TorQueMoD
TorQueMoD
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- TorQueMoD
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Discussions
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Am I alone in thinking it was terrible news to learn that Behavior is prioritzing another graphics update for future releases? The game looks fine, and we don't need worse performance in the future. Not to mention if you're updating all of the character models to be on par with Metahumans, does that mean you're going to re-design all of the outfits to match? What the heck for? I'd much rather mor22 comments 280 views last activity
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I realize the idea was to promote diversity of playstyle, but at 10 years old, I'm pretty sure most of us already have a preferred playstyle. I'd love to just be able to tell the game to prioritize a specifric type of ithat you want the auto bloodweb to go after. I've got a thousand flashlights that I'm never gonna use!5 comments 40 views last activity
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Often times you're waiting for friends to finish a match before you play togther. Would be cool to be able to spectate friends even if you're not part of the match. Just a thought.2 comments 41 views last activity
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Please. He's too OP when he can block you while using the Bell to become visible again. Just disable the Pawn collision profile when he's using the bell and enable it again after. He's the most loathesome killer. P.S. maybe you could allow custom tags on the forum too. You've only got 4 tags we can use.5 comments 71 views last activity
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Your anti-hook camping system still doesn't work. I just got camped in the basement in Glenwood by a bubba who chainsawed me as soon as I jumped off, and I couldn't even make it to the top of the stairs and out the window before he downed me. If you're going to give players the ability to jump off the hook, you should stun the killer if they attack the person, otherwise the entire mechanic is use6 comments 201 views last activity
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I've had Crotus Prenn as my offering for literally 15 matches, and haven't been sent there once. What gives?25 comments 491 views last activity
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I had the tome to Unhook 1 survivor after end game collapse. I managed to do it, and the game looked like it tried to give me the completion, but the UI flickered a bunch and it didn't work. I'm still trying to do the challenge even though I already completed it. I was playing as Kate and I unhooked a Dwight that the killer had hooked right by the gates, so we both ran out right away, and I thi0 comments 1 views last activity
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It completely ruins the game. I've been getting them every time I play DBD now. Today I got one in my second match, so I dced and got a 15 minute penalty, only to get THE EXACT SAME KILLER on my first match after the penalty timer. Then I played one match and got the SAME guy again! It's enough to make me consider stopping playing DBD entirely. Kick them after 1 minute of not using multiple input2 comments 161 views last activity
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I'm only going to assume that with the 10th anniversary coming up you're already working on DBD 2 or whatever the next phase will be. Could we get some level design tools for the game before then? I love the game, but it could use a bit of a refresh :) Reply here if you think custom maps would be cool - They wouldn't need to earn you BP or anything. It would be just like when you play with a gr13 comments 261 views last activity
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I don't know what you guys did in the last update but man is it botched. Pretty much every server I join (not all, but at least 90%) has some ridiculous lag spikes when near the killer. It's not just me that's experiencing it, but several streamers I watch and other people I play with. The next weird issue I noticed was that the Bride of Chucky doesn't always show the visibility of the ghost of0 comments 31 views last activity
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This is the second time this has happened. I try to click on 1 item in the blood web, and then suddenly it starts selecting items seemingly at random and all on its own until it finishes the current level at which point it stops happening. It's inconsistent when it happens, so I have no idea what the cause is. I've experienced it both times while playing as Kate. I think the last time it happened0 comments 11 views last activity
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I was playing a match on Steam as the Twins in Giddeon and at some point, Victor was riding someone and supposedly they tried to enter the void, and he got left behind. This happened upstairs in the room above the shower room gen. I came into the room and he was standing in the air. Then a few seconds later, he died and it looked like someone stepped on him, but no one was there. He never respawn1 comments 32 views last activity
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I was playing a 4 squad in.... the Halloween map, can't remember it's name right now. Killer was trapper. I was hooked in the basement and someone unhooked me, and I ran into a trap at the bottom of the stairs. My friend was getting me out, and the killer came down and hit me while I still had borrowed time, and somehow I instantly got released from the trap, and got stuck in the animation as if0 comments 21 views last activity
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Instead of the crows that end up circling you when you go afk, could you maybe turn idle players into bots? Cause they're just as problematic as people who DC.4 comments 81 views last activity
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If this isn't a bug, it should be. I was just in a match where a Wraith closed the hatch while they were still cloaked. They can't break pallets while cloaked so why can they close the hatch that way? It's garbage.1 comments 132 views last activity
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I know we have ranking, but since that gets reset every season, there's no real way to tell how experienced a player is. It'd be nice to know so you can understand better if a player isn't making the smartest choices during a match you'd be able to tell they're in the new player ranks. Maybe we could get some sort of marker for matches played? Like a I, II, III to denote experience? Rank I: Les3 comments 31 views last activity
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It doesn't make sense to me that each player's offering flips one at a time. It's an unnecessary time waste because the players aren't even loading at this point. The new Bloodweb is awesome, so you guys should do the same with the pre-match offering screen. Flip everyone's card at once and add an extra second if you want people to be able to register everything coming in. It'll still shave 10 se4 comments 61 views last activity
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They were using an Ebony, but I hadn't been hooked once. They downed me and killed me instantly on the first down. They were using Call of Brine, Merciless Storm, Jolt, and Scourge Hook: Floods of Rage. Their ad-ons were Deluge of Fear 2 and I think a clump of hair and Ring drawing.7 comments 381 views last activity
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Apparently, my bug report of this issue was flagged as "Not a bug". So if this is intentional design, it's really not a good design choice. The point of Windows of Opportunity is to show you windows and pallets so you have an opportunity to escape the killer. What is the benefit of showing dead-end hallways to the survivor? When you see them highlighted in yellow, it's easy to confuse them for a4 comments 261 views last activity
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I don't know why I bother because it seems as if these forums aren't even checked by developers, but... Windows Of Opportunity highlights the Breakable walls that only killers can break. This is ridiculous, and my guess is just Lazy programming because they're inheriting from the same base class as pallets. What benefit is there to showing you a dead end and making you think it's a pallet?0 comments 51 views last activity
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For the past week or so I have been constantly having connection issues where I'm kicked from a lobby or unable to hit the back button once selecting Survivor or Killer. This is not due to internet connection issues as my internet is very stable. It only happens in DBD. I also have no connection issues in a match, just in the menus. I also often get kicked to the "Press space to continue" screen6 comments 201 views last activity
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I've been playing since 2016, and I understand that some might see this as a valid strategy, and against a 4 squad, it'll likely only result in a loss for the killer. But, I play mostly solo queue and it just ruins the match when a killer does this. Yes, the added 2 seconds of borrowed time when unhooking is helpful, but then you're just trading downs. There should be some penalty for the killer37 comments 1,931 views last activity
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I just got kicked out of the game for some reason saying my Profile state changed. Then it said I don't have an internet connection. Problem is, at that screen, your only option is to Hit Spacebar to continue. If the game still thinks you have no internet, you get stuck in a loop and have to End Task the game. You should add a quit button here.0 comments 21 views last activity
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More interesting than watching replays of my own raids, I want to see people raiding my Outpost! Then you'd know how you can improve it and the reactions people have would be priceless!3 comments 41 views last activity
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I made a mistake with trying to re-do my key bindings and now I can't reset to defaults. It's supposed to be hold C to reset, but it's greyed out. I tried to find the ini file in the game directory but it doesn't exist.1 comments 21 views last activity
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Step 1 : Boot the game Step 2 : Play as survivor in a public match Step 3: Try to sabotage a hook, unhook a survivor, or any other action that requires you to "Pick Up Item Interactions". Step 4: Cry when it doesn't work the first time and the killer grabs you because of the failure. This happens repeatedly with every survivor, items or no items.1 comments 21 views last activity
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This can't be purposeful. The wire spools are now the most rare add-on in the game. I went from level 30, presitiged, and back to 32 before I got 1 wire spool. You get loads of everything else. This has to be a bug.1 comments 51 views last activity
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Just as the title says, I'd love to be able to bow to the killer at the end of a match. Or to teammates. Heck, it would even be awesome if the killer could bow. I'd do it after every hook :P28 comments 402 views last activity
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Small Game is very useful if you're running a Boon or any other perk that relies on Totems, however, it actually gets worse as you level it as the range increases. This means that you get notified of totems that are still hidden and sometimes it takes ages to find them, especially on levels where there're multiple floors. Could you guys please decrease the range as it levels?4 comments 91 views last activity
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Waiting to bleed out at the end of the match when you're the last survivor and the killer has no idea where you are; it might be nice to add a "Give Up" option to let the player suicide and end the match sooner.5 comments 71 views last activity
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I was playing as Mikaela against Wesker on the western map. I was self-healing at my blessed totem and the first two skill checks were normal, but then suddenly, the next two started at regular speed, and then when they got to maybe 10% they suddenly accelerated to about 4x speed and I instantly failed them. Is this a Wesker perk or a cheat, or did I hit a lag spike or something?3 comments 71 views last activity
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Not a bug per se, but a terrible design choice. I'm running the game on PC, but this will apply to all versions of the game as this is a UI/shader error. Step 1: Play as Killer in a public match with Discordance and Eruption perks (these are the two I noticed immediately but I know there are others) Step 2: Notice how both Discordance and Eruption highlight the gens in yellow. This does not wor0 comments 21 views last activity
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It says "Survivors trigger Killer Instinct when they come within 4 meters of The Spirit while she is phasing" I get an audio notification, but no visual. Killer Instinct is supposed to have the red web. Without this, it makes the Add-On useless since you're already blind and it takes away the scratch marks.1 comments 21 views last activity
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Am I alone in thinking that this ability needs to be removed? I just played a match against the WORST Meyers I've ever seen, really not an exaggeration, and he still 4Ks everyone. It's garbage. Any time I'm in a match and I see a Meyers Mori someone, I just run at him so he'll kill me and I can move on to another match without a DC penalty. I can't believe this is fun even for the killer.21 comments 351 views last activity
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Just an observation, but I'd estimate 80% of console players can't hear the hatch when it's open. I've watched them walk circles around it and also been taken there by the killer and then they run away. Not to mention this would be impossible to notice for hearing impaired users. The hatch should have either a visual indicator, or something else so people can find it without audio.8 comments 71 views last activity
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Step 1 : Boot the game Step 2 : Play as survivor in a public match Step 3 : Ready up Step 4 : Be confused when you're disconnected from the match just as it starts ADDITIONAL INFORMATION Character played: Feng Perks played: Appraisal, Dead Hard, Alert, Kindred Map: No idea Frequency of the issue: Twice in 4 or 5 matches but only started happening today. I'm on a fibre connection so I'm s0 comments 11 views last activity
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Could we get some timers for any of the archive tasks that say do X for X seconds. For example, I'm supposed to hide within 10 meters of the killer for 60 seconds in a single trial. I swear I did this for 80 seconds, but still didn't get the archive. Would be nice if there was a way to track how close we are to completing these time based objectives.0 comments 21 views last activity
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Step 1 : Activate a glyph tome in Midwich (I did green) Step 2 : Not that all of the glyphs are placed inside lockers, which likely have collision preventing the player from interacting with them. Step 3 : Get frustrated because you can't interact with literally any of them Step 4 : Become even more frustrated when you get sent to Midwich twice in a row :( ADDITIONAL INFORMATION Character0 comments 21 views last activity
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OMG, the number of times I've accidentally clicked on the "Select a challenge" button because it slides out 1.5 seconds after the end of the match - the exact moment when I think I'm clicking into the chat window to congratulate the other players. Why the heck did you guys set it up this way? UI elements should NEVER overlap each other. Can you please move the Archive challenge window that slides4 comments 81 views last activity
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Not a bug per se, but a terrible design choice. I'm running the game on PC, but this will apply to all versions of the game as this is a UI/shader error. Step 1: Play as Killer in a public match with Discordance and Eruption perks (these are the two I noticed immediately but I know there are others) Step 2: Notice how both Discordance and Eruption highlight the gens in yellow. This does not wor2 comments 31 views last activity
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It says "Survivors trigger Killer Instinct when they come within 4 meters of The Spirit while she is phasing" I get an audio notification, but no visual. Killer Instinct is supposed to have the red web. Without this, it makes the Add-On useless since you're already blind and it takes away the scratch marks. Character played : Spirit Perks played: Any Perks Map: All Maps Frequency of th3 comments 101 views last activity
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I've never seen this before, but I was playing as killer - Death Slinger - and I was about to hit a survivor. They slowly climbed into a locker and I could not get them out. My only options were to Aim or shoot my gun, or attack the locker pointlessly. I thought maybe it was a new perk, so I left. At the end of the match, I kept getting noise notifications and found the guy was still in the locke0 comments 31 views last activity
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You might want to re-work the profanity filters. I typed "Way to be persistent Meyers" and it hashed Meyers. Then I typed "Why is his last name filtered" and it hashed "is his last name". lol41 comments 381 views last activity
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There seems to be some sort of collision issue on the corner of one of the hill hooks in MacMillan Estate, possibly other maps too. My friend got stuck while rounding the corner and then my other friend tried to bump him free and also got stuck. Then when I was playing as killer today, I saw two people get stuck in the same spot. Pretty sure both times it was MacMillan Estate, but definitely the0 comments 32 views last activity