WolfyWood
WolfyWood
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Discussions
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I doubt any new players are going to want to spend money on a game that doesn't function. Every other game the killer has 90+ latency and ruins any sort of integrity a match might've had. Either implement region-locks or put a ping cap.3 comments 31 views last activity
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https://youtu.be/eR2ZHwdPiBQ2 comments 141 views last activity
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Every other mobility killer has to hard commit to their dashes in a way that makes there room for punishment if you mess up. So why does this Killer get to cancel his dash with zero slowdown or recovery? What even is the point of playing Legion or Wesker? I already know the answers, just venting because this killer is quickly approaching Skull Merchant tier and fast.4 comments 181 views last activity
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I know there's like several parts of the game on fire right now but why is no one talking about this map being unplayable?60 comments 1,962 views last activity
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Genuinely don't know how to play vs new killer on the new tiny maps.18 comments 351 views last activity
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Would this ever happen? Is the original code for the old game lost? This is one of the few games where watching old content actually makes me wish I could've played back then.14 comments 481 views last activity
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Atp he feels worse to play against than pre-nerf Blight. At least Blight's end the game fast, every game against Chucky for me so far has just been a cheesy slog win or lose. I've also encountered so many Chucky's ragequitting after one bad play. I feel like he could use some more nerfs.64 comments 1,241 views last activity
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Genuinely don't see a reason for BL1 and new wiggle. Maps got balanced pretty hard minus a few outliers(that are balanced out by other outliers,) no one takes Hope anymore and MFT is bad, I don't see why killers still should get BL1. I forget the original justification for reworking wiggle but with hooks respawning I don't see why we still need new wiggle. If a killer wants to greed for a s95 comments 1,954 views last activity
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I hope every original chapter gets the same budget, watching the trailers and looking at the teasers again really makes me miss original DBD content. Sadly I feel like post FNAF dbd will be so different.4 comments 61 views last activity
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Seems like another Blight scenario where if the player is above average it's fine but the exceptional players are just a slog to engage with.36 comments 1,041 views last activity
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Genuinely can't imagine how a solo-queue team would win on new Haddonfield.12 comments 261 views last activity
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Now we just need to hide profiles till end-game and lobbies should be more or less fixed.91 comments 2,053 views last activity
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Escapist > Scout > > > Guide = Medic I feel as though if/when they do a balance pass for the mode, the visionary aspect of guide should get replaced with hyperfocus or something similar. Medic needs a numbers buff.3 comments 1,156 views last activity
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After using Iron Will a few rounds it seems weird that No Mither users still have to use two perks to be silent.9 comments 201 views last activity
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Personally I've been opening this forum less and less because it feels so killer sided to the point where no one can voice survivor related problems anymore. Seems like unless a post is sanitized to be killer friendly the same people jump in to 'debunk' it. It's gotten to the point where it just feels like a giant on-going circular argument and it's gotten so predictable you can basically tel83 comments 2,021 views last activity
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Why is it that survivors giving up on hook is such a hot issue right now (has been for awhile) and yet I don't see the same energy for killers cherry picking lobbies? I feel as though the rhetoric used to denounce going next could be easily applied to profile inspecting and lobby dodging and yet I feel as though there's not as much buzz. How come? I'd assume it's because the negatives154 comments 4,506 views last activity
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Been having a craving to play but all the posts about the game being unstable have been putting me off.20 comments 321 views last activity
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With the recent Twins update can we all finally admit this is a dumb thing to say and admit that Wesker is a much healthier benchmark so BHVR stops with these reworks?57 comments 1,271 views last activity
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Every now and then I'll get a killer that super respects Dead Hard and then humps/headshakes without fail. I'm just confused as to why the perk is still so hated that it triggers this reaction often enough to be noticeable. Should the perk be changed again?30 comments 621 views last activity
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https://streamable.com/s89mho I almost did too.5 comments 261 views last activity
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I don't understand why people do this, such a waste of time for everyone involved.42 comments 1,283 views last activity
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I keep seeing this sentiment being posted so I figured I'd ask. Personally I don't get the hype. Going against a sweaty Blight once in awhile can be enjoyable sure and I would agree that he takes skill to play and outplay. But at this point being good at Blight isn't as exclusive as it used to be, so every Blight at a certain MMR pretty much plays the same and at that point how oppressive h26 comments 761 views last activity
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And I don't mean in-house or developer builds. That I'm sure they've played multiple hours of. But do they actually play the live game? Did the team responsible for shipping out Weaving Spiders play solo queue since to see the fruits of their labors? Has the team responsible for leaving Freddy in such a state played him in any capacity since? The lack of communication has been frustrating l22 comments 592 views last activity
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Can y'all please at least acknowledge you're even considering doing something about it? Somehow its gotten so bad lately I lose motivation to even play after the third dodge.12 comments 261 views last activity
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Personally, I don't think survivors should be allowed to perform conspicuous actions a few seconds after being struck, and also think that killers should be able to pick up through healing. This change obviously should not happen in the game's current atmosphere, but maybe later when survivors aren't in a questionable spot. I'm shocked I haven't seen anyone talk about this before, so I'm askin43 comments 1,352 views last activity
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Specifically BL1. I'm more or less okay with BL2/3 as they're a fix for infinites. But with maps and perks becoming increasingly terrible I don't see the need for BL1. Killers don't even try to play unsafe loops anymore, and you don't really get that much time from stalling until the free hit. I think it should just be canned completely. Things like T and L's, Z walls, and short loops24 comments 583 views last activity
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If you are unaware, mobile DBD has multiple cosmetic sets that work on every character, similar to the MYM and Iron Maiden shirts we just got. But they're a lot more in depth and thematic. How do we feel about them? Personally I think they're a great way to keep every character's wardrobe expanding. The biggest downside is that if you play a character with limited outfits it's not as gr3 comments 101 views last activity
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Genuine question. No maps being changed for survivors. No meaningful perk buffs coming. No new mechanics that benefit survivors. No limited game-modes or events that are beneficial to survivors. No solo-queue changes. Seems like the only thing survivors can get excited about are skins these days. If I'm wrong please correct me. But being a survivor main is rough. How are80 comments 2,425 views last activity
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One of my most anticipated features tbh assuming it isn't a disaster. Seems like a much better experience than playing against most killers these days. Have they said anything recently on the topic?25 comments 1,231 views last activity
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For me I'd want two things. The ability to see my teammates' perks before a game starts. Yes I would dodge a ton but it'd be so nice to avoid players with nonsensical loadouts. Voice chat. Including proximity chat that both killers and survivors could use to talk to each other mid match.9 comments 121 views last activity
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Survivors should have the ability to blacklist three killers.19 comments 311 views last activity
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Is there even a point in playing vs these killers?4 comments 211 views last activity
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Grain of salt but I'm noticing much higher quality of games lately. Played eight solo-queue games today. Escaped six, died in two, of those two one was a three out and the other was the only 4k of the entire day. Some things I noticed: -Very rare to get totem cleansers, spam healers, and locker fanatics. Gen efficiency has gone way up, and games don't feel lost by the first hook or dea35 comments 1,001 views last activity
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I was doing some brainstorming last night and I think I've settled on a build I think is overall the best for pub games but I wanted to know if you guys encountered different since this is the only DBD fansite I frequent. I'm currently running: Deja Vu, Dead Hard, Resilience, Quick Gambit. Reasoning being is that QG allows you to convert chase time into additional gen progress, which is2 comments 911 views last activity
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19 comments 271 views last activity