SAWII
SAWII
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- SAWII
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Discussions
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Is there any way to de-prioritize hitting the person on hook when they are being saved by one or more person(s)? I am angling myself away from the hook and STILL hitting the hooked person thanks to aim dressing.1 comments 22 views last activity
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Why would you allow a character to be played that can softlock both the killer and a survivor for an entire match? In what world does that make sense? Take him out until you fix him! There are plenty of other killers to play.13 comments 151 views last activity
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So frustrating to literally be looking down as far as I can, and the gateway STILL appears above me. Same with looking up and the gateway appearing below. Basically makes Pinhead's power unusable anytime there is a playable area above/below another one.1 comments 1 views last activity
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And I don't mean one time to test it out. Do any devs play killer on controller regularly? Because as someone who has no choice but to play with a controller, it sure doesn't feel like it.2 comments 141 views last activity
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SUMMARY OF THE ISSUE: Power Struggle shows pallet auras when one is downed, so one knows where to crawl. Unfortunately, PS now shows downed survivors ALL pallet auras, even ones that have been destroyed. PLATFORM: Xbox Series S STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Get downed with power struggle equipped. Look around at the auras of pallets. Crawl to a pallet aura, only to realiz0 comments 31 views last activity
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I was really hoping the Mistle Toes would get fixed before too long…2 comments 111 views last activity
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Is it even possible to max out event points in one game? If so, it would take so long that it would almost defeat the purpose. (Not to mention the fact that the event offering, Mistle Toes, doesn't work correctly.) Please increase the points for event interactions.0 comments 1 views last activity
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Create snowmen, hit other with snowskulls, finish gens - it doesn't matter. The event meter in-game can be half full or more, but at the end game screen, I only get points for the normal game interactions and NONE for the event interactions. Yes, I am in the event queue, otherwise how would there be snowmen and snowskulls? Disappointing, to the say the least; I was hoping to rack up some bonus po2 comments 101 views last activity
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Killers That Equip Lethal Pursuer Shouldn't Be Able To Use Their Power Until After LP Initially EndsAs much as I love being found and hit in the first ten seconds of the match by a hillbilly or blight, i think it would be a little bit more fair if survivors weren't punished for (checks notes) loading into the game. LP is fine on most killers, but for those with mobility, it is absolutely disgusting.2 comments 41 views last activity
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I’ve always assumed that the reason his chains function this way is because it is too difficult/impossible for the devs to make it so that chains break on survivors and the environment but NOT on Pinhead. If this is the case, then what can one do but accept it or move on to a different killer? But if the chains could be altered and the current iteration of Pinhead breaking his own chains that he1 comments 41 views last activity
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Currently, if you use an Arcane Dowsing Rod, you get 100% more points in game for event scoring… events. If someone else brings a cake, those event points get doubled again. I had one game as killer wherein I maxed the event points and one of the survs brought an anniversary cake; I ended up with 100k event points. However, if you only bring a cake instead of a rod, you will not get bonus even1 comments 191 views last activity
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Plot Twist suffers in solo queue as people have a tendency to try and help downed survivors up, whether they need it or not! This usually results in wasted time in the best case scenario, or being outed to the killer if you’re really unlucky. My suggestion? Make it so your aura is not shown if you down yourself with Plot Twist. It’s not perfect, and teammates might still waste time looking for0 comments 1 views last activity
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Teamwork: PoT: No aura reading, only works when user heals someone else, gain 5% move speed, must stay within 12 meters, loses power after one of the two loses a health state, MASSIVE cooldown. Blood Pact: Aura reading between obsession and user when injured, works when healing or being healed by obsession, gain 7% move speed, works within 16 meters, remains active even after one of the two lose1 comments 191 views last activity
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9 comments 151 views last activity
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Every time I go to the console for raid/build/social, I get an error that says to try again later. But later never comes… It might not be related to the reward track, but that’s when it started for me. Until it gets sorted, I’m unable to raid or build.1 comments 1 views last activity
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If you raid someone's base through Social, and destroy any of the tombs, they will remain destroyed should you come across that base while it's Active. The problem is that you get no xp or loot in Social, and now you can't get the rewards in Active either. If it's a simple fix, a change would be appreciated.1 comments 21 views last activity
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Put down a flash barrier in plenty of time and be completely inside it. If there is an impaler on the ceiling above the barrier, it can still kill you. Whoops.0 comments 1 views last activity
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Would love the ability to move my most used enhancements to the top of the list. Please and thank you.1 comments 21 views last activity
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Not everyone wants to use the boost that increases parts gain. In fact, based on what I read across the forums/subreddit/discord, it's one of the least used boosts. Prosarmogi's intel boost, on the other hand, is cheap to buy and very useful. Unfortunately, he's the farthest away advisor. It would be swell if Pros was closest to the raid console and Chrona was relegated to the far side by the Chi1 comments 11 views last activity
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Sometimes I get killed while inside a flash barrier and I wonder if it was because I was barely sticking out of the shield or if the barrier was not working properly. It would be nice if the HUD could indicate whether you're truly fully within the barrier or not. Similar to how the HUD changes when one uses a spike drive, a visual indication of protection would be neat.1 comments 1 views last activity
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I prefer to run a double melee build, but if you aren't too familiar with swords, I can briefly describe the issue with lunging + bodyblocking. Let's say you have a warmonger standing in front of an incinerator. You need to at least hit the warmonger once to access the incin. You approach the monger and lunge, but unfortunately your crosshair was actually on one pixel of the trap behind. In this1 comments 11 views last activity
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Ever since the mid sector patch when the engine was updated to Unreal 5.2 (-ish), I have been hit with debilitating lag spikes in certain outposts. Sometimes they occur at the start of the raid, sometimes they happen when I grab the gen mat, I've suffered them at the end of bases too (which is particularly frustrating). I'm on Xbox Series S. If I had to guess, I think that spontaneous corro cub0 comments 21 views last activity
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I haven’t figured out how to consistently recreate this, but as a raider I’ll notice that some incins are blowing up shortly after activating. There’s no backfire, no dead man’s switch or grand sacrifice, nothing is hitting this traps and they are essentially self-destructing. I’m on Xbox Series S. If I can pull a replay that displays this bug, I’ll try to add it to this thread.0 comments 11 views last activity
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On Xbox Series S, unable to confirm other platforms. Recently, devs allowed those of us on next gen consoles to raise the Field of View to 110 degrees. Awesome. BUT it resets back to 90 when you load into a new raid (or maybe when you load back into sanctuary?). Note: the FOV will say it is still at 110 in the settings, but if you lower and then raise it by one each and apply the change, the FOV0 comments 1 views last activity
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As the title says. Everything else gets stopped/blocked by hardened cubes, from weapons to hardware to traps and guards. But not Fire. I assume it’s not intended, and if it is, seems like an inconsistency with the hardened cube interaction.1 comments 21 views last activity
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Not sure how prevalent this is with the Fury's Edge, but my game consistently crashes when I use the Sledgeblade against a Ravager. Midswing the game freezes and sends me back to the dashboard. I'm on Xbox series S.5 comments 111 views last activity
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Give console say four templates, assign one to each d-pad direction. No keyboard, no typing allowed. For pre-game chat, being able to communicate that you are leaning towards Healing, Looping, Slamming, a build that needs Stacks (e.g. autodidact) would be awesome in addition to knowing what your tms are running going into the game. For post game chat, just give console 'gg' 'wp'. LOL that's hon1 comments 11 views last activity
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Also BHVR: We're going to divide the game population between crossplay and no crossplay.4 comments 111 views last activity