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ZoneDymo

ZoneDymo

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ZoneDymo
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  • Just a suggestion, should Hex Totems be lit? As is it heavily favours SWF over Solo as SWF can find the totem mid chase and inform the team about its location who can then deal with it while the killer is busy. If they arnt lit, it becomes a totem hunt, it takes longer and in principle works a bit more in favour of the killer which I think we agree would be fair Next to that I feel we should h
    2 comments 41 views last activity
  • Is that going anywhere or were Survivors complaining about it?
    20 comments 351 views last activity
  • Very basic, I feel pinhead would fit the game (or any cenobite really but pinhead I guess is the most iconic). I feel one thing quite synonymous with hellraiser are the hooked chains. So the power would be the ability to throw those chains (well throw, magically make the fly forward) and grab a survivor, now what follows is a matter of gameplay and balance but basically the idea would be that p
    0 comments 31 views last activity
  • Like seriously, why was this ever a thing? If we are loading a match, we can end up on any map, someone used something to get one map? ok so what? we could have ended up there anyway so why show that? Someone uses an offering to get more bloodpoints... ok...why show that? Someone uses an offering to spawn together... ok...why show that? Killer is using mori....well now either survivors immdia
    4 comments 331 views last activity
  • So ill say right now im not a fan AT ALL of the amount of information we get ingame these days. Dead Hard having a dedicated animation is great for avoiding confusion and jumping to conclusions, but man, why do survivors get this big fat indicator that for example NoeD is in play when someone is hit? If the gens are done and a survivor gets downed in 1 hit and they werent the obsession, gee...I
    25 comments 501 views last activity
  • Its one of those "super easy idk how you missed it" loopholes to the endgame collapse. Why does it not atleast regress when not touching it? Sure, the killer can go open the gate on their own, which will just lead to an ez unhook and running out the now opened door for survivors. I mean, im not even talking about the timer and the lack of pressure the endgame collapse gives in a LOT of situati
    88 comments 3,002 views last activity
  • Ok so first of all, lets not say kinda vague stuff like "less lag" or "better hitboxes". Just a top 5 (not perse in order) of game mechanic etc changes that you think would improve the game, also it would be nice if you would include some argumentation with it. Personal top 5: All offerings are hidden, personally really dont see the point of showing that during loading. Graphics Options and
    32 comments 352 views last activity
  • The survivors told me its due to the dedicated servers, basically we were in the endgame, doors were open, went to pick up a kate, she was right infront of me on the ground and then...she was just gone, just gone, no scratchmarks, no nothing, and then she escaped.
    0 comments 22 views last activity
  • This is just sooo.... idk... its stupid. Why do we have to download a ptb over our original game all the time. WHY when we have a ptb every damn chapter, do we not get a dedicated PTB version of the game to download NEXT to our normal game, it would be so much more convienient . Next to that, you could throw in some requirements, challenges for people to test and once they met all those challe
    0 comments 12 views last activity
  • Pretty simple idea, right now you get 1000 points for just an unhook and 600 points if its safe, this encouraged unhooks of any kind, just to farm points at the expense of others. Do we really want to encourage that behavior? Personally I say a safe unhook or nothing, 2000 points for a safe unhook. (If you do not agree, atleast provide some argumentation as to why)
    24 comments 352 views last activity
  • So the idea is this: To make the ranks matter a bit more and prevent toxic behavior (intentionally de-ranking to bully other players). Basically its an extention of the system already in play, currently once you go beyond 20 you cant Derank back to it, 18 is the lowest you can go, this is to help new players not have such a terrible time. A level playingfield. So the rough suggestion is: Onc
    7 comments 92 views last activity
  • If it was individual parts that were on sale, not only just the entire sets. I dont understand why Behavior does this, I dont want to wear entire sets I want to mix and match. Why on earth would you only put a deal on the entire set. Oh well, maybe next time I can buy some stuff.
    0 comments 22 views last activity
  • Is it just me or should the corrupt fountains yield a 1 shot ability? That would actually make it a risk to cleanse yourself, currently The Plague must meet a condition to be on par with the Huntress.... I mean why not just play the huntress then? If the blood vomit was a one shot ability, that would make it indeed fairly risky for survivors, right now I see them just cleansing themselves with
    23 comments 142 views last activity
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