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OrangeBear

OrangeBear

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OrangeBear
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  • These games are banned by Reshade : r/ReShade Reshade announced a new list of games that reshade will no longer install into and dead by daylight is on that list. Are they banning for this now? Why?
    24 comments 9,972 views last activity
  • SUMMARY OF THE ISSUE: When Chucky enters hidey ho mode, he transitions into this state instantly, there is no animation and you can instantly start charging slice and dice. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. Enter hidey ho mode 2. Notice there is no transition animation 3. Notice you can immediately start charging slice and dice. VIDEO: PLAYER LOGS:
    0 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Chucky still remains silent in his slice and dice after scampering despite saying that it was fixed in the 8.5.2 patch notes PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. Scamper as Chucky whilst in a Slice and dice 2. Notice you hear the miss sound effect 3. Chucky is no longer yelling and is silent
    0 comments 21 views last activity
  • I don't think it's an exaggeration to say that Scratched Mirror Myers is unplayable on outdoor maps, this is why you always use a map offering to send yourself indoors. Why is it unplayable? Because : - You move at 4.2m/s (105%) and cannot gain bloodlust (myers cannot gain bloodlust in tier 1 at all) - Significantly reduced lunge Both of these things mean that when survivors have line of
    3 comments 181 views last activity
  • I am very excited for the Quality of Life initiative however the Anti-Slugging, Anti- Tunnelling and Anti-Camping in my opinion sound like pretty major changes to gameplay. What has more worried about is lower tier killers. I can play killers that have strong chase powers with map mobility just fine without these tactics. But a lot of lower tier killers rely pretty heavily on these things .
    31 comments 1,211 views last activity
  • The queue times are just unhealthy. I think survivor is just not appealing enough to play. Killer is though, because it offers an entirely new experience in the form of co-op play. Survivor is double the team size and you roughly have half the impact on the match. It's a bit chaotic yet the lack of significance of each individual player makes it not very engaging. People have criticised the de
    32 comments 1,252 views last activity
  • I am mostly satisfied with the freddy add-ons but there's a few that i would like to see changed There is one effect that i would like to see available as an add-on: - Increases duration of Killer Instinct when using Dream Projection by 2 seconds There are five add-ons i would like see changed : - Kid's Drawing : I don't really see the value in this, it increases sleep time added by
    1 comments 31 views last activity
  • On the PTB this add-on was useless because putting a survivor into the dying state immediately unblocks the exit gates. Therefore it's actually impossible to get value out of this add-on. Is this not fixed for live?
    20 comments 511 views last activity
  • This is a rant but lately im getting really tilted when playing a variety of killers and how noticeable the difference in power levels they are. It's mainly coming off how weak chucky has become as i used to main him and so i started playing different killers and the difference in power levels across killers is so frustrating. I wish i could just play the killer characters i want to but there's n
    2 comments 161 views last activity
  • The Biggest problem chucky currently has is the 14 second cooldown , the cooldown currently hard limits chucky's maximum effectiveness. Even the best case scenario of a 28 second chase time is relatively not impressive, ideal or enough against some teams. Similar chase killers have much shorter cooldowns and far stronger cooldown add-ons. Slice and dice is just not as flexible as it used to
    17 comments 722 views last activity
  • Dream snare feels quite oppressive. You can easily hit survivors with it at any loop making it unsafe and it's also zoning. When you pair it with jump rope add-on you can just make asleep survivors constantly -12% hindered. As a first step i would probably increase the cooldown from 5 to 8. Dream pallets feel pretty useless because there is barely anywhere to even put them. The aura reveal on p
    6 comments 131 views last activity
  • I have played many hours after the changes from 8.4.1 and at this point… I feel that the speed change, contrary to popular belief, is okay and tones the power down to a level that feels fairer and sufficiently demanding for the chucky player. As a result i feel that the cooldown change is over correction. It's harder to land hits now and you don't get a lot of opportunity to even show that
    1 comments 41 views last activity
  • Doll Eyes : To accommodate the change made to scamper, i think this add-ons should reveal the auras of un-dropped pallets and reveal auras during slice and dice as well Athletic Shoes : Since the scamper change i feel like this add-on feels pretty useless, i would increase the effect to 5% for 3 seconds. Silk Pillow : I would increase the terror radius reduction to 8 meters to make chucky a 2
    1 comments 42 views last activity
  • The mistle toes offering doesn't actually award you post trial with extra BP, infact when you bring this offering you don't get any event BP at all, it's better to bring no offering. Considering that, can it be kill switched until it's fixed?
    1 comments 51 views last activity
  • I remember they added this feature in a patch some time ago but players that have kept their game open haven't been prompted to restart and they can still play houndmaster in bone chill. Not sure if it ever worked but it isn't right now…
    0 comments 21 views last activity
  • Hi, i don't run the wiki or anything but i thought i'd share here that the DBD wiki has moved from fandom to wiki.gg. The fandom site will not be updated anymore, so use the new site for up to date information. https://deadbydaylight.wiki.gg/wiki/Dead_by_Daylight_Wiki
    19 comments 931 views last activity
  • I strongly dislike the ability for toolboxes to repair gens so much faster and more importantly, reduce the opportunity for killer to even regress them. It results in not a very interactive experience because either way the match will end much faster, survivors will either escape quickly or the killer will decide to tunnel to gain the necessary pressure to combat them. They currently feel like
    2 comments 41 views last activity
  • So this was an issue when it was in the rift all those years ago and i would have thought that now that they are selling it, it would be addressed. The legs in the frozen billy are visually the same as his default. Doesn't seem right to sell this for auric cells.
    1 comments 31 views last activity
  • The deviousness gain from your power is simply too low. The other killers that were released this year are far more generous. When it comes to this killer getting a hit with your power is like 300 deviousness points.
    3 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Both invocations perks lose all progress upon being cancelled. Invocation progress is supposed to regress upon cancelled however since this patch they immediately lose all progress PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. Use an Invocation perk 2. Start an invocation and perform the interaction for 30 seconds or so 3. Let go 4. Immediatel
    1 comments 61 views last activity
  • I know Reinami usually does these but i noticed they haven't done them recently so i thought i'd share mine for now Complete and collect the challenges on the Red line, whilst completing all the other challenges but do not claim them yet to save them. This allows you to collect 230k bloodpoints whilst saving 460k bloodpoints
    1 comments 291 views last activity
  • So my last 5 matches in 1v4 have had at least one new player in them. One of them was even entirely new players. They have no unique perks or prestiges I theorise that with the new free weekend and 2v8 causing a lack of survivors new players are getting put into lobbies they shouldn't be. This is obviously not a good experience, i worry this is going to turn a lot of people away. Anyone else
    16 comments 381 views last activity
  • SUMMARY OF THE ISSUE: The level 2 of the 2v8 tome features a challenge called "Cat or Mouse" that has no text PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. Go To Event Tome 2. Level 2, hover over the challenge pictured below VIDEO: PLAYER LOGS: Player logs are required from PC players only. UPDATE : This issue is now FI
    8 comments 122 views last activity
  • The incentives yesterday were 50% on killer and 350% on survivor. They soon dropped the incentive for killer, which is fine and makes sense, but they also dropped the bonus on survivor to 250%. I just want the bonus on survivor to go back up, i was getting like 100k a game as survivor which totally feels worth it but now it's like 60-80k. It seems like killer queues are even worse than bef
    1 comments 121 views last activity
  • There was 2 bundles with the same name when the event started. The one that was removed had Sable, Mikaela and both of their new outfits. But this bundle is not in the store anymore. Why was it removed, will it come back and when?
    24 comments 1,412 views last activity
  • SUMMARY OF THE ISSUE: After the bug fix to chucky's scamper he now has 3 new ones. 1. You can flick with slice and dice after scampering, even completely behind you allowing you instantly re-scamper 2. Slice and dice starts recharging when you start scampering 3. The bug that was fixed is still present in a new way, if you try to do the bug like before, your next slice and dice charge i
    2 comments 161 views last activity
  • https://www.reddit.com/r/deadbydaylight/comments/1g48d4a/design_preview_the_trickster/ I'm very happy they are looking into the trickster again and are trying something they have not done before (early preview) Personally as trickster is one of my favourite character, i started playing game for all-kill chapter. I like that they are listening to t
    83 comments 2,282 views last activity
  • SUMMARY OF THE ISSUE: Lucky star's effect whilst hiding in a locker, hide all grunts of pain, is permanent if you are pulled out of the locker by the killer instead of exiting it yourself. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play survivor with the perk lucky star equipped Get injured by the killer Enter a locker The killer searches the locker you are in No
    0 comments 61 views last activity
  • If you go into a locker with the new lucky star and the killer pulls you out of it, the perk doesn't detect that you left the locker, therefore you permanently have no grunts of pain until you go into a locker and exit it again.
    0 comments 31 views last activity
  • Original comment : The reply: So this basically confirms the update we are seeing is intended to neutralise skull merchant until they do a rework.
    42 comments 1,431 views last activity
  • I was okay with the most recent update but this is getting ridiculous now This behaviour of the slice and dice power recharge has always been the same since the PTB. How can something be "incorrect" from the beginning? for 8 months? Depending on when they consider the slice and dice attack to finish, either after the attack duration or after the coo
    27 comments 641 views last activity
  • I've been thinking myself in game that it didn't change. I saw a stream on PTB where the streamer said it hadn't changed. I don't think it's changed (timestamped) https://youtu.be/ey_0Ql1heuE?si=GyuBNLDGM3KQVUw9&t=1959
    2 comments 41 views last activity
  • Survivors that have distortion do not get revealed by chucky's rat poison add-on, but tokens also do not get consumed.
    0 comments 21 views last activity
  • So personally i think after the recent update to chucky he is in a good spot but there are some changes i'd like to see. Chucky is my favourite killer and has been since last year. Base Kit : After scampering you can turn a lot similar to hillbilly. Environmental collision of slice and dice slighty reduced First change is to make scamper a more viable option. At the moment it only seems t
    1 comments 171 views last activity
  • Since they added the new options to the settings menu on PC with the alien chapter last year, it doesn't seem like a custom frame setting via the gameusersettings.ini file is possible anymore. I know you can edit the frame limit in game, but it's only in increments of 30. I edit the file, i even make it read-only, and the game somehow overwrites it still and always uses whatever is on the setting
    0 comments 61 views last activity
  • The portals give survivors a lot of distance and there seems to be an infinite loop where you go into a portal behind the tower and then you're in the dunegon, you go up the stairs and in it again. Maybe the ability to use portals needs a cooldown? I'm playing as chucky and im only barely able to catch them sometimes with slice and dice, so i guess these are infinites depending on what killer you
    1 comments 31 views last activity
  • The character tooltip states that still sight allows you to see totems, but this is incorrect information.
    0 comments 21 views last activity
  • So if you were watching the anniversary stream. They announced an 8 year anniversary mystery box and made it for pre-order immediately It sold out in 5 mins… I did not even get a chance to look at the listing. I was on pc and i was checking the merch website and searching for it immediately after announcement but it never showed up. It looks like the
    4 comments 421 views last activity
  • Please read my reasoning before commenting The dev note makes sense but i fear that these changes will leave the scamper mechanic in an unviable state. Getting hits through scamper whilst using slice and dice is just not viable. It takes too long and 0.1 second reduction is i think inconsequential. Additionally, the turn rate restriction means all
    21 comments 2,741 views last activity
  • Presumably the tome is supposed to be unknown and sable because that's how they've been doing tomes following original chapters but this doesn't look like unknown at all. Looks like wraith to me?
    8 comments 241 views last activity
  • It's the same problems that snuffing boon totems had originally. It's very awkward to place blood basins as killer because you need to be in a very specific place to place them. It's not as simple as as you walk up to one and then you deposit, you have to walk up to one, find the right angle which takes like 5+ seconds and then you place one. It makes placing them unappealing as a killer. Unless
    1 comments 21 views last activity
  • It's coming march 20th. I'm thinking about getting it, i just played the demo today and watched the developer spotlight. If you have looked at this game what do you think about it? Gonna get it at launch, or later? Or is it not for you?
    1 comments 31 views last activity
  • In the All Things Wicked live stream the creative director Dave Richard was wearing a denim jacket that had a patch with a hockey mask on it and also the words "Crystal Lake" so it's undoubtedly a friday the 13th reference. What do you make of it?
    11 comments 441 views last activity
  • Killer changes : I rarely play hag but the buffs to me don't really seem like much. Pig change honestly i am not feeling too good about. I feel like removal of jigsaw box auras will make her feel 1 dimensional but im willing to try her. I know the huntress buffs are controversial but i honestly hate playing as her, so i want them, i'm hoping maybe i'
    40 comments 1,131 views last activity
  • With the iron maiden shirts being added, all original survivors have the badge in the store, meaning you have to go into each survivor tab and then go to their shirts and scroll down to get rid of them, each. Would be nice if there was a button to dismiss them all at once.
    0 comments 31 views last activity
  • The upcoming tweaks are doctor to are good because hopefully it will reduce the reliance of discipline add-on. However there's another add-on that i use frequently use. Calm 3. This to get 40 meter static blast detection. It feels to me as the game has gone on 32 meters has become much less of a reliable distance for static blast. Could it be considered to increase doctor's terror radius to 40 m
    2 comments 111 views last activity
  • I've seen 2 instances where a survivor gets hooked on a scourge hook for the first time and pain res does not trigger (no token consumed, no damage generator score event) Started with 7.5.1
    2 comments 51 views last activity
  • I found this on reddit, it it supposedly from the dbd discord, i believe it's real since the people in the comments aren't saying otherwise. What do you guys think? The changes sound pretty good to me. I wonder if bloody fingernails add-ons are going be nerfed.
    74 comments 1,921 views last activity
  • On the unlock pass page it says you should get 1000 but if you count them all up you get 925.
    1 comments 91 views last activity
  • You get the nail gun charm for buying the DLC but it's also available in the rift. To be honest im not so bothered by it but they've never done this before and im guessing there will be people that will be bothered by it. edit : as you can see it's false advertising. I don't care much about charms, but this is f
    18 comments 1,015 views last activity
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