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RichardCarter

RichardCarter

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RichardCarter
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  • TL;DR: I need advise to chase against Xeno and his tail attack and how to dodge/run the killer when he's in Crawler Mode. I got way too carried away explaining my woes playing against him. He's a very common killer right now because he is such a strong killer. So I've had plenty of opportunities to play against him and to try to figure him out and at this point I'm just kind of giving up? I don'
    10 comments 941 views last activity
  • I saw Otzdarva's post and comparison videos of the pre-nerf and the nerfed add on, and the general consensus is it's just too small enough and has its own pros. I have just a small suggestion. Make Brand New Part consume the toolbox, not the add on. This prevents repairing a large chunk of progress quickly as you install the BNP, heavily reducing how fast you can do a gen with, say, a green tool
    8 comments 131 views last activity
  • 0 comments 12 views last activity
  • Xbox Series S, happened in latest 7.1.0 patch. At the start of the game, the shimmering effect of your model overtakes a good chunk of the screen while moving. The model also is bugged out which causes this bug, making playing the game and navigating particularly annoying and cumbersome, and could cause motion sickness. The bug can be fixed by uncloaking and recloaking again. Clipped shared wit
    0 comments 31 views last activity
  • Xbox Series S. This is occurred ever since the rework of Haddonfield came out. The house of pain is the house that has the downstairs area in case you don't know. Entering the building makes game frames drop significantly down to about 15 frames per second. This is not improved ever since, although I don't know how many people have actually pointed out to this optimization bug. Please look into o
    0 comments 12 views last activity
  • Xbox Series S. I wanted to test the new Call of Brine + Overcharge speeds, so I went to a bot lobby and kicked a gen that was probably at 99% or close to that number. I kicked the generator and stared and stared and stared and after several minutes it's become obvious the generator isn't regressing whatsoever. I kicked another generator the next game at around 75% progress and it regressed fine,
    1 comments 31 views last activity
  • Xbox Series S, tho I'm sure it's universal. "Use Dead Hard to avoid a basic attack by a nearby Killer 1 time. I successfully performed 2 Dead Hards in 1 match and neither of them counted. Simply that.
    0 comments 41 views last activity
  • Xbox Series S. Started when the midchapter came out. Occasionally, animations will have less frames, like a running Survivor, a Killer, or a generator with progress. The gameplay also lags considerably when multiple people are together. Looks like some optimization is going to be needed. Clipped a case of both of these occurring. https://www.xbox.com/play/media/2K8C3ZU4C3
    2 comments 81 views last activity
  • Xbox Series S. This has happened to me and a few other people. Not sure what the cause it, it just abruptly disconnects, even while the game is handling fine for me and other Killer players. Not sure if the same happens to Survivor players.
    4 comments 91 views last activity
  • Xbox Series S. Being idle for a long period of time (though I don't know the specifics) will boot me to the main menu. It first says that the game was suspended for being idle or someone else is using my BHVR account. Reconnecting gives a failed network issue. Trying a 2nd time produces a message saying they my BHVR account is permanently suspended. Cloud ID appears N/A. It continues this until t
    7 comments 2,581 views last activity
  • I am a 50/50 player so I'm going to do my best to try to not be too biased on one side. But anyway, this is just simply my opinion if you want to discuss about it in the replies go ahead but this is just my opinion and some things are concerning and some things are great, simply put. Bloodweb Improvements are great. Visual Terror Radius is great, I just have one comment. I am not hard of hearin
    6 comments 131 views last activity
  • These two have been very frequent bugs and crashes on my game since the mid chapter patch (6.5.0.) I'm on Xbox Series S and it happens extremely often, forcing me to restart the entire game to bypass the issue. Typically happens after playing a game and trying to swap to Killer, Survivor, or even Custom Game. It happens as often as Emblems not updating every game. The Bloodweb error only happened
    13 comments 4,195 views last activity
  • I want them back. I don't think the severely hurt the economy the game and it can help Survivors get a little bit more Survival BP, one of the hardest categories to get value in.
    0 comments 11 views last activity
  • White Mirror being the object you collect after communing with the White Glyph in the basement. No real reason, I just kinda find it frustrating and not very fair imo. I know the argument has no merit and probably isn't agreeable at all but that's just how I'm feeling about it lol. Please don't let this become some heated argument.
    8 comments 331 views last activity
  • I love it and hate it. I think it'll create new metas and I think it'll be healthy overall. It's not really Survivor or Killer sided either, so I guess we'll just have to see when the PTB comes out. And I'm confident things will change between the PTB and... Either the next chapter or the next next mid-chapter idk
    4 comments 111 views last activity
  • Since we're on the mood of Resident Evil with the new chapter, we shouldn't forget about Nemesis. Nemesis is a great killer and I personally like him, but one thing that's almost unanimously agreed on is that his add ons have a lot of really, really bad ones. The only good add ons are ones that increase mutation rate (and those were nerfed). It's argued if making zombies move faster or have bett
    12 comments 151 views last activity
  • So I just read the developer update for the 6.1.2 bug fix patch, and while I obviously know that this isn't all that they're going to be doing for this patch, although granted I'm pretty sure the rest of it is just bug fixes, there it was one thing about this that kind of confuses me and I want to talk about it. Granted I am personally disappointed that thanatophobia has essentially died now, and
    16 comments 241 views last activity
  • I believe having to equip limited gameplay add ons is not the best way to go about the amazing chase music varieties. Also, knowledgeable Survivors can tell what add ons you have immediately which isn't very fair. It would be great if you can select the music in other ways. My personal suggestion is to automatically give Legion 5 charms, for each mix tape. That way the player an equip whatever v
    0 comments 11 views last activity
  • So we know that somewhere down Year 7 we will be receiving buffs to Solo Queue Survivors. Great, especially when this new 6.1.0 patch created a more difficult solo queue experience. I am a firm believer har solo queue should not be just "something you shouldn't play except as a challenge" because I think that's a good chunk of the Survivor playerbase. Don't quote me on that though. So let's bra
    3 comments 82 views last activity
  • Attached video should explain itself. Couldn't get unstuck afterwards. https://www.xbox.com/play/media/WYP27D6V
    0 comments 11 views last activity
  • And I bumped into the same killer twice. Guys. Everyone saying we'll adjust or whatever isn't understanding that you can adjust to being demolished like this. I'm desperate for help
    14 comments 211 views last activity
  • So my first post I said that Survivor felt impossible. Yesterday I mentioned that Survivors need time. Today, I'm back on the same mindset. I don't know what the hell is going on, but I can't just win anything right now. I've never seen Survivor queue time so fast right now, like you know people are saying that people are just going to adapt to it or that we will get used to it and the game will
    2 comments 111 views last activity
  • I complained about how miserable the game has felt yesterday and the general consensus was "just keep trying, it'll eventually get better" and... Well, yeah. The old Survivor meta was essentially having their hands held at being able to extend chases and having multiple chances to escape the trial, while Killer (unless against boosted Survivors and the Killer is just really good) needed to stay
    30 comments 251 views last activity
  • Edit: After a while I've come to the conclusion that this is talking about playing Survivor SOLO, not in a SWF. I'm a 50/50 player, and I think Survivor not only became more difficult, but practically impossible. I've played a few games on both sides, and I never felt such a clear distress on one side over the other than I have now. Killers have been playing particularly nasty, and Survivors ha
    44 comments 1,031 views last activity
  • I can't share Xbox clips but I will describe in detail on how this bug happened. I played against a Legion that had Fuming Mix Tape. Afterwards I decided to play some Legion. Despite the fact that I had no add ons, my chase music still sounded as if I had the Fuming Mix Tape equipped. I'm not sure if the Survivors heard the same thing, though it is unlikely.
    0 comments 71 views last activity
  • Is way too quiet now. I'm totally fine with the fact that you had to turn it down because it covered up a lot of noises in game, and I agree with that. But his chase music is hard to hear now, and I ended up getting caught by surprise because I didn't even realize I was being chased. My suggestion is to just find the middle ground between how it was, and how it is now and roll with it, because I
    2 comments 31 views last activity
  • A very simple question because browsing through all of the internet to hear people talk so much crap about the game is starting to make me dislike the game's community as a whole, so I want input on people's reasoning to so much of the negativity. Is it... because you just don't like the game? Are there things in the game that you want to be fixed but haven't for so long that you've lost patienc
    3 comments 101 views last activity
  • I know this has been done so many times, but there hasn't been a new discussion of ideas for a while, so, let's see? Killer + Survivor perks, try structuring it like a real perk description (including tier 1-3 changes); keep the discussion healthy pls Giving my idea to start: Vamoose You will make sure you and your buddies run for safety. After unhooking a survivor, you and the survivor bu
    0 comments 31 views last activity