LockerLurk
LockerLurk
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Discussions
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Is it just me or does the healing feel a tad overtuned? It really feels like you HAVE to bring anti heal perks or be an anti-Heal Killer to do anything about it. Hit and Run is effectively dead right now. I thought we were all for making more Killer playstyles viable not less. Certainly something feels overtuned. I can't be the only one seeing this, right? Could we please reevaluate the wisdom46 comments 671 views last activity
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Because matchmaking has been screwed up since the last reset done for MMR, about a year ago, which is also when the Go-Next epidemic started to happen. Now that the Go-Next epidemic is mostly resolved by the new system and encourages Survivors to stay in rounds, it's apparent that people going next have boosted MMR for some people and lowered it badly for others. I think we deserve at least a par9 comments 141 views last activity
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It felt great in 2v8. It doesn't need to be the 10% it was there, 2-3% would do. Just give Ghostface this one thing, then having to Reveal him would make sense as a counter and not just hinder him. He doesn't have any sort of mobility or anything, this would give him some. It's not even a big change or a hard thing to code, the code already exists. Do this one change and maybe a few addon tweaks5 comments 61 views last activity
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I had a scenario where, while playing a low tier Killer that lacks mobility, I was keeping close watch on a hook and nearby gens. But when I came back to chase the unhooker, the Survivor that just got off hook rather than try to leave when I came for their friend, stood under the hook and waited. Now, I understand this is an invitation to let them leave by killing them, so I took it - because to12 comments 181 views last activity
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Here's proof. You get five. Now, this isn't enough, and it's still not great, but you do get them. Stop spreading the lie you don't get them anymore, you do.18 comments 401 views last activity
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I've been playing it nearly every single day it's been on with a couple days off in between. I'm generally having a blast unless we get really strong combos as Survivor or really good Survivors as Killer, same as it ever was. Generally speaking, here's my opinions, I'd love to see how it tracks for you. Playing Oni: Oni feels like a blast to play, he's pretty much always in his power.13 comments 332 views last activity
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I was fine with the casual easy challenges last week. I am not fine with the ones this week. I'm a casual player. I'm trash at flashlight blinds admittedly because I just don't like doing them, I have gotten one in my whole life and it was at a pallet break, not trying to stun the Killer to drop someone. It's not a skill I possess, my reflexes can't do it. Similarly, asking the Killer to interr37 comments 661 views last activity
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I know there's a lot of controversy around the new Quest system. Personally, I like the style of getting something, sometimes many times a round, for doing simple tasks as it encourages me to just play regardless of outcome, knowing I will earn stuff even if I lose the round. It makes the game less sweaty for me, personally, and I think in time with some changes could be an improvement over what1 comments 21 views last activity
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Dredge is currently suffering from issues involving lockers. One is that using them appears to sometimes crash the game, the other is that sometimes some lockers are not visible when trying to teleport at all. In both cases, lockers themselves appear to be broken. It would also seem to tie in with reports that using lockers as Survivor occasionally crashes the game. Would love to see a follow u0 comments 11 views last activity
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I don't know what you did, but I have a suspicion that visibility angle must relate to Reveal the way it does flashlights and flashbangs for blinds, because ever since the Flashbang fix playing as Ghostface and Unknown has been a million times better. Both Reveal and Stare Down had felt a bit too easy to get over the past couple months from both sides, and this feels more as per what these charac8 comments 261 views last activity
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Ban them. It's unfair, unfun, and sweaty to tilt maps in your favor, I don't care what side is doing it, in the fun chaos mode. Map offerings should not be allowed in Chaos Shuffle period. That is all. That's the whole post.33 comments 611 views last activity
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SUMMARY OF THE ISSUE: When performing Demon Strike when too close to a wall or other collision object, the Oni become stuck after finishing the animation and cannot move for about 5 seconds. PLATFORM: PC, possibly all. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play as Oni, gather power, and perform a Demon Strike particularly after a Demon Dash against any object with collision, like0 comments 11 views last activity
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Blood Moon 2025 proves that the game is balanced around rushing/halting gen speed. That's a problem.So we've made gens more tedious for you to do as Survivor, completely nerfed Killer powers that need gens to function properly, nerfed all the gen perks both sides, made it so toolboxes do nothing, and mafr generators so boring and slow that I'd rather sleep through this event than continue. You go to one pump and waddle back and someone snipes it from you last second anyway. Killer has no gen pr16 comments 1,171 views last activity
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SUMMARY OF THE ISSUE: Ghostface is missing his camera in his Mori and has for several patches now. PLATFORM: All. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Be Ghostface, Mori someone, notice his camera is missing. Please fix this, he looks stupid. :(0 comments 21 views last activity
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It's nice that if there are still 5 gens not done after 10 minutes the Survs get to surrender, it's valid there is a surrender option if everyone left is a bot or is bleeding out. But where is the surrender option for the rare case where the Killer cannot get more than a few hooks before all the gens are done and the gates are open, but the Survivors refuse to leave? Why is it up to me as Killer21 comments 501 views last activity
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I'm back after a somewhat long break from the game, and thought I would give Ghostface (who I was learning) another go. It's been rough, partly due to rust but also because at this point the little buffs he got really, really are not enough. He still has a lot of issues BHVR really needs to fix, and I'm alarmed he hasn't gotten yet. His Reveal. It needs a rework. It's not fair to either side,13 comments 161 views last activity
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BHVR, Survivors, and Killers all want to see more chase, as this is the primary gameplay loop. It's more fun when chase is involved for both sides, and multiple surveys have also stated this much. How about we create a perk for Killer that emphasizes allowing longer chases, but temper it with the caveat you can't chase the same Survivor twice? If we wanted to nerf it, it could even lose power as0 comments 21 views last activity
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It does not help or aid discussion. it does nothing but make you look childish. Learn better words and actual discussion tactics, stop using this. I realize it's the forum's favorite tool, to say "Oh well you don't agree because you suck at the game", but it makes everyone hate you a little more when you do this. If you state someone is bad at the game and that's why they disagree, not only does0 comments 61 views last activity
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You pay extra for characters like Pig and Myers. You pay premium for these. I understand not making them pay to win, but I believe not a single one of them should ever be below a high C to mid B. Fix all of these iconic Killers. BHVR has done good work on iconic Killers like Pig, Sadako, Myers, and Bubba. Freddy is getting an amazing upgrade that will help him a lot, maybe even raise him to B ti1 comments 41 views last activity
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If Freddy can be turned around like this, Pig's update helped her, and even Myers' simple kit being upgraded with tweaks and addon passes made all three much more viable, it is proof that BHVR has no excuse not to go in and update other weaker Killers too. If the fixes for characters like Dredge are any consideration, it's proof that BHVR also wants to help older mid to strong Killers be made muc0 comments 61 views last activity