SoGo
SoGo
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And if yes, what enemy should be made the killer?11 comments 172 views last activity
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I'm talking about the Chaos Shuffle. I spawned in as Artist with zero perks? Is this a bug or a feature?1 comments 21 views last activity
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I am one of the very few people that didn't fully give up on this perk, as I love the concept of it. I'm also glad for the buffs it's getting, but I'd like to change it a bit. • Invocation: WS doesn't speed up for every survivor joining it anymore. • Instead, for every survivor that joins it for more than 10 seconds, the amount of charges that get added to gens increases by +3 Feel free to12 comments 193 views last activity
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The devs: Release a fun gamemode. The players: Play sweaty. Me: Why? Why can't you just chill out?1 comments 31 views last activity
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So, regarding the perk changes, I think they're good. The only ones I'm not completely fine with are Pop and DS. I think that 25% Pop is a better change than 20%, and I don't think DS needs a nerf. That's all. The only change I'm worried about a bit, are the sabotage changes, but that's about it. So overall, imo, this update is fairly healthy and good.2 comments 71 views last activity
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For context, I mean this: You play as killer and one of the survivors DCs, getting replaced by a bot. My reaction to this: Kill it without hesitation.4 comments 81 views last activity
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Perks: Botany Knowledge - Boon: Circle of Healing - We'll Make It - Solidarity • Healing someone like normal: 150% speed (Botany) • Healing after unhooking/in the boon: 250% speed • Healing after unhooking in the boon (if the stars align): 350% speed And Solidarity shortens your healing to half of it.12 comments 203 views last activity
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You are welcome to voice your opinions. Boon: Quid Pro Quo A boon that was made to disorient. To hinder. To distract. However, power comes at a price. You start the trial with 2 tokens. Whenever a generator is repaired, you gain 1 token. Blessing a totem consumes 2 tokens and gives the person the Exposed status effect until the totem gets snuffed. Re-positioning a lit boon consume4 comments 141 views last activity
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I was browsing the DBD Wiki and noticed there is a new expansion pack planned for 14.5.2024. It includes the Artist, Dredge, Knight and Skull Merchant DLCs. My question: After the expansion pack will be released, will the prices of all characters included in these DLCs drop to 4500 Iri shards?1 comments 81 views last activity
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Current effect: • Blocks the Exit gates for 15 seconds for asleep survivors Buffed effect: • Asleep survivors can't escape through the Exit Gates • When the Endgame Collapse triggers, Microsleep gets disabled.0 comments 21 views last activity
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Hello, Freddy mains! This is my (hopefully final) attempt to buff Freddy to make him more fun, powerful and interesting. I'd like to hear your thoughts on this, so feel free to comment. • Freddy is invisible to everyone who's awake, and his terror radius is replaced by his lullaby for the awake survivors. • When coming close to a Survivor, he can pull them into the Dream World. During this p32 comments 1,673 views last activity
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1 comments 31 views last activity
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• When wiggling out of the killers grasp, the killers power is disabled for 5/7/10 seconds. • Increases the progress you gain by hitting a great skill check when wiggling by 2/4/6% • Decreases the success zones of Great wiggle skill checks by 30% Thougts?2 comments 62 views last activity
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It was abused by, like 1 in a 1000 people or less. There is no reason to do this, as it makes camping even easier. It's easy even with the almost useless AFC system, this will make it worse.5 comments 61 views last activity
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Make DS trigger after every unhook. The 2 extra seconds are good, but it doesn't change almost anything9 comments 71 views last activity
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So, it's not a secret that unique survivor perk types are usually not so good. With the release of All Things Wicked and Invocations, I decided to take a look at and try to help this "unholy trinity": Boons, Invocations and Teamwork perks. Boons: Negatives: • Have to be set up and can be snuffed by killers. • Can be heard from a mile away, give a global audio cue when set and can be seen8 comments 61 views last activity
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So, the new post-PTB changes are... good. Nothing amazing or groundbreaking but still, good. They listened to the Invocation feedback, they removed the unnecessary +30 seconds on Pig's traps, they called back one of the Huntress buffs and buffed the Unknown a bit. That's all good. They didn't solve all of the problems, but still, better than nothing or another Sadako situation. Although I fee24 comments 711 views last activity
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This one is long. You have been warned. So, I'll start with the changes to already existing things: Killer tweaks : Doctor - fine Demogorgon - fine Clown - fine, but keep an eye on Redhead's Pinky Finger Hag - Fine, but make it so she can't put traps next to hooked survivors, it's very easy to proxycamp with her and it'll be even easier after this update Blight - fine2 comments 51 views last activity
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An example of this: You hook a survivor, go away from the hook, Grim Embrace activates AND TRUMPHS Dead Man Switch. So after GE ends, the gen gets unblocked and only gets blocked if a survivor starts repairing and lets go within the DMS time limit12 comments 161 views last activity
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I currently have only the base cast and Plot Twist from the Shrine. So, which characters should be my priority? I was thinking of buying Mikaela, but idk. I'm playing on soloQ14 comments 211 views last activity
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Will it count every time the gen starts to regress? Because if yes, then Ruin just became a perk that works against the killer... Or will it count just as 1 regression event?3 comments 41 views last activity
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This is not an official thing, only my idea of a Trapper buff. Feel free to write your opinions. Base kit buffs: - Increase the amount of traps the Trapper can hold to 3 - Increase the amount of traps that spwn around the Trial to 9 - Increase the size of Bear Traps - Survivors disarming a trap will be faced with continuous skill checks (Merciless Storm like) until they finish the Dis5 comments 72 views last activity