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Taro888

Taro888

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Taro888
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  • A Blight running Infectious Fright , Coulrophobia , and Distressing creates a very easy and oppressive slugging setup. Matches like this do not feel engaging or healthy for the game. A 4K with this build feels less like skillful play and more like an expected outcome. So is the idea to keep certain killers strong enough that even beginners can relatively easily secure a full wipe? There is
    11 comments 371 views last activity
  • I would like to raise a concern about The Spirit. This killer is able to track survivors primarily through sound, which often makes chases feel like there is very little real mindgame involved from the survivor side. In many situations, it feels completely normal to go down very quickly because her power is simply too overwhelming. Dead by Daylight has introduced excellent accessibility feature
    6 comments 101 views last activity
  • Killers like The Blight, The Nurse, Kaneki, and Rin Yamaoka (The Spirit) clearly have extremely strong abilities. Is their strength balanced with voice chat (SWF) groups in mind? I usually play solo, and when I go against these killers, it often ends up feeling like they just dominate the match. That’s why I’ve been wondering: are they kept this strong because groups of 3+ on voice chat can actu
    11 comments 101 views last activity
  • When there are bots or players who are just AFK, I lose all motivation to keep playing, so I’d like you to add additional conditions for showing a surrender button. If someone disconnects within 1 minute after the match starts and is replaced by a bot If, during the match, the Killer or any Survivor is completely AFK for 1 full minute Also, I think 2v8 could be made a permanent mode .
    0 comments 21 views last activity
  • Killers like The Blight, The Nurse, Kaneki, and Rin Yamaoka (The Spirit) clearly have extremely strong abilities. Is their strength balanced with voice chat (SWF) groups in mind? I usually play solo, and when I go against these killers, it often ends up feeling like they just dominate the match. That’s why I’ve been wondering: are they kept this strong because groups of 3+ on voice chat can actu
    0 comments 12 views last activity
  • I play in Japan, and I’ve been seeing this perk setup very often lately: Hex: Thrill of the Hunt , Hex: Ruin , Hex: Pentimento , and Hex: Face the Darkness . When killers run this build, the match often stops being a “repair generators” game and turns into a “cleanse totems” game, which I find frustrating and not very fun. Cleansing totems takes a long time, and if I’m about to finish
    11 comments 292 views last activity