Sweet_Potato
Sweet_Potato
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Discussions
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Only started to use DH during last couple of months frequently. Before I prefered to use Balanced Landing but most of the time I didnt use exhaustion perks at all cuz they were "mainstream, boring and overpowered" in my opinion. Instead I rather enjoyed information perks or perks like Blast Mine to make fun out of killers who would rather kick a 10% gen than to commit to a chase. Not gonna lie15 comments 311 views last activity
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Quintessence of OhTofu's review on the upcoming changes starting here: https://www.twitch.tv/videos/1774914286?t=00h51m30s Regardless the entitlement of biased killer mains all people who understand how this game works say that the healing change is just horrible for this game. If it come live killers will have to wait 30 minutes in their lobbies for the next easy mode 4k cuz noone will wa91 comments 3,256 views last activity
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Because many people (I assume killer mains) in last discussion complained about Eyrie of Crows being survivor sided while I called this map balanced - here the new example: That wasn't even a 3gen anymore. It was a stupid 5-gen-combination around main building. Killer can just completely ignore the other half of the map having such generators spawns. 1/41 comments 1,141 views last activity
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Wretched Shop Killer can literally see both doors with lights not covered in fog from one spot without moving. (I escaped btw, thx to my selfish build and selfish playstyle in solo q). But how are average survivors supposed to have a realistic chance to win a door game in such conditions?30 comments 871 views last activity
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7 was against nurses 1 vs blight 1 against spirit Thx bhvr for such killer varietty!!!16 comments 41 views last activity
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Many killer mains claim survivors can't play without old DH, so they just need to learn how to loop properly (especally against Nurses and half the other killers with a build-in anti looping capability). But to be honest, if you take a look on popular and skilled dbd killer streamers, they never had a problem with achieving a 4 k (or 3k + hatch escpae) in 90% of their matches before this update.61 comments 1,201 views last activity
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When you kick a gen with both of those perks the gen regression continues even when a survivor touched the gen and is not limited to 30 seconds.5 comments 591 views last activity
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I think I dont have to introduce Zubat, a popular dbd content creator with huge nurse experience from the very beginning. He noticed immidiately that Nurse is not the same she was before. If not fully charged her range add-ons make her blinks extremely fast. I suppose the percentage of additional range given also applies to her blink speed. You can watch Zubat's explanation and a compariso34 comments 1,611 views last activity
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I think I dont have to introduce Zubat, a popular dbd content creator with huge nurse experience from the very beginning. He noticed immidiately that Nurse is not the same she was before. If not fully charged her range add-ons make her blinks extremely fast. I suppose the percentage of additional range given also applies to her blink speed. You can watch Zubat's explanation and a compariso2 comments 81 views last activity
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I havent played survivor for a while. Just noticed I cant stun killers as usually anymore. Even if they stay literally in front of a pallet, I dont get a stun. Same goes for pallet saves29 comments 321 views last activity
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45 seconds is nothing. Survivors can just go to another gen and return back, so it actually does nothing in terms of slowing down the game. It should be at least 60 seconds, maybe 75.3 comments 61 views last activity
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Just found this Jewel on Twitch ๐ 3000 hours spirit Tunneling and moriing the first guy within 60 seconds from the beginning of the match. Sweaty build. Amazingly good looking streched resolution (640x640 ???) I'm sure the team recovered from that beginning and made a 3-men-escape. ๐ Playing survivor is too easy!14 comments 241 views last activity
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This perk is pretty weak right now considering the amount of gen rush in this game. Even if you get Penimento stacks survivor can easily negate them again just by cleansing that totem again. Killers rely on strong slow down perks to achieve a high kill rate. So it would be just balanced if killers could recreate destroyed totems of penimento again.9 comments 61 views last activity
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It's really annoying if you try to bodyblock it as killer perfectly but survivors can still escape within the 12 seconds of invincible status. This game should be more killer sided to prevent bad queue times for survivors and more attractive for playing killer. So a slight buff to basement would be very nice to make it more fun and balanced.18 comments 251 views last activity
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I play Blight with 1500 dpi and often use alchemist's ring. This killer feels very strong. However even with strong meta builds (ruin-undying-bbq-tinkerer or corrupt-pop-bbq-pain resonance) I am not able to achieve 4k more than 90% of the time. Unfortunatelly against well coordinated survivor teams blight still feels very week. I think BHVR should buff blight, so he is able to counter well c37 comments 1,361 views last activity
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Literally had a game against Blight where the first survivor was 3-hooked (technically 4-hooked because of ds) withing the first 2 minutes of the game. Corrupt was still up. Also had several similar games against nurses and spirits during the last couple of days. But yea, nerf survivors. Gen speed too fast. Circle of healing op... All killer mains complaining about that while such things exist116 comments 2,742 views last activity
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Every second to every single game killers with rare and ultra rare addons, usually protected by black ward. I'm tired of iri stone trappers, three blinks nurses, pinky finger clowns, ruin-undying-tinkerer blights, wallhacking silent bell wraiths, unmindgamable spirits, hook camping twins, tunneling pyramideheads, mirror Myers on indoor maps, stupid rng map layouts like shelter woods with 3 TL w10 comments 201 views last activity
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You have to repair a total of 10 generators while cooperating with other survivors there. But I dont receive any progress.3 comments 31 views last activity
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I have noticed it for a long time. The chance to face certain killers is significantly higher at certain maps. For example when I get coal tower, there is a very high chance for either blight, spirit, nurse or wraith, which is pretty dumb considering all of these killers are able to cover the entire map within 5 seconds and apply pressure to like 5 gens out of 7 simultaneously. Why are there suc8 comments 121 views last activity
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I had a game recently against a pinhead and wasnt able to leave the trial through the exit gates, because the safeline was somehow blocked by the entity. I assumed blood warden but a teammate was able to leave at the same exit at the same time. Only after I got hooked and unhooked I was able to leave regularly. I wasnt affected by the chainsaw when I tried to leave for the first time. Is5 comments 121 views last activity
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What is this bs? I've played a game, where a guy was on deathhook with about 20 seconds left and his hook was literally camped by BOTH zombies with no other survivors around. While injured (but uninfected) I had to go for the save but instead of attacking me they attacked the person I unhooked 1 second before so he went down immidiately because of no bt and was tunneled out of the game. What a f14 comments 161 views last activity