it....1 comments 21 views last activity
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What is the project here BHVR ? I mean, creating killers that you can't counter at all. The Hag Gunslinger PH Stridor Spirit Every other killers are fine but those are impossible to counter, nothing is working. If the killer is decent it's a 4k all the time without even using mindgame. The only counter is gen rush which is not really the way i like to play the game.78 comments 4,041 views last activity
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This is the way the game is. Played 6 games as a survivor. Stridor Spirit, dead hard on ground twice, the second one didn't register at all (exhaust heart didn't appear so i didn't clip it) (potato teammates) Billy with 150 ping (potato teammates) Ghost Face with 150 ping (potato teammates) Huntress had a great ping, tight timings have worked perfectly (good teammates) The two other games0 comments 11 views last activity
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We all know this game is broken in many, many, MANY ways. Here is a list of all the problem that have been around for years now, so 'im wondering why do you continue to play this game ? Here is a list of all the problems that the developpers haven't fix and don't give any attention to them (obviously) : game is totally unbalanced some perks are totally game breaking matchmaking is terribl27 comments 371 views last activity
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I don't play this game as often as i used to be but everytime i play, i see more and more killers abusing the ping. Everyone knows that the game has killer side hit validation and many players are artificially increasing their ping to get an advantage. Rare are the killers against who short timing vault/dead hard/pallet works. When the killer has a good ping (around 30ms), every short timing ac0 comments 11 views last activity
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1st beta : August 25th We are November 14th, where is it ? did you forget about it cause killers will cry ?6 comments 91 views last activity
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Do we talk about it or is it something devs don't care about ? I mean, honestly, bug is here sicne the map release and what do you do guys ? Ah ye, releasing new skins.4 comments 81 views last activity
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After extended tests regarding the optimization of the game and especially the framerate drops, here is what a friend and i have found : We experience framerate drops on some maps (especially indoor maps) in "play as survivor" and "play as killer" When we play in a custom game on the same maps, we don't see any framerate drops I assume that the problem might come from these events : The wa0 comments 1 views last activity
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Killers that still have this kind of statement should be worried about cerebral problems and consult a doctor asap =). When numbers differences between survived/killed are so big, you can't find any valuable argument that favors the thesis that killers are at a big disadvantage.34 comments 671 views last activity
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Honestly, it has been 4 years that we have had to deal with high ping killers. In EU, we often play against High ping killers as we are playing with : turkish, russians and even Iranian and afghan players... They all have 200 ping, every hits are not legit, there is not a ######### legit hit at those pings. Dead Hard never works as even if you time it perfectly from what you see on your screen,3 comments 191 views last activity
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play with Russians on EU server that have 150 ms ping. Yes, this hatchet was a hit...0 comments 13 views last activity
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Granting 5k points to the survivors escaping is often not fair. Indeed, we see more and more immersed survivors or useless survivors going out (because they have never took any risks) and be granted of 5k points. Escaping should grant bonus points depending on how you have played during the game, exemple : bonus points = points earned ingame x Z Z = 0.5 (great play from the survivor) Z = 0.36 comments 61 views last activity
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It's really a positive thing that you started a survey about it but some things irritated me, hardly. The french translation, from a game that has French/Quebecois developpers was a joke : Ghostface = le visage de fantôme ?! Matchmaking = mise en relation ?! And can we talk about "synergie". Ok i know what it meant but questions about it were non sense... Then some questions you have aske0 comments 11 views last activity
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Read about it in your last patch, that you have fixed the server hit validation issues we all got during the BETA. So where is it ? Why is it not deployed yet ? How long will we have to accept to be hit from 5 meters away or to dead hard on the ground against 100 pingers ? Will it even be released one day ? Or developpers will dodge it as some players with really bad connection will come here a0 comments 1 views last activity
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Devs, you have made many changes in this game without telling us anywhere, without letting the community discuss about the changes before you made them live. For exemple, you have changed the generators' sound when they are being repaired, it's a killer buff, there was no info about it anywhere . Also, you have changed the falshlights. It's almost impossible now to do flashlight saves. The tim13 comments 311 views last activity
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On Haddonfield, totem (devour hope) spawned in a place where survivors couldn't access. The two trees were too big and blocked the way in. Impossible to cleanse it from front or behind.0 comments 22 views last activity
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Red rank killers : camping the hooked survivor tunneling Red rank survivors : hiding in closet not doing gens unhooking in front of the killer without borrow can't hold the killer more than 20 seconds using all the pallets of the map Is it the kind of gamedesign you intended to do devs ? Is it the kind of gameplay you want to offer ? Having all red ranks killers camping and tunneling4 comments 41 views last activity
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Dear developpers, your game need more skill requirement. I mean, you have removed many pallets, you have created soft loops, you have created perks to help the chase etc... Survivors have had to adapt at almost every update, they have had to change the way they play, the way they go from loops to windows etc to save time. What did you do for killers ? (and i play killer as well). You have ne9 comments 81 views last activity
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Since the rank reset, all my games have been against killer hooking the 1st surv they catch, camping the hook, tunneling him and repeat till the end... Thus they obstruct totally the altruist mechanic of the game. If we go for the save, gens are not done and we loose the game, or we gen rush... Another solution is to have borro time + DS but hey, why create 50 perks if only 6 are usefull ? Wel3 comments 51 views last activity
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I have an awesome inet connection, optical fiber, 850 down/650 Up, i pay for this so i get what i pay for. As a killer, when i face high ping survivors, sometimes hit doesn't register : i'm stuck to them (body to body), they don't have dead hard, i see my weapon hitting them but it's a no hit. As a survivor, when i face a high ping killer, he can hit me from 2 meters away. Why on hell, with my2 comments 11 views last activity
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When playing killer against survivors that know the game, even if they are noobs at juking/looping, they succeed to do all gens in 5 minutes. Played two times in a row against SWF high rank (they clearly knew the game), and i clearly couldn't do anything, even though i ended every chase in ~30 sec. Gens finished in 5 minutes exactly (i recorded the game and checked), door opened instantly after43 comments 901 views last activity