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PR0BKA

PR0BKA

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PR0BKA
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  • Both perks have it’s own problems and encourage unhealthy/not interactive gameplay. Stake out was a problem because it made other skillcheck perks too strong and now it gives the same progress as if you were using it with bardic/hyperfocus before the ptb. 4% is too big of a number for just 1 perk slot and the downside it has (-4% for missing) is non existent since missing ds skillcheck is impos
    5 comments 183 views last activity
  • If there’s any chance it can be done just do it.
    0 comments 20 views last activity
  • Half of the roaster is unplayable without certain addons (billy, cenobite, blight without speed addons, wraith, gf, etc) and there are a lot of addons that just ruin your experience and make you want to dc the moment you see them on your hud (every meme addon and some other cases like ph addon that decreases your m2 width by 25%). Survivors get to choose item and everyone is running medkits becau
    13 comments 301 views last activity
  • If survivors get unbreakable pallets it’s literally impossible to get hits on certain killers. The ability to reset god pallets and chain main event makes it impossible to get rid of resources on this map. Survivors can also 99 gens to pop it at the same time and skip “desert at 1 gen” part going straight to endgame with every pallet available.
    3 comments 112 views last activity
  • Nerfing one of the only killers that was able to fight back against braindead surv meta (basically every second chance perk) while shoulder, deli sb + vigil remained untouched is insane level of bias towards one side. You reduce the gap between high and low tier killers by buffing everything below A tier not by nerfing strong ones. The balance changes itself are also awful. Blight can’t use his p
    1 comments 61 views last activity
  • Снимок экрана 2025-07-25 194446.png Снимок экрана 2025-08-12 035646.png Same perk limit on a 4 man swf can help to adjust this scenarios, but I guess we can just nerf franklin's. Maybe also show the killer that he is playing against 4 man in pre game lobby, but nah lets just nerf Kaneki for the 3rd time. Really hope that all killer players would swi
    8 comments 162 views last activity
  • New fnaf map is straight up hell for any killer that doesnt have dash on m2. All windows in main are either infinites if you cant start a chase or can be abused to always get 3 vaults as long as you have enough distance. The amount of pallets is also insane - I always feel like Im playing on gideon with that double pallets everywhere and like 5 jungle gyms with that very strong pallet that you al
    0 comments 221 views last activity
  • There is a bug with blight when you break the pallet at close range and it causes your tokens to recharge with huge delay (about 2 seconds). You fixed the opposite bug that caused tokens to recharge faster during the break animation in the last update, but its looks like you completely forgot about the fact that another version of this bug still exist. Please fix it. Blight token
    7 comments 151 views last activity
  • 2 man swf - no limits, 3 man swf - 2 repeats, 2 same perks per team, 4 man swf - no repeats, one perk per team The ability to bring 4 same perks in a swf removes the possibility of victory for killers below S tier. If used correctly (bodyblocking after unhook with decisive strike and off the record), second chance perks cover any mistakes made by survivors and require 0 skill to use. This kills
    8 comments 241 views last activity
  • This map is the most surv sided map in the game besides badham. It has no bad pallets (every single pallet is either god rocks or super long car) that also connected to each other in like 5 meters, strong tiles like jungle gym, shack and very strong main building. Even if you break wall in main its still guaranteed 3 vaults against non range killers or nurse and also easy bl on top. This map is w
    10 comments 232 views last activity