jiogo1
jiogo1
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- jiogo1
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The idea would be to follow a model similar to the game "Dota 2". You finish the match, and only that last match would have a "download replay" button. This download wouldn't go to the Behavior server, but would be a file downloaded to the player's own computer (a way to save space on their own server). The match would record ticks of relevant events (when a generator was made, when a heal was9 comments 141 views last activity
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There's always a high demand for buffs for the first killer in the game, and clearly the trapper's kit is quite dated and limited compared to several newer killers. So I'd like to leave this question and even suggest changes to make the trapper more "competitive" and attractive to use compared to other killers. Incorporate the addon: Lengthened Jaws into your base kit (survivors who escape t2 comments 92 views last activity
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Don't get me wrong, camp, tunnel, and slug are annoying things, but does this elusive state make DBD stop being DBD and look like Fortnite? We already have several anti-tunnel and anti-slug perks, and the developers want to strengthen this even more? DH, sprint bursts, decisive strike... The nerf to the Cenobite is completely ridiculous. Why buy a killer whose power you can't use because the s11 comments 241 views last activity
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This is personal feedback, but it takes into account the opinions of many players I've seen commenting on 2025 and its various problems. We'll separate and comment on them by category. I sincerely hope this post is seen by a high-ranking member of the Behavior team, as the goal is to make the game better for everyone. 1- Events with little innovation and useless offerings: 2025 ended up being5 comments 161 views last activity
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Please buff the trapper, I already made a previous post asking for adjustments, and the killer is simply HORRIBLE to play, if not basement trapper. suggestions: Trapper Base Kit Buffs Increased maximum number of carried traps: From 2 to 8. Increased number of carried traps at the start of the match: From 2 to 5. Reduced number of traps spawned on the map: From 8 to 5. Improved trap setup2 comments 54 views last activity
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Well, I see a lot of people panicking and even outraged about the 9.2.0 preview, and with good reason. I understand that many hate tunneling and the slug, but there are already perks in the game to counteract this. In my opinion, the devs want to make the game easier for the survivor instead of improving bad perks that no one uses. One of the points is that the killer himself will no longer have10 comments 271 views last activity
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The community has always expressed seeing a trapper getting a worthy buff, and the devs said they want to keep it simple, but listening to what the community has to suggest, here's my suggestion to make the game's first killer MUCH BETTER. Trapper Base Kit Buffs Increased maximum number of carried traps: From 2 to 8. Increased number of carried traps at the start of the match: From 2 to 5.2 comments 21 views last activity
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PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: After the end of a match, after a few seconds, this Dracula break may occur PLAYER LOGS: I don't know which log is correct so I put what I thought would probably help. DeadByDaylight.log There was an error displaying this embed.1 comments 1 views last activity
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Behavior made it clear that the year 2025 would have a greater focus on quality of life, so here are some interesting suggestions for improving this aspect. 1- Prestige Filter for Killers and Survivors Reason: Why can't I sort my characters by the order I spent the most BP/prestige level? This is something simple and absolutely necessary. 2- The ability to exchange item/addon (survivor)4 comments 71 views last activity
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Although developers said they want to maintain the '' simplicity of Trapper, it is a fact that he is a well -dated power killer and addons to the current state of the game, even though he is the most used by Beginning Player, he is quickly replaced by Huntress or Wraith as players understand the game mechanics better. Here I leave suggestions for changes to the base kit and addons of the trapper29 comments 392 views last activity
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main oni In 8.7.0, the oni underwent the following change ''Removed the turn rate limit during the open phase of Demon Strike'' and in fact this change had 1 positive and 1 negative effect the aforementioned 180-degree flick has indeed become easier to perform however, the player who does not want to perform such a large turn simply has no choice, because the killer will necessarily turn 1802 comments 51 views last activity
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ISSUE: The game doesn't even open after a full system install (excluding wine/proton prefixes too) PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Right after a clean installation of the game, when clicking on ''start'' in steam, the EAC (Easy anti cheat) tab opens, it loads up to 100%, but soon after it closes, and the game no longer opens (problem repeats) Although this6 comments 472 views last activity
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I've been wondering, most DBD players are casual, but is there a way to make them play at least a little better? As with many online games, not much attention is given to the game's tutorial, and the current tutorial is not efficient enough to new players. Here are some suggestions on how to rework the game's tutorial: 1-The tutorial could be divided into 4 stages: (the first stage would exp0 comments 11 views last activity
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I see many, MANY players using the skin precisely because it makes less noise for the player, it is quite annoying how loud KEN KANEKI screams.0 comments 11 views last activity
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I would really like it if, at a possible milestone like patch 10.0.0, you guys at Behaviour took the opportunity to make a mega patch focused more on the technical side of the game. suggestions: Performance Improvements and Optimization Map Optimization: Some maps, such as the Lery’s Memorial Institute, are known to impact performance. suggest reviewing these maps to reduce the graphical load13 comments 241 views last activity
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1-updated PC, updated drivers, connection varying between 40 and 60ms during the game 2-Game runs without any stutter 3-however, the rubber banding problem constantly occurs, playing as killer the rubber banding problem is even worse, as if the game was ultra laggy (again I confirm that my connection was stable) 4-The problem started between patch 8.0.2 and patch 8.1.0 (and remains so to this1 comments 32 views last activity
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The blight command line after using its power and entering the fatigue state needs to be revised Happened on platform: PC This is a problem that was in PTB 7.5.0 After interrupting or completely using his power, the bight repeatedly places 2 to 4 syringes in his arm, which wastes a lot of time, in addition, in rare situations the animation may be cut and he does not place the syringe and ne1 comments 131 views last activity