Offering/Add-on Stacking %

I’m just curious how the stacking works in the numbers. Currently, imo this makes no difference I just thought of it and wanted to cure my curiosity.

for offerings, suppose 2 players use BPS. A nat score of 1600 gets doubled to 3200 from the first BPS. Does the second BPS double the 1600 or the 3200?


for add-ons. A camping medkit takes 16sec to heal. With Medical Scissors (increase healing speed by 15%) that is cut down to 13.6sec. If you stack Butterfly Tape on that (increase healing speed by 5%) does it increase on the 16sec or the 13.6sec?

Comments

  • Bloodpoint offerings such as cakes and flans, etc. give you the full equivalent percentage of the main score you earned in the map - they don't stack on each other.

    So for example, if you earned 32k in a match, and had 4 stacks of WGLF, and there were Two BPS burned it'd be this:

    32k (from the match) + 32k (WGLF) + 32k (Bloody Party Streamer 1) + 32k (Bloody Party Streamer 2).

    The medkit offering question I'm not entirely sure tbh - my instinct is it would stack together and take 20% off the heal rather than take 15% and then 5%.

  • They stack additevly not multiplicatevly.

    So if there is 4 offerings

    It is NOT 2 x 2 x 2 x 2 = 16x

    Its just x5

    In this game basically any positive benefit adds together before multplying on the base value while negative stuff is multiplied seperatly