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Xerge

Xerge

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Xerge
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  • So, now that we finally got zombies in the game, would be a good idea to add some TWD survivors like Normal Reedus to the game like you did with Ash?
    1 comments 61 views last activity
  • I've been trying to make Clown stronger playing at red ranks, so far I've come to the conclusion that STBFL is probably one of the strongest perks for him. Any other ideas? And this is something I rarely see, but I'm wondering if it's efficient; throwing a couple of bottles around the survivor before you eat the ds, does it help? I guess you'd need the exhaustion and extra hindered penalty add o
    0 comments 11 views last activity
  • So, I played pallet Freddy on new Lery's for the first time today and noticed there aren't any spots to place fake pallets until you break the pallets that are already in the map. Is this how the map was intended to function with Pallet Freddy?
    0 comments 31 views last activity
  • Not sure if it's a connection issue on my end, but I've played 5 games today and I've been disconnected from two during the match, anyone else experiencing this?
    0 comments 1 views last activity
  • Is bodyblocking someone during EGC, when the exit gates have been opened, a reportable offense?
    6 comments 41 views last activity
  • Anyone else been unable to place portals? I was trying to place portals at Hawkins lab but the game wouldn't let me. I'm not sure if it's a bug or if there's not enough room for the portals at that map.
    1 comments 11 views last activity
  • https://www.youtube.com/watch?v=qV3PhvCf_Jg I would if I was The Entity. Consider it BHVR.
    0 comments 12 views last activity
  • Why are some moris in third person view and others in first person view? Is there a reason? Personally I'd prefer them all to be seen from a third person perspective.
    2 comments 32 views last activity
  • Does the obsession emit the Tier III increased terror radius?
    3 comments 52 views last activity
  • Do you think adding a new emote that makes you point to the ground would be a nice addition to the game? I find myself tea bagging when I'm trying to tell a slugged or hooked survivor where the hatch is, but that doesn't seem to be very efficient.
    3 comments 62 views last activity
  • It comes down to who is more patient when this happens before you either close the hatch, give yourself to the killer or dc. There's not much you can do as a survivor to counter a killer who refuses to close the hatch and justs stands there. Any advice or thoughts? In my opinion the hatch should close by itself after a while to avoid this situation, because I can't think of any effectve way to c
    8 comments 142 views last activity
  • What do you think would be good perks for him? I'll name a few; infectios fright for obvious reasons. I think rancor is also good on him, not only you get to track down survivors, you can also get to see a cool mori animation. Bamboozle, because he seems pretty week around TL's. Any other ideas?
    6 comments 2,442 views last activity
  • Is Oni's worst weakness a TL? His power seems to be almost useless at a TL. Anyone else agree? Maybe bamboozle would work well on him.
    7 comments 62 views last activity
  • Anyone else bothered by how slow Oni vaults while he is on Blood Fury? Makes his power around the killer shack pretty much useless. I don't know if I'm wrong, but his vault seems to be way too slow to the point in which mind gaming the window is not possible while you are on Blood Fury. Why does he vault so slow? I don't get it, because Myers in Tier 3 actually vaults faster, right?
    7 comments 322 views last activity
  • At the higher ranks I rarely see killers running noed. I think they don't use it because they feel they don't need it and maybe because they feel it's a crutch perk. So here's a suggestion: Make more endgame hex perks, just not as powerful as noed. I think that if you add more endgame hex perks that are balanced, are useful, scary and interesting and allow killers to only use one per game then s
    2 comments 42 views last activity
  • I think we should all focus on fixing god loops and god windows first, because keys should remain the way the are before moris get nerfed and moris should remain the way they are before god loops and god windows are fixed.
    7 comments 102 views last activity
  • Besides the basic looping, I've thought of two: Hiding until Yamaoka's wrath expires. Getting inside a locker to get grabbed instead of getting hit to end his ability faster. Any other ideas?
    8 comments 182 views last activity
  • Anyone else feel that his dash attack is not as good as his basic attack around loops? I wish I could switch to my katana whenever I want.
    0 comments 32 views last activity
  • I was rank 3 just until now, because rank has just been reset. I always play solo and most of the time I pip or black pip. I always make it to the red ranks. I am not trying to brag or anything, because I don't consider myself an optimal survivor, I make a lot of mistakes. Sometimes I escape and sometimes I die. The main reason I open this thread is because I rarely get face camped or tunneled
    3 comments 52 views last activity
  • Has anyone already suggested The Tall Man? In case you aren't familiar with Phantasm: From wikipedia: Powers and weapons The Tall Man has superhuman strength , and has been seen lifting a man or even an entire (occupied) coffin with only one arm and little effort. He has also been seen to possess telekinetic abilities, able to control both inanimate objects and people with only the use of
    3 comments 62 views last activity
  • He seemed very upset. And I told him that's basically a gen speed problem, because: 1) My priority when playing killer is chasing the survivors that I've already hooked (before you start crying I am not talking about tunneling, I will chase the survivors who have already been hooked when I come across two or three survivors doing a gen). 2) If gens pop too fast and there's only two or one gen l
    0 comments 82 views last activity
  • Why do survivors insist on saying they will report a killer for camping and tunneling? Like, can a killer report a survivor if he uses the Ironworks of Misery loop on every chase? In my opinion both things can be annoying as hell, but judging by my experience it seems that after a game you never see a killer saying they will report a survivor for abusing a ridiculous loop, but you've all probably
    Mod
    20 comments 4,162 views last activity
  • I've said this before; if you are too good at finding survivors and finishing chases you'll get frustrated and waste time because you'll probably get hit by a ds. I know a solution to this is slugging, but I just want to hear your thoughts on how the game doesn't make it easier for the killer when he is being too efficient while survivors do have it easier when they are doing gens as fast as poss
    59 comments 1,363 views last activity
  • I have played for over 1, 300 hours. I wouldn't say I am a killer nor a survivor main because I play both sides on a regular basis, but I probably have more hours as survivor. In case you think this information is relevant; I play solo and I am currently rank 4 as survivor, rank 5 as killer and I've played with and against red ranks many times since I got the game. Now, to the point; something
    2 comments 72 views last activity