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Dwinchester

Dwinchester

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Dwinchester
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  • What the hell were you chuckle heads thinking?!?!?!?! You took a balanced set of maps, and ######### them up. On top of that, they seem to be spawning with 3 times the pallets. I
    1 comments 81 views last activity
  • I must confess, it's not about the nerf... I use pop as a timer for ds running out.... now I have to count off an additional 15 seconds .
    8 comments 141 views last activity
  • So with yet another nerf to the killer meta, and not a peep about the survivor meta, it made me think about this. The whole problem with gen speed and the survivor meta is that when it gets used by a swf with comms, it's nearly unbeatable. Now people try to justify this by using the classic "you dont face it THAT often", even though it does happen quite a lot. My question is why dont we have th
    30 comments 561 views last activity
  • This is seriously getting old. Every map, it's either badham, yamokas, or lerys. Your graphics update isnt even that good, there are plenty of other maps in this game, enough already.
    6 comments 41 views last activity
  • Did the tiles get stronger, or did I just get screwed by rng? Because I just had a disgusting layout on it.
    4 comments 71 views last activity
  • Big shock, I know, but the damned thing doesnt work. My hits are the same, no big issue there, but it's the grabs, holy crap did you make a bad situation worse. Survivor on hook, teammate hook bombs, grab, denied... same as always, go to swing, weapon passes right through the unhooking survivor to the dude on the hook. Devs, please, for the love of god and all that is holy, STOP TRYING TO ADD S
    5 comments 151 views last activity
  • I love the idea of his power, but the execution has missed the mark for one critical reason. He bounces back instead of forward. He should move like wall running in a ninja gaiden game. That way you could pinball down a hallway or a tile towards the survivor. Everything else about him, I like.
    0 comments 51 views last activity
  • I'm the first guy to give you crap when you do something that's questionable, but thank you for cross play. I'm actually getting survivors in my own rank, survivors that aren't playing for blood. The game is actually enjoyable again. As far as I'm concerned, y'all knocked it out of the park. Good job and thank you.
    0 comments 31 views last activity
  • Ok, we all know that dying light is a gen slowdown perk, but it's kinda useless. Every time you hook someone other than the obsession, you gain a stack, which slows gens, but it doesn't help early game. What if we reversed it? Start the game with say 25% slower repair speeds, and every time you hook someone, that drops by 5%. It would give killers more time in the early game, and survivors would
    7 comments 71 views last activity
  • Every day I see someone complaining that this killer or that killer perk is overpowered and needs to go. Let me lay down the harsh truth for you as someone that plays both sides. Survivors have the advantage in this game, not killers. Objective times are heavily slanted in survivor favor, they're capable of being done in under 4 minutes. The numbers favor you, 4 survivors to a single killer. I
    117 comments 3,721 views last activity
  • I took screenshots, but my steam decided not to save them. A hook spawned, but a rock spawned right in front of it, so it couldn't be used. Never seen it before, but it cost me a hook.
    2 comments 11 views last activity
  • In 4 matches today, dead hard for distance cost me 12 downs. Unsurprisingly all from rank 1 survivors. This isn't a "bait it out" type deal, this is a nothing you can do about it, they make the pallet either way type deal. There is not a single perk in this game that has that kind of value, it's absolutely broken.
    86 comments 1,241 views last activity
  • Honest question. I read this for every single killer nerf, "we want to reward skillful play and not give killer free value". Just in the mechanics of the game, killer already takes more skill than survivor. You have to track gens, find hooks, remember who you hooked, remember what perks each survivor has, remember who has what item, know each tile, know your own power/perks, and mindgame. Surviv
    79 comments 1,291 views last activity
  • Save your breath. They have already tested this change with their rank 20 dev team and think it's all good. No amount of feedback is going to change their mind. Look at ruin, the killers, top survivors, and every popular streamer all hated it, but they still went through with it. Same thing is going to happen here. Don't even bother with the ptb either. It's not like they've ever launched a patc
    15 comments 201 views last activity
  • I really don't care about the nerf to Billy, because I have no skill with him anyway. What does bother me is the fact that you added an overheating function to an engine that will never overheat!!!! The signature of an air cooled two stroke engine, which is found on all chainsaws and weedeaters is that you can run it full throttle for hours on end without issue. What two strokes aren't known fo
    12 comments 171 views last activity
  • Ok started tracking stats on my games, looking to see if I am being unreasonable on my anger as a killer. This is 8 games, but they're par for the course of what I normally get and I will keep tracking. I hover in the rank 6 to rank 7 for this test. 9 out of 32 survivors i faced were in purple or green, so 73% of the survivors are a full ranking tier above me. 13 survivors were rank 1 or 2, havi
    34 comments 911 views last activity
  • I've tried, I really have, but I can't pay fair as killer any more. I hear the git gud and learn to plays. I hear the drop chase and don't over commit. I've tried it all. The region I'm on has me playing against survivors that have 10 times my hours and they're all expert loopers. When I commit, I might get one kill before I'm gen rushed. Two hooking most people of course. Now, when I slug, pr
    35 comments 812 views last activity
  • Playing wraith, uncloaked and swung through a pallet, hitting a survivor, who dropped the pallet on my head. Totally stuck, tried everything to get out. It was the pallet in the center observation room, near the basement.
    0 comments 11 views last activity
  • Playing on pc and it's completely random when it happens. It's happened 3 times now. First time, I thought I was going crazy, but second and third time was different. Its coming up brutal killer, but I'm getting a depip. Started the day with one pip on rank 7. Played two games, first with clown and got brutal, second with spirit and got merciless. Had a total of two pips after the merciless gam
    3 comments 51 views last activity
  • No secret that I'm critical of the devs. They tried to balance it a little, so I showed my support financially and bought the remaining killers. I'm not a fan of the new map, but the deathslinger is very well done. He's not s tier, but he's incredibly fun to play. I think he should be 115%, or have a double barrel add-on, but otherwise, damned good job bhvr
    5 comments 61 views last activity
  • First time I played on the new map, the sounds were totally glitched. Unhook notifications, hooking sounds and generators popping made no sound at all. Second time, I didn't have it. One off or are other people getting this?
    0 comments 11 views last activity
  • This is something that bothers me. If you escape with an item, the game keeps it equipped. It's freaking annoying and just got me killed. I escaped with a key, which I never use, but it stayed active and the killer brought a mori specifically for me. This is especially annoying since I rarely play survivor and all killer items are lost, so I don't think to check my loadout.
    10 comments 91 views last activity
  • This is honest to god ridiculous. Just got done on an auto haven map, I broke 17 pallets and there were at least 5 more. When you combine them with strong loopers and the second chance perks, killer has no chance at all. Stop balancing these maps around idiots, because you're making the skilled players damned near unbeatable.
    24 comments 1,431 views last activity
  • Ok, so plagues biggest problem besides getting a pip is the fact that survivors don't cleanse. I don't cleanse because even if I do, I'm likely to get infected again right away. What if the pools gave an immunity factor? Like for for 60 seconds, you're immune to all infection. The corrupt would still work, but vile wouldn't. What do you think?
    9 comments 81 views last activity