EMP still kills all fun of playing Singularity
It's way too fast to charge, there are way too many of them. It's very regular in the midgame to see all 4 running around with EMPs, and knowing that even more EMPs are going to be available after they use them, against decent plays you're just helpless. All you have is M1. I think I get maybe half a dozen TPs before the midgame and then that's just it, it's all over. EMP EMP EMP.
I get that the devs want "counter play" but what is the point of giving survivors a tool that COMPLETELY REMOVES YOUR POWER IN A HUGE AOE and then allowing several of them alive at the same time?
Literally what is the point of playing HUX if you have to sweat your butt off just to have a weaker version of nurse's blink? And besides, predrop is SO STRONG against him you can easily predrop and get to another pallet before he can hit you. His power isn't even that good. On paper it sounds insane, but in practice it just isn't at all.
Comments
Agreed the risk and effort don't match the value you'd think with all that effort you'd insta down nope just a hit
Bubba dose what Singularity dose but better surivors don't decice to cancel your power Bubba moves faster than normal after. 5s into chainsaw breaks pallets at the same speed and insta down
the only down side is he dosnet have the map wide tp