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idislikedirtybutts

idislikedirtybutts

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idislikedirtybutts
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  • Okay, I know Wesker just dropped, but I realized that I see my dog as both cute and silly, and in that moment of realization I combined the two together, making "cilly" (pronounced "killy"). So with my top-tier detective mind, I suspect that my dog will make it in the game very soon. Do you guys think I'm on to something here? And has anyone else come to this conclusion?? I must know. Sincerely,
    1 comments 41 views last activity
  • Hello, it is I, the person with a dumb name and I return with another killer idea. And this time in the "Suggestions" section, how exciting! Anyway, this one is a bit weird, but it fits this character really well in my opinion. Also before going into this, I'm sure there are problems hidden in this idea that I like so much, and I apologize in advance lol. Now... The Researcher, a woman who loved
    0 comments 11 views last activity
  • So, I went through the "Survive with bots" trial on PC just now, and towards the end of the trial, the survivor bots stepped in some traps, but instead of being completely free after getting out, the trap got stuck onto their leg. They were running and repairing like normal, just with a trap on them. I only got a shot of Meg, but it happened to Claudette too, and I didn't see with Jake.
    1 comments 21 views last activity
  • Hello and welcome back to another "I just woke up and thought of this" post by me. This time, a survivor perk that's all about learning/taking from others! I will admit though, I've had some time to think about this, so I did refine it a bit, and thus..I have no excuse if this is considered a terrible idea lol. Also, in case someone has suggested this before, I did not know that while writing thi
    3 comments 51 views last activity
  • So, I personally really like the overall design of his character and power, and so I think he'd be really fun for me. However, I also like to be a lil careful with my spending in this game, plus I've got some other killer choices in mind, so I'm mostly just curious as to how he holds up against the rest of them. Again, ty in advance!
    3 comments 61 views last activity
  • So, I recently got the Spirit, and after at least 10-15 matches with her, I've noticed that her camera likes to be weird. Half the time when starting, the camera goes really low and I either don't see her at all, or I just end up staring at her lower body until I can play (this is without terrain getting in the way as well). Then, when I hit a gen, she sticks her head into it slightly and it just
    2 comments 31 views last activity
  • Okay, I'm gonna pitch a VERY simple idea here. Like, only 4 main points, one of them being its name, so don't think that it's been thought out or perfected in my head or whatever. (I kinda just woke up with this idea-) So, here's my random, very basic pitch: -Player-controlled- -sidekick to Nemesis- -called "Walking Husk."- Oh, and 4 is obviously -much weaker than Nemesis- And now I leave it t
    0 comments 41 views last activity
  • Remember to always use your power and effectively! I know that sounds like common sense, but I played against a trapper a little while back who maybe set up like..3 or less traps the whole match. Which is fine, you play how you want, but because of that I was able to walk over 2 preset ones that I had no idea were there and got away perfectly fine. Again, this is basically common sense if you a
    5 comments 51 views last activity
  • I would love a killer with a "Humiliation" power or something that you can use on downed survivors, and it would just be them stomping down on the survivor's head and giving them a long-lasting debuff, or similar to that. But because it's about humiliating them, the killer would have to leave and let them get help for its full effect. I still don't get a lot of the different effects in this game,
    0 comments 21 views last activity
  • I feel like there should be a small bit of protection after getting unhooked because I've had a few instances now where someone unhooks me, and then I'm immediately downed again afterwards. I know that it's about finding the right time like once the killer leaves, but if I'm the one on the hook that's not in my control. I'm not asking for anything OP, just maybe like 1 second of invincibility aft
    8 comments 41 views last activity
  • (This used to be quite different, with it sounding a lot more silly and stuff, but I started disliking it more and more after looking back on it. So here's a more genuine version that I originally commented. That low review on Yelp though stays-) "I get that players shouldn't be invincible when simply vaulting over a pallet. I'm just saying, or technically complaining, that getting hit once I'm
    6 comments 171 views last activity
  • So, from what I know, the game still locks you into a specific POV depending on the role you play as. Obviously it has good reason to in terms of balance and all, but I feel like they could still allow the killer to use 3rd person at the disadvantage of having a dark fog of sorts surrounding them after a certain point (which maybe would allow new perks that make it less potent, or give them a big
    0 comments 11 views last activity