Monlyth
Monlyth
About
- Username
- Monlyth
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Discussions
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I'm just playing Legion and wondering if Thanatophobia affects everything. The wiki says it affects "action speeds", but the game says it only affects healing, repair and sabotage speeds.2 comments 362 views last activity
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And uses poison gas. Not for any gameplay reason, mind you. Just so players can make robot puns and use the song in this video for their montages: https://youtu.be/JDqHoxVHW_s12 comments 82 views last activity
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...And what they say about Legion is true. His power is fun to use, but held back by unnecessary drawbacks. Why does Frenzy immediately end if you miss a swing? It seems to serve no real purpose, other than kicking the killer when they're down. Imagine if the Huntress immediately lost all of her hatchets if she missed a single throw; that's Feral Frenzy. Why are so many of their add-ons garbage6 comments 51 views last activity
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I just picked up Deathgarden: Bloodharvest on Steam, and I must say, it's been quite fun for me. It's not dead (At least, not yet), and it seems to have learned from a lot of the design issues that still plague DBD to this day. Both Scavenger (The Survivor equivalent) and Hunter (Killer equivalent) feel more fun for me to play than DBD. The map design is a lot better, lacking a lot of the areas0 comments 31 views last activity
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Specifically, I'm talking about survivors that, when caught in an open area, will run around erratically like a crazy person to avoid getting hit. I sometimes end up losing a lot of time to this, and I'm wondering if there's some sort of trick to put a stop to it.3 comments 71 views last activity
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I just got a 3k, and only earned a safety pip out of it. I clearly played better than the survivors (Who were all at or above my rank), yet my rank didn't go up at all. It's a pretty basic principle of competitive ranking systems; if you played better than your opponents, and you "won" the game, then your rank should go up.12 comments 141 views last activity
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I just read that the devs are thinking about making changes to the Doctor, so I thought I'd share my thoughts as a Doctor main. From my point of view, a major issue with his kit is that without add-ons, your Madness really doesn't do much to debilitate survivors until they've hit Level 3. Most of the negative effects at Madness Level 2 are easily ignored by experienced survivors. Without any add7 comments 31 views last activity
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As a killer main, I find Decisive Strike to easily be one of the most frustrating perks in the game. Even when I'm not tunneling and I just happen upon a survivor I previously hooked, it punishes me harshly for trying to accomplish my main objective. I think it's a little silly that you can use perks like Dead Hard, Balanced Landing and Adrenaline in tandem with Decisive Strike; in my opinion,10 comments 232 views last activity
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https://www.youtube.com/watch?v=D4WO0mirjlQ1 comments 61 views last activity
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I've quickly noticed that Survivor queue times are almost instant, but Killers can easily have 20+ minute queues. So nobody wants to play Survivor, and everyone wants to play Killer. How do we fix that without breaking the game? In my opinion, a good way to make people want to play Survivor over Killer more often would be to tone down (Preferably rework) Spirit and Nurse (especially Nurse). Thes0 comments 231 views last activity
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I play Killer almost exclusively, and a big reason for that is because I hate Quick Time Events (aka "Skill Checks"). I view them as annoying, unfun and uninspired. I'd enjoy playing Survivor a lot more if I didn't have to do Quick Time Events every time I try to accomplish an objective.2 comments 51 views last activity