Gravnos
Gravnos
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- Gravnos
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I have had 3 games where I couldn't activate Blood Fury since the 4.0.2 patch. This is on PC with Oni, using various perks and addons. It seemed to happen either passively or taking the blood orb that dropped from hooking the survivor.7 comments 181 views last activity
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Over a year ago this post was made saying the internal process for testing sound was being redone, but we're still having more issues with audio than ever. https://forum.deadbydaylight.com/en/discussion/63559/developer-update-may-20191 comments 21 views last activity
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Right now there's 4 post game page views as well as a archive pop up and your daily quest completed popup and end game chat. That's a lot of information, and arguably the Emblem system best tells players how they performed according to what the game wants from them. I suggest reducing the clutter so new players understand how they did and what's expected of them. At the very least swapping t0 comments 11 views last activity
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I used to main survivor for 2 years, then quit due to the struggle mechanic and came back as a killer main. I knew how much it sucked to just get face camped on first hook so I actively worked to juggle hooks. Now I've started playing survivor again and I had forgotten how bad it is just sit there with 5 gens undone getting face camped. Honestly I think there's a lot of facecamping on first hook0 comments 11 views last activity
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I get that DBD wants you to grind. It helps more players play which in return overall helps Q times, makes it more likely for people to be invested in the game and that leads to more cosmetics purchased. But right now to get all the perks at top tier is just a ton of time. I have 500 hours in the game and only 1 survivor just now has all the perks at top tier since I split my time up across mult4 comments 71 views last activity
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I'm curious what it is that keeps the META of perks (Survivor and Killer) so stale over all. While there's a few new builds here and there, over all at the higher ranks you don't see much variation over all. Survivor side seems to have ~10 perks you'll see in rotation and Killer seems to have about the same amount even though they all have very different powers. What makes a perk worth pickin6 comments 51 views last activity
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An 'epic' or purple skin is $10 actual dollars. How much in game time does it take to grind the shards out to buy that same skin? I've bought a couple skins here and there, but now that I'm playing all the killers $10 per skin is just nutso and I don't play nearly enough to ever complete a rift on time. If I could go back and complete the rifts whenever, I'd buy those battle passes but as it3 comments 501 views last activity
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Perks: Second Wind - "When you have healed other Survivors for the equivalent of one Health State, Second Wind activates." Does this mean healing another survivor from 0 to 100%? Could the injured survivor heal theirselves 99% and have the Second Wind user just finish off the last 1%? DeathBound: "When a Survivor heals another Survivor for one Health State at least 32 metres away from the Kille4 comments 581 views last activity
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I'm trying to determine how many bloodpoints it actually takes to get a single Survivor/Killer from level 1 to having every single perk in the game so far at max tier. TEACHABLES: I've read many estimates that it takes around 1,250,000 to get from level 1-40, which is when you could unlock all of a characters teachable perks. Assuming you don't spend shards to unlock perks (personally I save0 comments 491 views last activity
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During today's Q&A the devs said they would not be changing the struggle mechanic, because they want the struggle to feel real. That's great, but some people can no longer play survivor due to carpal tunnel and such. Can we get an official statement from devs that using macros is fine??10 comments 121 views last activity
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I have all of my killers at least at level 40 to unlock their perks. I'd like to start getting them to 50 and unlocking more perks on each of them. Do we know roughly how many perks it is to unlock all of the perks from level 1 or level 50 with the new bloodweb changes?20 comments 1,942 views last activity
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1) Do we know if pages 3/4 are going to be Trapper/Claudette specific for the CHARACTER specific tasks?? 2) I know there's a date for this Archive to end (roughly ~50 days from now) is that for the ENTIREEEE Archive "Set 1"? As in when page 4 releases ~40 days from now we're only going to have 2 weeks to do that last page??9 comments 82 views last activity
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Due to an issue with my hands I cannot play survivor any more. The struggle mechanic is too difficult and causes a lot of pain. I really want to get the survivor side of The Archives done but I basically come pre-equipped with my own Mori since I won't survive the struggle. What's the best build you can think of to help me avoid the struggle as much as possible? I'll go full immersion if needed.2 comments 32 views last activity
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We've received an email and the servers are offline. Those of us that had to work and couldn't get our games in on time just wasted time doing this. I got in just a few games and had survivors dc in half of them. This is incredibly disappointing, I rearranged a lot of things because I was excited to participate here, but it doesn't matter. Bit of a rant, but half my post are on trying to remo7 comments 202 views last activity
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Right now there's no way for a player to know if their perks/addons are shown to fellow teammates or their opponent. Such as "Leadership, Hex: Huntress Lulliby, or some of The Nightmare's add-ons." If there was a keyword such as "Revealed" or something like that then players would know what they're informing other players about.0 comments 12 views last activity
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Anyone know if we can definitely use a script for struggle? I can't play survivor due to my hands, and miss it. I just don't want to get hit for using it. I couldn't find a definitive answer on the forums. https://github.com/rlevet/dbd-autostruggle8 comments 1,362 views last activity
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As both a killer and survivor how do you define winning? This is a competitive game without a clear 'Victory/Defeat' screen. For both: Do perks/map/addons change your definition of winning/losing? As Killer: is it killing all 4? Getting X hooks? Protecting X Generators? Pipping? Other? Does it changed based on the survivors loadout? As a survivor: is it surviving the game? Saving friends? Comp9 comments 81 views last activity
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I really think a lot of the issues in this game come from people not understanding how the other side can feel during a match, so I'm curious. Do you main? I'm counting maining as 80% of your time in game to avoid the oddity of "I got a Pig quest so I'll do one game only"16 comments 141 views last activity
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I love the idea of plague, but playing as her is boring because you rarely get to use your power and playing against her is either overwhelming or incredibly quick. These are my proposed changes to make her more fun and over all balanced. First I'll give a summary of changes, then an in depth write up in case y'all have feedback on certain aspects, there's also some options at the very bottom for0 comments 11 views last activity
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I'm debating on P3'ing Steve to use the bloody face with the Scoops outfit. I was curious if anyone had a screenshot of the bloody head with the DLC outfit so I could see how it looks??6 comments 672 views last activity
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The goal of these changes are to help curve behaviors that are often considered 'toxic' from both the Survivor and Killer view points and a few quality of life changes. Some things are basically 'instant disconnects' and while we should absolutely not use this as a metric to handle balance, I believe there's some slight changes we can make to encourage healthier game play in a community that co2 comments 41 views last activity
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The toxicness of DBD turned me away for a while as I hit higher ranks. I decided to return to Overwatch since they announced the 2-2-2 system which seems to have cut down toxicness by a bit. It's small but I like the ability to tell the enemy team gl/hf at the start of a game. Do y'all think this would do anything to help the game if there were two in game chats pre game? One for survivor onl17 comments 341 views last activity
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I feel terrible if I lose count of how many times a survivor has been hooked and I put someone on their death hook earlier than I should. I'd love to have some kind of counter or sound que to tell you if this is their death hook. I imagine this could also open up to tunneling which is bad and I'd like y'alls opinion on how to avoid that. I just hate hooking someone and realizing they are dead, e0 comments 11 views last activity
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I haven't been able to determine clear answers to these questions on the wiki/subreddit so I thought I'd ask here! 1) When is a chase considered over when your target is downed? As soon as they've down is the chase over? 2) How can I determine what effects Dark Devotion carries over with your terror radius? (Overwhelming Presence? Doctor's Madness? Ect..) 3) Does Legion's hit in feral fren1 comments 41 views last activity