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Thesevenspirits

Thesevenspirits

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Thesevenspirits
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  • What are some afterthought gameplay moves you made that either won you or lost you the game looking back at your gameplay. Example as survivor: it's 1 gen remaining, you are injured but you have a medkit, you see on your HUD another injured survivor doing the last Gen it's about 20% complete, one survivor is on hook and the other is in chase. The hooked Survivor has about 25 seconds on hook and
    0 comments 21 views last activity
  • If a player gets slugged then their recovery should be added to their wiggle progress by default, this will prevent excessive slugging for the 4k also after 45 seconds the slugged player should get up and be broken for 20 seconds. If you get unhooked and the killer is less than 15m away the hook should break and not respawn for 30 seconds to prevent recycling of hook states except in basement an
    8 comments 161 views last activity
  • The sound effects in the game are too loud for a game that requires you to use your ears to play better. You are slugged, your ears might burst if you are using headphones, during end game, if you are on the ground give up on hearing the hatch you will def get a headache because the devs feel you shouldn't be able to hear anything else aside from the annoying slug (noise) music You are being c
    0 comments 11 views last activity
  • How frustrating does it feel when you do two gens by yourself then get tunnelled while one other team mate has not been hooked and is hiding. You get sacrificed 3 teammates escape and you get less than 10k blood points for all your efforts. Or you run from the beginning of the match getting tunneled can't do gens because you are almost always in chase and as a result DBD deemed you didn't do gens
    0 comments 41 views last activity
  • Sometimes I have something constructive that can help that player learn sometimes I can learn from the criticism of other. I have learned a lot playing this game from the opinions and suggestions of other players. Sometimes I get insulted for playing bad but it's not like the game have a good tutorial to teach you and prepare you for all the numerous status effects you will be exposed to when pla
    21 comments 553 views last activity
  • How long is a chase supposed to last from a survivor and from a killer perspective? What is too short or too long of a chase?
    11 comments 742 views last activity
  • SoloQ is like going to a Spanish bull run even and the bull is allowed to kill everyone in sight. You can't run or jump into the safety zone and the bull is not stopped or distracted if it got you on the ground. If you want to have a sad and depressing day, play dbd soloQ then check your blood pressure and vitals after loosing 20+ games. Survivors are weak, can't run, can't hide, killers are fast
    35 comments 1,502 views last activity
  • Killer and survivors enter match without perks, offerings and add-ons, no tools box, medkit, map nothing. Which side do you think will dominate under a standard match? Give well structured arguments only In a Dead by Daylight (DBD) match where both the Killer and Survivors enter without perks, offerings, add-ons, or items, the Killer has a distinct advantage. Here’s a structured breakdown of w
    73 comments 1,443 views last activity
  • There are several Dead by Daylight survivor perks that can unintentionally work in the killer's favor, either by giving the killer more information, wasting the survivor’s time, or rewarding the killer for certain actions. Here are some notable examples: 1. Decisive Strike (DS) How it benefits the killer: Many killers will eat DS early and then freely tunnel the survivor afterward without worry
    18 comments 353 views last activity
  • Hooks appear every I'm what is the point of the petrified oak add-on, you can as well just disable wiggle Sabotour and the Oak Add-ons they are now killer supporting perks. Everywhere you go there is a hook. You run the killer only to get downed under a hook, what's the point of the wiggle? Honestly players when was the last time you saw a killer loose a survivor because the survivor wiggled of
    17 comments 421 views last activity
  • Once active you can delay the inevitable by a few more seconds but while this is happening why don't we encourage you to not touch a Gen, heal anyone or even heal yourself or this perks will be deactivated. Oh mind you, DS has a difficult skill check and although we know you are getting tunnelled if you fail that skill check then your DS perk slots is wasted...great Job. Note the more a killer
    6 comments 131 views last activity
  • Here’s a more organized version of your write-up: The Illusion of Choice in DBD Perks In Dead by Daylight, survivors have the most conditional perks, creating an illusion of choice. Most survivor games follow a predictable pattern: Got tunneled? You should have brought Off the Record (OTR) or Decisive Strike (DS). Got slugged? You should have brought Unbreakable. Faced Doctor? You should hav
    2 comments 72 views last activity
  • Don't be a coward Play with Headphones so you can hear the gens that are being done. Do Gens as a priority, I am talking to you medics, Scouts and Escapist) If you are not doing Gens makes sure that you are being a distraction for those players doing Gens. Make vault noise far away from incomplete Generators so the killer can waste time looking for you. If you are a guide, start different g
    10 comments 503 views last activity
  • İ am tired of being a helpless survivor. All you do is run and hide. I want a way to fight back and info reverse on the killers too. They are so entitled to the blood of survivors. I want to be able to stick nemesis with one of those antiviral needles to slow him down for 1 min he should loose 1 mutation level. I want to spray weaker in the face, so he looses his power for 1 minute. I want to
    8 comments 91 views last activity
  • Does anyone else experience this? You are trying to vault a pallet or window while in chase but you end up picking up someone's left item from the floor making the killer hit you. I think you should be walking or stationary to pick up items.
    13 comments 211 views last activity
  • Is dbd a game of hide and seek? Well I just came out of 10 match were I escaped twice. My blood points is so low, I can't say it's because I am bad at the game or the killers are too good. Something feels off. Yes 2 killers are engaged with one or two players at the time, what are the remaining survivors doing? They are not doing their jobs. Runners are hiding and not doing gens. Medics are ru
    6 comments 121 views last activity
  • think charms shouldn't only be cosmetic. The devs can add 1 or 0.5 % haste when injured, or not in chase, aura range, 1 second speed boost when not exhausted. Or 1 percent exhaustion recovery speed. 1% boost to healing, vaulting speed etc for survivors. They can also do similar for killers, 1% hook progression, or breaking/damaging speed. 1 second undetected or haste when carrying a survivor or
    21 comments 551 views last activity
  • If you have 2 players on death hook, possibly 1 dead already and it's still 4 gens remaining. What other indicator do you need to stop sweating and chill a little. If you were playing against SWF team, you will not be easily winning this way to please take it easy on the SoloQ amateurs. No one came with flashlights or flash bangs or anything toxic oh yes now is the time the killers chooses to s
    7 comments 151 views last activity
  • Most complaints will be invalidated if we saw a screenshot of the match results or there player profile. You can be at level 5 and above killer complaining you didn't get the 4k- tell me them how you get to that high level?
    16 comments 331 views last activity
  • As a killer, if you are complaining that you didn't get the 4k, think again. You are not entitled to a 4k just as survivors are never guaranteed an escape. This is still a game and most people are playing to have fun. As killer you earn the most blood points than anyone in the match, just by playing. I play both killer and survivers, sometimes I win sometimes I loose the aim of the game is not
    16 comments 341 views last activity
  • Let's Discuss After a survivor is unhooked or downed a timer begins. Anti Slug: if the survivor is not picked up before 45 seconds the activate " false unbreakable" and get up Anti tunnel: if the survivor is unhooked and is hooked again within 1 min of being unhooked, it will not add to their health state. Anti Camping: increase camping radius and the speed to which the camp meter fills up.
    15 comments 281 views last activity
  • Why should a survivor be punished for disconnecting after they are being tunnelled? Scenario: You get first hook, you got unhooked and are being healed, killers goes for the incompletely healed you and Downs you again hooks you, that's now 2nd hook. You get rescued and killer goes for you will healing that's death hook. Of course I will DC in that situation and although I'll be temporarily bann
    7 comments 531 views last activity
  • Should it be possible to disconnect from a match without penalty if you are being tunnelled as soon as the match starts? Also if someone DC's there should be an option to instantly end the match
    21 comments 411 views last activity