G0lden_Ra1den
G0lden_Ra1den
About
- Username
- G0lden_Ra1den
- Joined
- Visits
- 138
- Last Active
Discussions
-
In my previous discussion about Mori’s, I had suggested having an option of being able to kill survivors either in first person or third. In this one, I will be talking about some of the Mori’s themselves and also a HUD update for them. The Mori’s recently have been great, with some being completely brutal or somewhat realistic considering the circumstances. However, when these Mori’s are shown0 comments 32 views last activity
-
Whenever I bring an obsession perk with me, I always check to see who the obsession is unless if I remembered it before the start. And in the lobby, we always see what the survivors names are and then their gamer tags. What I suggest is to have the survivors names below their usernames. It might be unnecessary, but it would save precious seconds that could make the difference in that match. And,0 comments 31 views last activity
-
Just so everyone knows, I’m probably going to make a second post to this. When playing Dead by Daylight, it’s occurred to me that the killer mori’s are inconsistent. And by that I mean from the killers point of view. Mori’s such as the Shape’s or Trapper are from first person. However, when the Hag kills a survivor or Pyramid Head better yet, they are from third person. What doesn’t make sense,4 comments 71 views last activity
-
Recently, I had watched a video of Micheal’s music, both used and unused. I’ll leave a link below for reference. At 0:16, we hear a snippet of cut music. I think it was supposed to indicate Micheal going from Tier 1 to 2. But either way, I’d like to see this somehow come back in todays game. It’s a nice little feature that would add more to Micheal’s presence imo. While were on the topic, at 0:5 comments 171 views last activity
-
Even though totems have been getting better in more, creative and sneaky spots, it’s still not enough imo. I suggest that a killer should know which hex totem is their specific perk(s) (e.g. if a killer has Ruin and Devour Hope, the killer can differentiate between the two totems and knows which is which). So then that way a killer can prioritize a proper strategy and know which of their hex perk2 comments 41 views last activity
-
Furtive Chase is a good perk, and this isn’t a huge buff, but I’ve used this perk multiple times now and I can say it can be situational because you don’t always find the Obsession. So for a buff, I believe the first Survivor the Killer hits immediately becomes the Obsession, so it gets immediate use.7 comments 41 views last activity
-
Activate-able perk. After being chased for 45/30/15 seconds, the perk activates. Once Ambitious is activated, press the Active Ability button near a dropped pallet to pick it up. Ambitious deactivates once it has been used.0 comments 12 views last activity
-
Previously, I had suggested that Huntress Lullaby should only work when within the terror radius. It took me only a few comments to realize that the perk could only have limited use because of an inconsistent terror radius for the killers, and various other reasons. So instead I offer a buff; the perk should not be notified to survivors until 3 tokens are gained, much like Hex: Devour Hope. And a1 comments 21 views last activity
-
So I’ve been thinking, if the perks description says “Your hunt is an irresistible song of dread which muddles your prey's attention”. Shouldn’t that mean the perk should only come into effect if and when a survivor is within the Killer’s terror radius? So with that knowledge, I believe Lullaby should only work if and when a survivor is within the Killer’s terror radius.28 comments 431 views last activity
-
Make it so you always walk 10%/15%/20% faster while either healthy or injured. It doesn’t make sense why it would only work when healthy. Urban Evasion used to be the same way but they got rid of that so why not with this?6 comments 81 views last activity
-
Change the numbers of Mindbreaker from 1/2/3 seconds of exhaustion to 3/4/5. 1 second of exhaustion is nonexistent, and can very easily be ignored. Also, I believe that at any point a Survivor works on a generators progression, not just under 50%, they should suffer from the exhaustion.2 comments 72 views last activity
-
I’ve been thinking about this since I started playing the game. Can the Killer see the Survivors during a pre-lobby matchup or the main menu? Much like can the Survivors see the Killer on the opposite side of the campfire? Because if they can, why can’t they walk up to each other or at least communicate. Because it’s within both parties power to be able to speak.1 comments 251 views last activity
-
Buff the number of seconds blocking the gates from 30/40/60 to 40/50/60. Just a small quality of life change, and Tier I Blood Warden is pretty useless.5 comments 92 views last activity
-
Now before I give my opinion for this perk, I must admit that this is being partly build off of what somebody originally suggested on my Wake Up discussion. And with that I formally commend @C3Tooth for inspiring me on what should be done with Vigil. So first things first, Vigil should work with the status effects Broken, Oblivious, Exposed and Madness. I also believe that the timers for any2 comments 31 views last activity
-
There has been recent developments since my last post regarding Quentin’s perk Wake Up, Now that Quentin is finally going to not look like what he is now, perhaps this may shed some light on his perks. But anyway, here’s my idea for a pharmacy buff: You have a knack for finding medicine. Searches through chests are 80/80/80% faster and the5 comments 313 views last activity
-
Pharmacy buff moved to general discussions0 comments 21 views last activity
-
Make it so when you hit the Make Your Choice, or put the Make Your Choice on the hook, the timer resets back to zero. I know this isn’t anything huge, but I have definitely had cases where I put somebody back on the hook but I get far away enough and they save, but the perk still has 20 seconds or so on it. Maybe that’s my fault for not looking good enough around the person, but if this were to b1 comments 91 views last activity
-
All of Quentins perks are underwhelming and don’t have a big effect on the game. Pharmacy has potential, but can be easily swapped for Self-Care. Vigil sounds good on paper but most of the status effects are temporarily permanent with premeditated times, and Wake Up could be good but 15% extra gate opening speed isn’t that much. I will discuss these perks later and what can be done with them, bu26 comments 433 views last activity
-
What if Corrupt Intervention only activated once a survivor started working on a generator, and not at the start of the trial? And the moment the survivor working on a generator, that gen and the nearest 2 are then blocked. Giving information to the killer where the survivors might be, and giving the killer time to reroute their gen strategy.7 comments 191 views last activity
-
Ok so I’m just gonna say it, even though this is potentially a really bad idea, I believe this game should have perk variants into the game. We as a community are suggesting so many new things to this game just by every passing minute, and instead of waiting for the new chapter to come every 3-4 months, we should have a more creative avenue to perk recommendations other than simply having 3 ded0 comments 11 views last activity
-
Ever since Save The Best For Last got the rework it so desperately needed, it became a top-tier perk with a high reward value and a good cost of earning/losing it’s power. However out of all of the Shape’s perks, his least used one undoubtedly is Play With Your Food. It disheartens me because that perk should be the most rewarding in my opinion. But I believe I have a solution for that: You b4 comments 61 views last activity