Merricles
Merricles
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- Merricles
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Discussions
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This may be more of a “back burner” issue but to me it’s worth a look. Our former P3 characters now have a dynamic iridescent backgrounds in our character select menus. That’s awesome, but it makes the roster visually look awful as a collective. I’d suggest introducing a way to either turn off the dynamic backgrounds OR allow us to turn the other character background into a dynamic color as well.1 comments 31 views last activity
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I’m just curious how the stacking works in the numbers. Currently, imo this makes no difference I just thought of it and wanted to cure my curiosity. for offerings, suppose 2 players use BPS. A nat score of 1600 gets doubled to 3200 from the first BPS. Does the second BPS double the 1600 or the 3200? for add-ons. A camping medkit takes 16sec to heal. With Medical Scissors (increase healing s2 comments 42 views last activity
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With the rework being tied to Prestige what happens to characters with sub T3 perk versions already? For example: Claudette is base level 50 with all shareable perks unlocked. Steve has Self-Care unlocked at T1. Will he inherently have access to T2 and T3 since we aren’t suppose to “lose” anything or will he be locked at T1 until Claudette is P3?1 comments 31 views last activity
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The community goal of 900,000 has been complete for days. I’ve selected the challenge several times to get my personal contribution completed and received both gold and iridescent lightbringer emblems, but my counter is still at zero. I thought maybe I needed to finish the solo part of the tome first, so I did that and still the community personal contribution isn’t progressing for me. Am I doing1 comments 271 views last activity
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Maybe this isn’t exactly a bug, but I don’t know where else to post it. Nowhere in the Dredge power description does it mention he gets killer instinct. I learned the very hard way that he has killer instinct. The only way anyone would know he has it is if they play him as killer (which I never have). I read his base powers and there isn’t a single mention of it. Since there is no mention of it2 comments 111 views last activity
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Edit: so I don’t even remember making this post. Seems pretty silly now. I can only presume I was influenced at the time Anyhow, Dredge is still OP in an effective killers hands. Maybe it’s just me, but I think the Nightmare is a bit lighter now than it was at first oh well It’s cool to have a great killer in the game. Changing the map in order to make them great is like turning out the l10 comments 121 views last activity
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On 4 separate matches across 3 different maps, I have had boons crash the game (ps5). It’s like the lag from nemesis, only amped up to “something went wrong with the app”. Y’all got that neat little “kill switch” now right? Be cool to see it.1 comments 81 views last activity
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Either give up or stop trying to reach whatever unrealistic goal you have in mind. SBMM simply CANNOT work in a 4v1 game the way you are attempting to make it so. for example. ace = eats wraith for breakfast (90%+win ratio) jake = manages a moderate 70% escape ration from wraith games (70% win ratio) Meg = “wait, this is a locker right? I’ll just hide all game” (50% win ratio) dwight = this6 comments 91 views last activity
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Please fix the issue preventing killers from picking up a survivor when they hug the blocked exit. I presume it is the coding that ‘bars’ the killer from leaving. Survivors can get close enough to the exit that it pushes killers back past a point where they can pick survivors up.0 comments 31 views last activity