Host_yu
Host_yu
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- Host_yu
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Discussions
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Bro I like this killer but my God I mean this when I say this ######### THE AI FOR THIS DOG! Its SOOOO infuriating playing and the dog doesn't want to go where you want it to, it takes forever to try and point to get him to go somewhere specifically. Houndmaster feels MISERABLE to play at times. Like I can't even use my power cause the dog gets stuck in a bush somehwere or around the corner like6 comments 161 views last activity
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Can we have this back on the right of the screen? It being at the bottom is ok and all but once you're in a lobby for a match, you just can't see it anymore and sometimes I may even forget what I selected. It doesn't even show up in the quest tracking0 comments 1 views last activity
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Keeping it short and sweet the "Shroud of Binding" and "Shroud of Separation" needs to have their offerings switched. Survivors should have the "Shroud of Separation." There's never been a point where I wanted the survivors even more separated as killer. Also I'm unsure if they are but if all shroud of binding is basically becoming basekit, are they changing it?2 comments 43 views last activity
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Hex Changes: I think hex perks shouldn't glow until they're actually activated, kinda like how play thing wont light up till hooked or even how Face the Darkness won't proc till a hit. We just keep all totems dull until activated. Devour lights up at 2 stacks, crowd control lights up at first fast vault, blood favor first hit, undying lights up when you walk past a dull, thrill lights up first hi4 comments 51 views last activity
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Me personally and nurse mains might hate me but I say: 1 way to nerf nurse is by making "Spasmodic Breath" basekit. For those who don't know Spasmodic breath makes Nurse 115/4.6 after a successful blink for 60 seconds, that's 1 minute that its a killer you can actually loop freely. I also think that this way they wouldn't have to even rework most of her addons range and recovery can be good for177 comments 2,822 views last activity
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Its just a concept and could probably use some tweaking. What if we had a perk that allowed the survivor to be exposed the last 10% of a gen. As long as the gen is within the last 10% the survivor will be exposed and the lingering exposed status last for 10 seconds. The exposed status during the last 10% works like fearmonger. Tapping or touching the gen by any means resets your exposed status a0 comments 21 views last activity
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Keeping this short and simple. Blindness now makes hex totems appear dull, encouraging survivors to do bones. EX. Third Seal is play and its your only hex and you're playing Sadako wanting to be "spooky". You get 4 hits and now everyones blind, now they have to cleanse dull totems in hopes its Third Seal. Now you can play your "spooky" build and not worry about your totem being gone in 5 second3 comments 42 views last activity
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Pigs Dash: ~Buff her dash speed from 3.6 - 3.8 and increase distance traveled by 2-3 meters ~Make her roar after a full charge Change to her Party Hats: ~Removing 10 seconds from the timer Addon Changes: ~Changing the video tape from everybody wearing helmets to whenever you down a survivor and rehook them, the boxes they've already searched relight and they have to research all the boxes a0 comments 21 views last activity
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Have Rancor changed to whenever the gates are power via gens being done or closing hatch.8 comments 81 views last activity