Not a coding expert by any means but what I think happened is two objects tried to exist in the same place (you and the ghoul). So it tries to move the object (the ghoul) to a nearby available space, however because that space is occupied (by the pallet) it tries to move to another space, which is also occupied, so it starts juggling the object back and forth looking for an open space (creating the weird visual).
looks like you busted the code that dictates what happened first the “chicken or the egg” and “short circuited” the if thens pretty much that dictates input decision making, like a “flow chart”. So the code had a “mental breakdown” and then just resumed normal process to restart itself. That’s just my take.
It looks like the game was trying to figure out between the hit, you trying to throw the pallet and the killer holding the pallet overloaded the “flow chart”. That’s just what it looks like, and -could- be what happened.
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Comments
Looks like a collision bug.
Not a coding expert by any means but what I think happened is two objects tried to exist in the same place (you and the ghoul). So it tries to move the object (the ghoul) to a nearby available space, however because that space is occupied (by the pallet) it tries to move to another space, which is also occupied, so it starts juggling the object back and forth looking for an open space (creating the weird visual).
looks like you busted the code that dictates what happened first the “chicken or the egg” and “short circuited” the if thens pretty much that dictates input decision making, like a “flow chart”. So the code had a “mental breakdown” and then just resumed normal process to restart itself. That’s just my take.
It looks like the game was trying to figure out between the hit, you trying to throw the pallet and the killer holding the pallet overloaded the “flow chart”. That’s just what it looks like, and -could- be what happened.