justalilbit123
justalilbit123
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- justalilbit123
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Discussions
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I mean hey its endgame so that makes it okay to have this really interactive fun gameplay right? Killer has to get one kill right?54 comments 1,672 views last activity
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Whether it's me or someone else on my team being tunneled, I'm so Fing sick of it. It is the most boring waste of time ever. Nothing makes me want to uninstall more, and I main killer. Any time I play survivor, it's for the latest Tome, and it is the most unbearable slog of tunneling matches ever. Killer tunnels the first person he finds. If its you, you really have no chance of even getting you86 comments 3,051 views last activity
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As someone who plays pretty casual these days, I have to say even from my perspective the anti 3 gen mechanic feels terrible. Especially if you are running any type of kick perks and using them on a highly contested gen. I have had gen blocks occur probably 1 in every 4 games and I genuinely do not even remotely try to 3 gen. A lot of time it triggers on the last 4 gens, even if they are far apar24 comments 501 views last activity
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I can't tell you how many times I need to bleed someone out simply because there are NO HOOKS ANYWHERE NEAR an area. It's not fun for me, it's certainly not fun for them, them thinking I'm trying to make them suffer when I literally can't play the game because I sacrificed someone on a hook and that was the only hook for 10 miles.26 comments 341 views last activity
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Why is this randomly a thing sometimes? I just got out of a game and couldn't hear ANYTHING this Ada was doing. I'm trying to follow her in a maze of jungle gyms and she's making no footsteps at all and no breathing. She did not have Iron Will or anything. How am I supposed to play when I basically have zero useful audio?0 comments 41 views last activity
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It's way too fast to charge, there are way too many of them. It's very regular in the midgame to see all 4 running around with EMPs, and knowing that even more EMPs are going to be available after they use them, against decent plays you're just helpless. All you have is M1. I think I get maybe half a dozen TPs before the midgame and then that's just it, it's all over. EMP EMP EMP. I get that th1 comments 91 views last activity
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First lets look at this pic. It's a good representation of essentially every single survivor game I've had since SBMMR came out. lmaoqueue.png I'm what, 15% through this generator? The generator I spawned closest to. This pic can't be more than 35 seconds into the match. My team is already being massacred. None of them have touched a single generator. The claudette cro17 comments 731 views last activity
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I haven't played in about a year or whenever they released SBMMR (the "DBD is like hockey" fiasco) and my solo queue teammate quality went right down the toilet. My experience seemed to be shared by a ton of people, that being: Survivors wouldn't do gens, even if the killer was chasing me for minutes on end Survivors wouldn't be able to last more than a few seconds in chase Survivors would of26 comments 1,451 views last activity
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Most of my teammates are just total clowns who crouch around edge map doing nothing. If the killer finds me first, even though I can make the chase last for minutes, nothing gets done because the survivors aren't doing gens. If the killer finds them first, they go down in 3 seconds and saving them only results in the killer going after me because all low mmr killers do is camp hooks while the sur12 comments 281 views last activity
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not doing gens not getting chests not blessing a totem or finding a hex not being chased nowhere near the killer not doing some "fun build" that involves, i don't know, being ######### afk? just walking. aimlessly. walking over here, walking over there. stopping. looking around. walking some more.21 comments 411 views last activity
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you made escaping and kills the only thing that matters in ranking, and it's been nothing but worse than pre sbmmr all my killer games are against top level twitch streamers and swf groups. like literally all of them. wanna know how I know? because they all have ttv in their name and when I go to their stream they are all in the same lobby, either insulting me and saying horrible things because0 comments 51 views last activity
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or has it ended up like league of legends flash where the get out of jail free card has become so ingrained in the meta and balance of the game that it can't be changed because its expected that 95% of players will run it its just really frustrating to make a smart play and have it utterly negated because somebody pressed E, especially when it happens often 5 or 6 times a game inb4 whatab23 comments 331 views last activity
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Is there a worse feeling for solo survivor?6 comments 111 views last activity
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This is a very typical game for me since the SBMMR patch, aside from the fact that this killer player "was very high lol" as they are mostly running full meta builds. Yet he still managed to absolutely slaughter my team. Note the guy with 5k points who died 3 minutes into the game despite having DS and not being tunneled at all. I did all the gens mysel5 comments 101 views last activity
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My killer games are still against 4 man sweatlords running full meta and powerful items/addons, which is nothing different. My survivor matches are still me carrying the entire team, having to get all the saves because nobody is going for them, having to do all the gens because nobody is doing them, getting chased, almost certainly always being 1 hooked at the end, survivors going down in less t53 comments 1,041 views last activity
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have tried to play half a dozen matches both as cenobite and survivor, game literally ends mid match every single time from "player disconnected from lobby" literally can't get a single match to last longer than 3 minutes, what the hell is this #########?5 comments 152 views last activity
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9 comments 92 views last activity
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I've seen a lot of people talking about this the last few weeks. Back during the PTB for End Game Collapse, huge amounts of people made the observation that 99%ing the Exit Gates prevented the EGC from ever happening until the remaining Survivors were all ready to leave. AFAIK the devs never responded or commented on this. My understanding of EGC is that it was implemented for two reasons. 1)41 comments 711 views last activity
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Congratulations to me. So can we buff them already or at the very least fix their crappy AI so they don't spend so much time spinning in circles getting stuck on walls and stairs?1 comments 31 views last activity
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If you look at 5 of the last 6 killers, they are all 1v1 Killers. (Nemesis, Trickster, Twins, Executioner, Deathslinger) What I mean by that is, they have nonexistent mobility and map pressure, instead "make up for it" by having obnoxious and sometimes oppressive 1v1 powers. These killers tend to have S Tier chase but D Tier mobility and map pressure. This creates an unfun situation for both sid7 comments 171 views last activity
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Everyone knows even rank 1 survivor mains with 700 hours still do things like hook bomb without BT, never touch a gen a single time in a 10 minute game, crouch around the map for the first 3 minutes of the game without even running Urban Evasion, get unhooked and run to the corner of the map behind a rock before they let you heal them, can't last longer than 20 seconds in a chase, etc. What is i19 comments 181 views last activity
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I'm not even talking about how broken they are, that they sometimes just show up 12m away from where the survivor is. I'm talking about on the new maps, whether they are bright as hell like Farm or dark as crap like Autohaven. So many people have so much difficulty sometimes, scratch marks will just suddenly disappear, and you'll have no clue where the survivor went until you see them, still runn12 comments 191 views last activity
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Just trying to do "hook 12 people in the basement" and any time I hook someone there they take it as a personal attack against them and throw a storm of # signs at me in post game. Why are survivors so entitled? Like if a game doesn't end with all 4 survivors teabagging at the exit gate then they're personally offended and start whining. Rank 1 btw, they are easily the most salty.42 comments 571 views last activity
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I realize he's 115% but even from Survivor perspective he feels like 110%. Maybe it's just the hold W effect these days with the new maps but it feels like it takes forever for him to catch up.16 comments 441 views last activity
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Any plans to change this? Finally? The grind has been pretty ridiculous so far and punishing for those who have supported this "experience" of a game. I would gladly refund all the Killers I never play who have bad teachable perks if it meant not having to spend 3 million blood points sifting through unusable meme perks to get rank 1 BBQ on Nemesis, and then another million to get rank 2.1 comments 31 views last activity
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His infection really doesn't do anything at all. Having to infect survivors just for your ranged attack to deal damage feels awful. Pyramid Head gets ranged damage for free, so do the other obvious ranged killers. Why does Nemesis have to go through an extra step? (Inb4 plague, she has the most absurdly strong ranged attack in the game) Being infected as a Survivor doesn't feel like a negative w11 comments 191 views last activity
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can we nerf the main building already? it's just a shameless infinite that forces the killer to have to break 3 to 4 mandatory breakable walls. what is the point of a breakable wall if it's MANDATORY to break it? that isn't really a player choice then, is it? most players will literally let that generator go for free because "it isn't worth it". that is BAD game design.5 comments 51 views last activity
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These show up in roughly 30% of my killer games in red ranks, whether they find one for free in a chest or bring one of their 100s of keys they've collected over the years. Every single time it completely ruins the match by abruptly letting 2 or 3 people escape at the last gen. We've heard "we're working on it" for a number of years now and the Mori (formerly the killer equivalent of "ruining th1 comments 21 views last activity
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I can live with the insane amount of boring safe pallets with no mind games, or the broken tiles on new maps that have safe pallets that lead directly to shack/main building windows that create unbeatable loops, or the ridiculous amounts of "2nd chance" perks that so often deliver a free escape to survivors. I can honestly deal with that. What I can't deal with is the 5 minute games. Year afte12 comments 121 views last activity
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yeah good lets nerf moris to become beyond useless but have keys floating around in nearly every match, chasing someone and they just immediately escape with no counterplay. weee can we nerf ruin already btw? and undying and bbq8 comments 71 views last activity
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honestly it feels like I have easy mode ai teams, i play survivor at red ranks and the skill level is just nothing compared to playing red ranks killer where i'm up against strong loopers, constantly doing gens, etc, but I play survivor and everyone goes down in 3 seconds, i get in several minute long chases and if im lucky one generator will finish. what the hell man? it feels like i'm playing w6 comments 111 views last activity
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killer queues are instant, but there are a ton of survivor challenges. I wait around 10 - 12 minutes to find a match at red ranks. Then half the time someone disconnects or suicides on the first hook, so the game is totally over.9 comments 551 views last activity
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Honestly, I only play this game to have fun. Here is a list of why red ranks killer isn't fun. If you don't play perfectly, the game ends in 6 to 8 minutes. Not enough time to enjoy the match. Survivors regularly bring oppressive items. (Keys, Syringes, Styptics etc) Survivors regularly run extremely unfun crutch perks. (Decisive Strike) Survivors who want to win will split up on 4 different55 comments 1,741 views last activity
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The game being balanced around average (bad) players has ruined the R1 Killer experience long enoughWhy are we balancing the game for people who suck at the game? Those people that spend half the game wandering around the map, crouch walking to hooks while the killer is a mile away chasing someone else. People who don't look behind them, people who immediately throw pallets and run right past jungle gyms. Why? Do you not understand how miserable it makes playing against strong survivors? If you11 comments 211 views last activity
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Every few games this happens and it's a total waste of my time. Down someone early? DC. Down a survivor while another is on a hook? DC. Can we have some meaningful DC penalties please? I've played 5 games tonight and 3 of them had ragequitters in the first minute.48 comments 901 views last activity
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Doesn't matter if I play Survivor or Killer, as soon as I hit red ranks my games become major sweat stations. Both sides trying as hard as possible to win while using 4 meta perks, meanwhile each side accusing each other of being "try hard". Nobody can even say "gg" without tacking on some bitter baby remark like "nice crutch perks tho". What gives? Can't you just play the damn game and say gg,1 comments 41 views last activity
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Hello there. Like many others out there I am a huge fan of The Trapper. I have several hundred hours played in just him alone. Many years ago, when there were only 3 killers, he was considered the best of the 3 killers. Back when infinites were truly infinites, The Trapper was the only killer able to shut those locations down. Then time passed, Survivors and Maps were brought down in power, more2 comments 71 views last activity
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Trapper Increase baseline max bear trap capacity to 2, up from 1. Increase starting bear trap amount to 2, up from 1. Change bear trap random placement buffer so that traps spawn closer to pallets and windows, allowing the possibility to set traps on the go as they will (more often than not) already be placed in useful positions. Reduce survivor escape rate from bear traps to 10%, with stack6 comments 171 views last activity