Offering/Add-on Stacking %
I’m just curious how the stacking works in the numbers. Currently, imo this makes no difference I just thought of it and wanted to cure my curiosity.
for offerings, suppose 2 players use BPS. A nat score of 1600 gets doubled to 3200 from the first BPS. Does the second BPS double the 1600 or the 3200?
for add-ons. A camping medkit takes 16sec to heal. With Medical Scissors (increase healing speed by 15%) that is cut down to 13.6sec. If you stack Butterfly Tape on that (increase healing speed by 5%) does it increase on the 16sec or the 13.6sec?
Comments
Bloodpoint offerings such as cakes and flans, etc. give you the full equivalent percentage of the main score you earned in the map - they don't stack on each other.
So for example, if you earned 32k in a match, and had 4 stacks of WGLF, and there were Two BPS burned it'd be this:
32k (from the match) + 32k (WGLF) + 32k (Bloody Party Streamer 1) + 32k (Bloody Party Streamer 2).
The medkit offering question I'm not entirely sure tbh - my instinct is it would stack together and take 20% off the heal rather than take 15% and then 5%.
They stack additevly not multiplicatevly.
So if there is 4 offerings
It is NOT 2 x 2 x 2 x 2 = 16x
Its just x5
In this game basically any positive benefit adds together before multplying on the base value while negative stuff is multiplied seperatly