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Leon_van_Straken

Leon_van_Straken

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Leon_van_Straken
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  • Hey everyone, after a long time I got a little rant because my last game was lost because of this little "feature". If someone is on his first hook he shouldn´t be able to spam the unhook animation since it denies you to unhook them…
    1 comments 91 views last activity
  • Hey guys its me again, maybe you know me, since I try most of the time to write thought out responses or things I would change in some discussions. Since I am a Survivor main which is scared to play Killer (stress anxiety) I try to go with open eyes on the problems of both sides. But in the last time the upvote and downvote system was a spinter in my eye. Why do you ask? Well because of the fo
    20 comments 481 views last activity
  • Hey there I hope you had a good easter days, I have a short question, because I don´t know if this is intended or not. From time to time when I play Killer I stumble above the following szenario. A Survivor stands close to a window like in shack and seemingly with no effort of running they do a fast vault without a single second of the running animation. When I take the window at full speed in
    14 comments 424 views last activity
  • Hey there, I have a short question, why do Survivors need to wait before they can mend or start healing off hook? At first I thought this would have in game reasons like balancing and stuff but Bots can do these on the spot? So…. why is it?
    6 comments 202 views last activity
  • Hello everyone, as you may know I got some time on the Survivor side of DbD and since the last weekend I tested "fast track" quiet a lot when the following topic popped up in my head. With nearly 5000 hours on DbD hitting great Skillcheks is kinda a musclememory for me and 9 out of 10 skill checks are great. Don´t get me wrong pushing a gen faster than it should have been cause 5 Skillchecks i
    20 comments 341 views last activity
  • Hello everyone, first of all, the chase music of Legion is really on fire and I think that different instruments beeing added with each mixtape is a cool concept but it is sad that some of these bangers can´t be listend by me. From time to time when I play Legion I rarely use the different mixtapes because some are much stronger than others and so my question formed. Should the different chase
    0 comments 11 views last activity
  • Hello everyone, as some of you may know I am back from my DBD break and the game is much more fun after some chill time. After all that I still got a question and I don´t want this to be an us vs them so please be honest in this discussion. My problem is the following. We all know that tunneling is the most unfun thing in this game so tunneling should be "punished" am I right? I think we ca
    13 comments 442 views last activity
  • Hello everyone, so… today was the big day I finally decided to come back to play dbd after a long break which I need from time to time and you won´t belive what my eyes saw. Two new survivors and a new Killer and more importantly new archivments which as the person I am like to archive. So after a break from over 3 months I started playing the new Survivors and got the addept really fast becau
    10 comments 281 views last activity
  • Hey everyone… since the new year started I see more and more new accounts popping up on this forum. Opening clickbait discussions or are trying to defend toxic behaviour as hard as they can. So my question… What is going on?
    5 comments 101 views last activity
  • Well Hello everybody. Since I saw the PTB yesterday I was kinda confused about this topic. The only thing that Pyramid Head had are the following. Snipes unsafe Pallets and windows remote cages Quick mori if a certain condition is met. Well the new Killer got Snipes unsafe Pallets and windows (but I think the hit is faster) map traversel on a long cd which can also be used to hit Sur
    8 comments 271 views last activity
  • Hello everyone it´s me again, I have a question to the perk DS. Why is DS only usable once? How did this question form in my head? Well it is pretty simple. Perks like OTR or DH (which can be used as Anti Tunnel) are multible use so let us compare them in theory with DS. OTR/DS: Both perks do protect you from a down by the Killer. While OTR does it passivly, DS needs to be used activly and
    157 comments 3,007 views last activity
  • Hello everyone… in the last time I am quiet unhappy with this forum. Why do you ask? Because of the following: It is possible to post us vs them post with the single reason to farm ragebait. Mods abandoning this forum for weekends or vacations which gives troll like gore posters and such kind free hand People downvoting without going into a discussion at all and sometimes it feels like mult
    29 comments 792 views last activity
  • Guys please don´t post here. IF my name isn´t the one on recently posted Don´t open this post okay? Thank you all keep yourself save. Mods please do something!!! I am scanning these discussions for you right now so that other users don´t need to see this #########.
    6 comments 251 views last activity
  • Guys please don´t post here. IF my name isn´t the one on recently posted Don´t open this post okay? Thank you all keep yourself save. DON´T OPEN THE DISCUSSION When are we going to see changes on the survivor side?
    8 comments 201 views last activity
  • Hello everyone, since the topic of showing the perks from your teammates was brought up I was thinking about this question. Which builds or perks would be a lobby dodge for you?
    48 comments 711 views last activity
  • Hey everyone, it´s me again. Late at night I came to the conclusion, that perks which have tokens like Pain Res or Grim Embrace should be disabled after sacrificing the first survivor but should be buffed as long as all Survivors are alive. Why do I think this is a good idea. It promotes a spreading of hooks and removes some kind of tunneling If a survivor is tunneld out the game becomes muc
    21 comments 282 views last activity
  • Hello everyone, this weekend was horrible for me as a Solo/Duoque player and I have s simple question for my fellow Soloque mates. Why do you queue up when you won´t do a thing. This is a rant about the mentallity of some Soloque players and why the game often feels impossible to win. On Saturday i started DbD after a long time to see "How the maps got butcherd and holy ######### some loop
    21 comments 561 views last activity
  • Hello everyone, as always i broke my stupid head about this game with the "simple" question: How could we get Killers to hook more insteat of tunneling one person out as soon as possible. I had a simple idea which would need some perks to be reworked. Example: Pain Res: We all know that this perk is meta for many players and won´t leave their build. The Killer wants to hook you instead of
    20 comments 281 views last activity
  • Hello everybody, from time to time I read some posts on this forum and I could go absolute nuts about people screaming that they saw something and declare it the norm of this game. What do I mean by this? A good example of this is Springtrap. The moment Springtrap dropped on the PTB my Youtube exploded with Videos like this: Springtrap strongest Killer in DBD. These Videos showed some gamepla
    1 comments 81 views last activity
  • Hello everyone, today I would love to get some informations from you and your playstyle when you notice you get tunneld. Often I try to understand both sides in DbD but around this topic I won´t get the right grip. Often people claim that it is impossible to do something if the Killer goes for you when you got unhooked. But… what are you doing with all the time you get endurance and speed bu
    33 comments 501 views last activity
  • Hello everyone, I am a bit confused. When I started playing Dbd Pyramid Head was the New Killer in town. In the good old days the Movement Speed on Killers got explained to me like this. If the Killer is ranged or has a strong ability like Nurse or Spirit, they got 4.4ms all others have 4.6ms. Well this seems to be over. Deathslinger is 4.4 but Trickster 4.6? Both are ranged Spirit 4.4 b
    16 comments 503 views last activity
  • Hello everyone, Could you honestly answer these questions? There is no correct answer to these but I am curious about your opinions. How long should a chase be to be seen as good? (1 Gen? 5 Gens? 1 Stun?) How many hooks happen before the first Survivor dies in a game? (3? 8?) How long should a new thing (Killer/Perk/Item) exist before the devs touch it? (Instant/1 week? Never?) What do yo
    11 comments 171 views last activity
  • Hello everyone, today I want to talk about my biggest problem with Dead by Daylight and this is the change of killers. Many of you know i am more a full survivor main but this wasn´t always the case. I loved to play many Killers. My favorites were: Trapper Clown Myers Chucky Skull Merchant Why do I love them? And what made me stop loving them? Well i am horrible at aiming without cross
    0 comments 41 views last activity
  • Hello everyone… as we all know the old Skull Merchant got kinda butcherd out of the game because she was able to hold even strong teams hostage with a good 3 gen. She got nerfed and changed again and again till she fell into oblivion. So I was thinking after the 3gen nerf (which happend cause of her) and the ability to sit on gens and drones won´t scan you… could she get her old self back or a
    10 comments 141 views last activity
  • Hey everyone, maybe someone can explain this to me (I am not asking for a nerf just curios) but why does the shot of Deathslinger inflict deep wounds? Is his power seen so weak that it needs it? Because I have never seen a Slinger Player going for this like. Nice I got one better search for someone else I got enough out of my power because the survivor needs to mend.
    20 comments 432 views last activity
  • Hello everyone, in the last days I was scratching my head about the topic, how to fix the Tunneling problem in DBD. I was looking for 2 mayor points. How to get the Survivor out of the tunneling process. How to reward the killer or atleast don´t make the Anti Tunnel feature abusable. First of all I tried to think about "What is Tunneling for the mayority of the Survivors and Devs" and I
    6 comments 131 views last activity
  • Hello everyone, I have a hot take on the Bloodweb: I think the Bloodweb could be completly removed from the game. For what reason does it exist? Items and Addons are two things everyone has their favorites. Some want toolboxes, others want fllashlights, and Killer XY wants Addon XY. So if I don´t have them there are 3 options. I spend my bloodpoints, hoping I get the desired thing I swap
    19 comments 361 views last activity
  • Hey everyone, my head is spinning right now about the MMR System and the increase and decrease of the MMR. It is a joke that the soft cap of the top MMR is easy to reach and should be higher but there is a tiny elephant in the room. The abandon System doesn´t affect MMR as hatch does… On the first hand it seems reasonable, hard tunneling and 4man Slugging shouldn´t be a thing and a Survivor c
    38 comments 571 views last activity
  • Hello everyone, most of the time the argument of tunneling or slugging are coming up the main argument of Killers is that its not worth to spread hooks and its more efficient to go for the early 3v1. Would it be better if perks exist that give the Killer a strong effect if each Survivor gets hooked once? (Exactly once not like Grim Embrace which can trigger after one survivor is dead.) Examp
    2 comments 51 views last activity
  • Hello everyone, just a short question (and I guess I will get the answer at the count of downvotes as always…) I am a gamer for a long time and in most of the games I have played adaptin to the meta was kinda the fun part of the game. To many carrys? Play an assassin!, To many trap cards play trap card counters and so on. Now I see the new Anti Tunnel and Anti Slug System and my friends are
    13 comments 291 views last activity
  • Hello everyone, since we have to wait for the Anti Tunnel, Anti Slug and maybe an Anti Camp here are some good advices how to counter these playstyles. Camping: A tale as old as time and it had been a bigger Problems from the times when I did start to play DbD. To this Day i smell Bubbas breath on my chin. Okay enough nostalgia. Camping is one of the easier mechanics to counter in Dead by D
    3 comments 171 views last activity
  • Hello everyone as always I have a short question. I played a lot of 2v8 in the last time and my mind was blown apart. People going down left to right in less than 10 seconds. You could say ofcourse the Killer went Tag Teaming on them but that wasn´t the case. I am kinda confused how it is possible that people falling like flies against Killers like Wraith or Nemesis with all there pallets
    9 comments 251 views last activity
  • Hello everyone, It is kinda impossible to see all the posts about the anti Slug and Anti Tunnel coming to DbD soon. I was thinking about perks which could be used and had following question poping up in my head. What if the Killer is hard tunneling and brings a complete Late Game Build? Yes the Survivors can repair the Gens with all the Buffs for the Game after someone got tunneld out but w
    13 comments 241 views last activity
  • Hello everyone… If the new Anti Slug comes into the game should the abandon option still be a thing? I mean the survivors are no longer hold hostage and it is a disadvantage for the Killer to let them all slugged. Don´t understand me wrong i play both sides a lot and on both sides the frustration got bigger. I can´t give Survivors Hatch as Killer I can´t make a sneaky come back with UB and
    7 comments 231 views last activity
  • Hello everyone, Since the problem with Killers which slug for the 4K is such a big problem I made some mental gymnastics. If the hatch would spawn if only 2 Survivors are left, the problem should be fixed, but now comes the catch if one survivor escapes through the hatch, the other will be moried instantly. Ofcourse the hatch couldn´t be closed by the Killer so that a slugged Survivor can
    9 comments 292 views last activity
  • Hey guys, Sorry if I ride a dead horse here but it is kinda frustrating. I am happy that toxic things like 4 minute slug of all Survivors can be avoided with the abandon mechanic but should it really be instantly? Following Situation: I got hooked for the first time in the match and two teammates went down against a Bubba recovering beneath my hook. Last Teammate goes down other side of th
    5 comments 141 views last activity
  • Hello everyone, I am kinda tired of the typical discussions about nerf this playstyle or give a buff against X. I love DbD and it makes me sad that many "easy" way outs are searched. I want to bring some Ideas to the table (I don´t want them in the game like this only giving some ideas) Tunneling: Often it seems like Tunneling is necessary to keep up the fast pace of the game. All the tim
    0 comments 11 views last activity
  • Hello everyone, I am new to this forum and hope we can have a good time. My question is directed against the hostage situations of games and the server shutdown after 1 hour. Why isn´t it possible to leave the match after an certrain amount of time maybe 15 minutes. To be honest games which are over 10 minutes are kinda rare and if all players have fun the game can go on but after 15 minute
    10 comments 171 views last activity