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high_flyers77

high_flyers77

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high_flyers77
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  • I am absolutely in love with the change to whispers. For a long time now, I've wanted a base mechanic of some kind to allow killers with low mobility, such as Ghostface, to be able to get haste to move around the map faster to shorten the gap between lower tier killers and higher tier ones such as Blight. The fact we are getting a perk to allow this to happen in any capacity is a good start. Howe
    5 comments 100 views last activity
  • One of my biggest complaints about Judgment on controller is for sure non zealous. It feels very clunky and hard to aim and use at times. The way it very slowly follows your camera can be excruciating. The 0.3 curve window felt amazing and fixed this issue and made her feel the best on controller she ever has. My suggestion, if that is too strong, is to try a 0.1 second curve window. That’s extre
    0 comments 53 views last activity
  • I wanted to throw out there a few killer buffs I had in mind: PYRAMID HEAD: Getting hits with M2 gives torment - I think the fact that Pyramid Head can’t give torment when he lands M2s is a pretty outdated design, forcing him to have to work way harder for the same reward many other killers are getting now. With killers like Wesker, Nemesis, ST Vecna, and especially now Judgment getting thei
    0 comments 30 views last activity
  • I think the change that would bring make Judgment more consistent and improve her in the hands of players struggling with her is to buff her base form to also have a flick/curve like zealous. This would make the power more consistent to use and it way less harder to read for survivors, allowing for her to actually get hits she may struggle to get against better players that can easily dodge the p
    4 comments 70 views last activity