killer_hugs
killer_hugs
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One of the, if not the, biggest problem in DBD I think is the lack of a competitive environment. And by that I'm judging what my games feel like. What my games feel like are that I go on long winstreaks followed by long losing streaks This event I'm maintaining about a 70% escape rate. But, most of those matches were not competitive. It was either a free win, or it was an unwinnable game.25 comments 725 views last activity
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Over the years we always see a random killer or killer addon suddenly get nerfed. And per the community it's not something we particularly felt was needed or that anyone was complaining about or asking for and yet it happens. Like with Springtraps addon recently that was nerfed. Someone from BHVR even commented on why it was nerfed; because internally they saw it was performing a few percentage p10 comments 281 views last activity
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Stats from my last 30 days played. Top survivor hasn't played during the anniversary and has a 66% escape rate. Bottom survivor has only played during the anniversary event and has a 65% escape rate. Not sure what anyone else's stats would suggest but found it interesting. No real difference for me.19 comments 442 views last activity
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I just realized that I haven't had someone save me with a flashbang (solo queue) since they were nerfed (and I play every day). Now if only the devs could fix tunneling and camping with such efficiency.4 comments 141 views last activity
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Despite you know.. the fact it was entirely killer sided? I went on like a 150 winstreak with Onryo last anniversary. It's obvious how strong the killer powers are and what needed to be changed. Yet BHVR felt comfortable releasing it in its current state a second time?4 comments 141 views last activity
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Sitting in a game right now alt tabbed as the killer hunts my teammate. This happens more often than not actually.14 comments 231 views last activity
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Honestly feels like a miserable experience any time I play with my friends. Like I'm the only "DBD" player and they're relatively new players. Yet the matchmaking matches my ~100 hour friends with 7000 hour killers. Like imagine trying to have a fun game with a friend who is honestly miserable at the game and you go against nurse>dracula>spirit>blight all playing at a high level. It'3 comments 152 views last activity
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Killers have late game protections against anti-tunnel mechanics. Survivors should have early game protections against being tunneled. These early game protections can expire when 1 or 2 gens have been completed or once more than 2 different survivors have been hooked. I think it's just that simple. Tunneling cannot be eliminated entirely and it would be bad for the game. Killers need a way0 comments 71 views last activity
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This is my build going against Springtrap. i typically use babysitter and kindred but i added sprint burst and premonition just for springtrap. this is over 521 games / 335 escapes over 30 days. mostly solo queue. premonition was the last addition and as you can see really improved the escape rate. it's incredibly difficult for him to surprise you while p0 comments 251 views last activity
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his box spawns in a perfect horse shoe pattern around the map and in the center of the main building. always at the center of each tile, easy to find, and easy prevent survivors from closing it. only played against pinhead a few times now on the map but each time its been ridiculous.1 comments 51 views last activity
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Not far enough: Anti-camp - rarely ever works, killers still hard camp all day long Example: killer proxy camps, spends time zoning survivors, then returns to the hook to face camp. The anti-camp feature won't activate when it really should. The fact the devs don't account for this by making the anti-camp more aggressive when a killer returns to the hook shows they aren't serious. Ant-tunnel16 comments 461 views last activity
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Event 1: Just got unhooked and ran to the opposite side of the map to work on a generator. Killer was near it so I couldn't get on it and I developed crows. Event 2: Killer ran totem build. As I was running around looking for totems I developed crows. Event 3: Killer's totems had Thrill of the Hunt. Throughout the match I kept getting crows every time I was working on totems. Event 4: Kill0 comments 51 views last activity
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devotion 30 player playing since 2016 honestly feel like survivor is the most boring its ever been. no strong perk combos anymore. saves often feel meaningless. gens either fly or they don't move. very one sided games; either survivors easily win or killers stomp. doesn't feel like "fun" from the survivor role anymore. you have to commit so hard to doing generators that there's often not much2 comments 161 views last activity
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downed survivor as they were putting in the video tape to cleanse condemned. used inoxragble stare. they immediately disconnected from the game. my character (the killer) was frozen and couldn't move the entire match. using iridscent video tape/ring drawing/black ward eruption/call of brine/overcharge/nowhere to hide0 comments 31 views last activity
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Why do they need to push the survivors off the gen if they don't have to? Why do they have to leave the hook if they don't have to? And this creates the next situation: Why do survivors have to stay in the game when they can d/c and reconnect to a new game in a minute? This is the state of the game.33 comments 771 views last activity
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Yes it's this thread again. Survivors d/c way too frequently. Killers camp and tunnel way too frequently. Have no fear however, eventually these threads will disappear. And with them, the player base. (because we know behavior couldn't care less about the state of their game).34 comments 831 views last activity
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Then I am unavailable to play your game. LOL6 comments 121 views last activity
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Yet she's the only killer in the game that ignores the general chase design Have the devs ever actually played killer at high mmr and seen the misery found in most jungle gyms? Survivors being guaranteed 3 nice vaults in most instances, coupled with a nice pallet slam at the end of each one and that's a good result. The bad result is they just hold W and find another juicy vault nearby or some w27 comments 241 views last activity
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Nurse. She has been strong/OP forever. violates normal rules of the game. some players have years of experience using her now. time for a nerf. Blight. He recks. it's fun to face an average/decent blight but it's just a horrible experience facing a really good one. Oni. look, a nurse and blight might rek but you scare me more than they. even when it's clear you're a noob you still scare me. Bu0 comments 11 views last activity