SpyMature
SpyMature
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I'm pretty sure they'll do the same thing they did to Nurse and Hillbilly - slap a cooldown mechanic on power and call it a day. Introducting New Fun Power Gauge Mechanic for Huntress - Stamina We really like the way Huntress performs right now, and we'd like to stay it that way, but to prevent Huntress players from mis using her power by holding the hatchets for long periods of time, or using13 comments 211 views last activity
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See for yourself, how many Nurses have you actually gone against after the did "an addon pass" on her. Probably not a whole lot, you probably even see Hag more often than her. They see that people play Hillbilly really often (because he's fun and not restricted with a boring cooldown) so they add one. Now people are going to play him much less, and we'll see a surge of Oni players, because at37 comments 631 views last activity
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Thanks for yet another cooldown mechanic devs. Very fun. It's not like players want to have fun with a power that we can use consistently without any cooldowns, of course not, slap a cooldown mechanic on everything, way to go.26 comments 391 views last activity
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Pyramid Head shock wave attack is unfun to use and go against, and I think I found a way to fix thatI've got a rework suggestion based on a chase mechanic (since you can only look forward while using his power) The idea is this: While Pyramid Head is in a chase, using his Rites of Judgement will slow him down to a speed that's slower than a running survivor, BUT his recovery speed rate from hitting or missing the shock wave attack is also increased, encouraging him to go for more risky blind3 comments 81 views last activity
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This discussion has been merged .1 comments 1 views last activity
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Just how much does the Legendary skin change character, can it go as far as giving Killers different ingame animations based on the skin they're wearing, or change survivors gender between female/male?1 comments 31 views last activity
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Am I not the only one experiencing this ever since the latest update from PTB? Whenever one of these freezes happen, the background music whenever you're injured or on a hook, or any sounds of the map stop playing, the perk icon along with survivors in match UI disappear and you can only hear your character's breathing/grunting. Also I've noticed the main menu will also stutter for longer whene0 comments 21 views last activity
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I was wondering now that devs are planning to add custom chase music to all of the OG killers they're gonna rework along the way, is it possible for devs to go back to these licensed killers and add them a custom chase music as well, besides Myers. I'd love to see some sort of mix of DbD's and Hello Zepp themes in the main menu when Pig gets her update.2 comments 51 views last activity
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It makes killers with high map pressure (Billy, Nurse, Spirit) even more powerfull, while killers with no map pressure tools are left to suffer even more. Which means we're going to see even less variety in killers cause killers with no map pressure just lost their clutch that made playing them somewhat bearable You cant chase someone off a gen when it takes 40 seconds just to walk to the other2 comments 61 views last activity
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Seriously, its been over 2 months now, and despite people asking it for a while, you havent removed the uninjured requirement, this whole situation reminds me of when Urban Evasion also required you to be healthy for the bonus crouch speed.5 comments 42 views last activity
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The new disconnect penalty counts disconnects if you task manager out during infinite loading screenLike the title says. @Peanits This has got to be a bug or something, if you keep getting infinite loading screens and use task manager to kill the process of the game, at that rate you could get perma banned for "disconnects". TILD on the current system as it is right now: bad connection - you’re screwed2 comments 152 views last activity
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Since they're exclusive too, cause why not?12 comments 202 views last activity
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K thx!13 comments 703 views last activity
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"There will be some very minor changes to the base nurse and we will be mainly focusing on her addons"0 comments 41 views last activity
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Honestly, the new perks are trash now and won't shake up the meta, some of them got nerfed for no reason. Most of them are garbage tier, except for the babysitter maybe, but then again, why don't I just use Borrowed Time. The new perks are being overrated because they're new. Remember when Spirit chapter was released on PTB and everyone thought Autodidact was gonna be OP because of insta heals,56 comments 1,902 views last activity
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After playing some matches as Demo, I noticed 3 major problems with the Shred attack whenever I try to use it 1) Sometimes the hit doesnt register at all AND I SLIDE next to the survivor as he was a piece of slippery ice 2) The charge up is very inconsistent, and if you spam M1 you can actually cancel the attack and whiff, it should be changed to work similary to the Huntress hatchets - Press5 comments 171 views last activity
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Wonder if devs found all those issues they have to "iron out" shortly after they showcased the chapter, I think it'd be pretty stupid to first showcase a chapter and then release the PTB half a month later, cause at this point I'm starting to even forget that the PTB is supposed to release soon™. I previously suggested that they're going to warn us at least 2 days before releasing the PTB, but12 comments 481 views last activity
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As it is right now, the new Steve perk called Camaraderie hurts you more than it helps, it gives Killer info that someone is around the hook, so he could just stay at the hook knowing a survivor is around, or start coming back early. My simple update idea to make it actually help the survivor on the hook would be - whenever survivor is within 16m of the hooked person using this perk, and he's on11 comments 131 views last activity
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Look at the loop in the top right corner, That is like, the unsafest loop ever, you dont even have to mindgame it and it literally goes into a corner, so it wont matter if you even stun the killer25 comments 1,041 views last activity
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Title, I thought they'd announce it on stream, but they didn't @Peanits @not_Queen0 comments 41 views last activity
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Second Wind - upon healing a teammate, the next time you get unhooked, or you unhook yourself, you will gain a broken status effect and be passively healed over the course of next 20 seconds while outside of Killer's terror radius. The problem I already see with this perk is that in essentially punishes killers who do not camp or tunnel. Why not remove the broken status effect as well as the req0 comments 41 views last activity
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Why are the screenshots shown in the store are from Mac Millan map instead of the new one they come with, what was the thought behind this choice? @Peanits2 comments 131 views last activity
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Should we expect to ever get a custom chase/terror radius soundtrack for killers in the future, or was it just a 1 time thing for Myers, being the first licensed character ever released? @Peanits2 comments 41 views last activity
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Nea's not the Entity :DansGame:7 comments 231 views last activity
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Have you reconsidered the possibility of adding Carl, or do you still stay strong on your opinion that just because he died in the Ghost Face trailer, there's no way for the Entity to take him? Even though that's bullshit considering the Entity can travel between multilple universes (That's how we get 4 Claudettes in a single match as well as different kinds of cosmetics from different time per2 comments 111 views last activity
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Trapper starts with all of his traps in hand (there is no max amount of traps you can hold at the same time), so he wouldn't have to waste huge amount of time just walking around picking up his Power and setting it up afterwards, which by that time 2-3 gens could already pop. Part of Bloody Coil addon is Trapper's baseline - whenever Survivors start disarming a trap, they're going to face a trem3 comments 32 views last activity
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Using Decisive Strike will no longer spawn an obsession at the start of the match, a survivor has to use this perk in order to become the obsession. This would help against tunneling, because if the killer sees at the start of the match that no one is the obsession, and they're not running any obsession perks, then they can tunnel survivors all they like and benefit from it. Alot of people seem45 comments 531 views last activity
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Make it reduce the amount of blood pools/sec when you're injured/downed, or perhaps even completely stop the bleeding similar to No Mither for you and your teammates within the range.1 comments 41 views last activity
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Sorry for the ping @Peanits , but I would really like to know if it's even acknowledged that one of the reasons people tend to never use Ghostface's or Pig's crouching to sneak around to scout the area is because the LOS camera placement on model whenever they crouch is at a neck/torso level that prevents you from seeing anything further than 8 meters, even though the model's eyes are clearly w1 comments 71 views last activity
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Unrelenting is a token gain based perk. With each successful hit you gain a token, which reduces your next successful hit cooldown by 10% up to a maximum of 4 tokens. After each successful hit you have 60 seconds to either gain a next token by injuring a healthy survivor, or downing an injured survivor. Downing an injured survivor will result in you losing a token, and refreshing the 60 second3 comments 101 views last activity
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Whenever GhostFace downs a marked survivor, his power goes on a significantly less cooldown. GhostFace's straps now actually have gravity, they will no longer levitate all over the place, revealing his position. The LOS position of camera whenever a killer is crouching (Ghostface and Pig) is now actually placed where their eyes are, and not at their neck/torso level.3 comments 141 views last activity
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I thought the devs said that it wouldn't on the stream, but I guess not. Also, this is literally THE counter to his Snares and Dream Pallets, so these rank 20 plebs shouldn't even cry because they have a direct counter that detects which Pallets are real, and which are not.6 comments 301 views last activity
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Literally most popular questions being: 1) Can devs remove the 8K BP cap in each category and keep the 32K BP cap overall 2) Bunny. Feng. When.12 comments 311 views last activity
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Currently you can accidentally start teleporting to the gen you did not want to teleport to intentionally, and should you immediately cancel the teleportation (Blood doen't start spewing out and Freddy's husk doesn't appear) your power goes on a full cancel cooldown. A really nice QOL change for the Freddy would be making it so the cooldown you get from cancelling your teleport is based on how m2 comments 351 views last activity
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Just hit me in the head. Why don't devs just give Pig deviousness points based on how much time survivor spent with a bear trap on his head similar to the Bleeding score event, this would be such an easy solution.10 comments 231 views last activity
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Current perk description: Sharing painful experiences has the power to heal. While injured, healing a Survivor without using a Med-Kit also heals you at a 40 / 45 / 50 % conversion rate. Updated: Sharing painful experiences has the power to heal. While injured, healing a Survivor also heals you at a 40 / 45 / 50 % conversion rate. Healing another survivors while healthy g1 comments 51 views last activity
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Survivors being able to fail a self care skillcheck mid chase after being hit, stripping Freddy of all of his power, turning him into a total M1 killer, as waking up mid chase doesn't hurt survivors at all, as Freddy is visible at all times when he's close enough Solutions: 1) Failing a self care skillcheck no longer wakes you up 2) You have to fail 2 self care skillchecks in a row in order t6 comments 62 views last activity
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Make it a charge perk with the ability to stun instantly after getting inside and outside of the locker for a min of 1.5 seconds up to 38 comments 51 views last activity
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Like I said in the title, its useless now. You wont be using frenzy to block windows or pallets because you`re not wraith, when you`re close enough you just take the hit. Considering that frenzy no longer makes any progress in the bleed out timer, there`s no reason to vault windows and pallets in a chase at all because of the vault and frenzy cancel animation. Why do that when its going to take y3 comments 212 views last activity