Kai6864
Kai6864
About
- Username
- Kai6864
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Discussions
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I love the concept of Lethal Pursuer. It’s a great way to immediately start your match and start putting pressure on survivors, without none of the walking around and hoping to luck into a survivor or 2. However, I can’t help but feel like high mobility killers have a huge edge whilst using the perk, to the point where it can be insufferable, or encourage you to run Distortion to specifically cou15 comments 291 views last activity
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So I’ve had a strange increase in PH games lately and they made me think - why are PH’s cages exempt from all the new features + does not activate perks? I understand that there are (some) anti-tunnel/camp features already encapsulated within the cages, such as them spawning the furthest point from the killer and them moving when the killer gets too close but I don’t think they are good enough19 comments 891 views last activity
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Recently started playing Pyramid Head again. I remember enjoying going for those blind shots with Punishment of the Damned, so I decided to give him a dust off and a good go. What happened to him? What once was a fun, risk/reward killer for me, now seems so sluggish, it takes so long just to start Rites of Judgement, and he seems just as slow recovering from it. What’s the point of his recovery9 comments 101 views last activity
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Currently, if you hold the Main Event button for more than a second whilst playing Trickster, it will activate it but also deactivate it, so you’re left with reduced movement speed, unable to throw knives for a short time, and a depleted Main Event bar. Not entirely sure if this was intentional, or is bugged, but thought some sort of short delay could be added so the power doesn’t immediately de1 comments 31 views last activity
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Steps to reproduce Step 1 : Boot the game. Step 2 : Play as Killer in The Game map. Step 3 : In-game, try to kick a dropped pallet that has spawned besides a staircase on the top floor. Step 4 : Notice that you can’t kick the pallet from one side of the pallet. ADDITIONAL INFORMATION I was playing as The Clown Running Pop, Coulrophobia, Bamboozle and Corrupt Intervention Appeared in 3/31 comments 11 views last activity
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Thompson House map generation is unplayable, not spawning pallets on certain tiles which leaves massive dead zones down the side of the map, and the entire middle of the map is a dead zone anyway so if those wrong tiles spawn, the map can be borderline unplayable on one side. Attached below are two of the tiles that spawn wrong, with no pallets. With the first picture, the left wall is actually1 comments 21 views last activity
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I’m playing on PS5, so it might be different for others but- The Pig’s Ambush animation is really janky and skips frames, which cause it to pause, and you aren’t able to see when the stun ends. With the Pig’s weapons (I’m unsure if this includes the default one) but for sure the cosmetic ones with the custom sound, do not play their sounds and make the Pig completely silent when she swings.1 comments 21 views last activity
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Heads up for all the killers out there, just bug reported it but there’s a huge safe spot for survivors on the boat tiles that turned my seemingly 4K 5 gen game into a 1K game that lasted about 10 ish minutes more than it should have been. Survivors can loop through the tile with a gap that’s too small for killers and you have to go all the way around a tree. If the survivor uses this, you won20 comments 561 views last activity
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I’m on PS5, but it was a map bug rather than my system. On the Pale Rose map there are broken boat tiles in the middle of the map that have a tree right at the very end, a killer cannot pass through the gap between the boat and tree, making the survivors able to infinitely loop that area or stay in the gap and just move side to side to you can’t hit them. If they’re downed, they can also stay in0 comments 21 views last activity
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Talking to a few of my friends, they seem to be having trouble with some of the Archives challenges, specifically the “complete in one match” challenges. I wanted to create a thread of sharing tips and asking for help so here goes. What I’ve learnt: ”Hit 5 Survivors in a single use of Feral Frenzy” Bring duration add-ons If you manage to get all 4 survivors into the deep wound state, just h0 comments 11 views last activity
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I’m going to be honest, I’ve never seen a game gain cross-progression (haven’t played many games that have it at all) but as someone who plays over multiple devices, I have a few concerns. Firstly, what would happen to my accounts? Would I have to sign up for a BHVR brand account to play on my platforms? Secondly, would my progress over the platforms become an amalgamation or is it a one accoun4 comments 51 views last activity
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Ever since it’s buff, I’ve felt like it’s a real strong perk, at the cost of starting the EGC timer. I haven’t had many chances to use the perk but in the instances I have, it’s been extremely useful. Combined with Spine Chill, unhooking is so incredibly fast and if you can bait a hit, a BT unhook is easy. However, some games I don’t even get to use it because of lacklustre teammates. Any differ0 comments 21 views last activity
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What is the most selfish thing your teammates have done to you? Personally, I was with a Yui on the Glendale map yesterday, doing Adept Steve. I was in the basement, hatch in shack and I had a key. Yui waited at my hooked corpse to what I assumed, was to snatch my key and escape with a free key. Anyways, my Camaraderie kicked in and we sat there for another 30 seconds until the killer came down7 comments 191 views last activity
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In the patch notes it says that now you gain +25% wiggle progress after being dropped yet when I was picked up again, I was still around 2%. Unsure of steps but it might be as simple as dropping and picking up a survivor. Only occurred once for me, only time I’ve been dropped.0 comments 11 views last activity
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Need to kill some time and in the mood for some meme builds - killer or survivor! Any favourites?12 comments 1,061 views last activity
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I feel like Spirit hasn’t changed at all on the Survivor side. One of the main complaints was that Spirit was a total guessing game - not much skill except from walking or running in circles, hoping the Spirit is deaf. She can still stand in the middle of a pallet and pretend to phase and then see you running away or staying in place and phase... I get that Iron Will completely counters her but I36 comments 831 views last activity
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I’ve been trying to get the challenge, fall from a great height while being chased and I could only get 1/2 when using balanced landing on Springwood. Does it need balanced landing to complete the challenge? I’ve vaulted from the Shrine on the Yamaoka Estate, fell from a Haddonfield house and dropped a level in The Game, all while in a chase, no “Escaped” score points present and it just hasn’t w10 comments 2,941 views last activity
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Just played a match where I couldn’t see the 4th person but the match timer was counting down. Loaded in and I find 2 identical clowns and 2 other survivors. When they sacrificed me, the ending screen took 5 minutes to unfreeze and then I got error code 401 “Player Level Update Error” what on Earth is happening? Then my game crashed when I tried to spectate...9 comments 52 views last activity
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Was waiting in a lobby and Ash said “Come on kid, push the button.” Is this normal? I swear I’ve never heard this before...9 comments 411 views last activity
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Okay, you’ve probably heard this title a million times already but I wanted to share my experience of this. Been playing Huntress for the past 4 hours. Mostly every single match I played was against a SWF, 2-man is okay, I can handle that but these were 3/4 man considering the perks were all the same and they were all in each others’ friend lists. Anyway, every match I have been able to get 2-3 d7 comments 71 views last activity