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Columbus1492

Columbus1492

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Columbus1492
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  • SUMMARY OF THE ISSUE: Streetwise, Blood rush, Last stand are not killswitched despite being bugged and gamebreaking PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Equip any of those perks VIDEO: Example of Streetwise not being killswitched PLAYER LOGS: Player logs are required from PC players only.
    0 comments 182 views last activity
  • SUMMARY OF THE ISSUE: Tome 12 page 4 "Blink and you're dead" challenge cannot be completed through normal gameplay as Nurse's blink attacks no longer count as basic attacks. PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Read description VIDEO: I completed the challenge before blink attack change, the screenshot in for reference
    0 comments 21 views last activity
  • SUMMARY OF THE ISSUE: Remember me description states that gates are opened slower by 30% for each token by non-obsessions. This implies that at 5 tokens the gate opening speed is negative 150% which means gates cannot be progressed at all. The correct description would be: "Other Survivors take 30% longer to open exit gates for each token". This was reported in Freddy rework PTB and the post
    0 comments 21 views last activity
  • Why does 2016 game run at 40 fps on low all of a sudden after the engine "update"?
    2 comments 141 views last activity
  • Auto-aim (aka "aim dressing") at the very least should be toggleable in the settings. It does nothing for PC players but cause hits that would otherwise land to miss, especially when rounding corners, lunging into badly timed sprint burst, etc.
    3 comments 71 views last activity
  • Examples: were-elk (bugged lullaby since release), glitchtrap (silent footsteps), rize (not needing to see ear doctor after every match) Since no effective fixes were done to were elk and kaneki (he still pierces your ears both in lobby and in match despite ptb feedback), i'm assuming glitchtrap is not getting fixed too.
    7 comments 111 views last activity
  • SUMMARY OF THE ISSUE: Were elk is still bugged and his lullaby volume curve does not match huntress' (he sounds close when he's not close and with distance his volume does not drop as drastically as huntress) making the skin p2w Periodically his lullaby goes 0 volume and then changes back to normal PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Listen to lullaby of wer
    2 comments 21 views last activity
  • SUMMARY OF THE ISSUE: Remote hooking is not usable on hooks that are slightly below or above your character PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Try to remote hook on a hook above or below you VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    4 comments 31 views last activity
  • Nobody asked for reduction of cakes, revert this.
    0 comments 11 views last activity
  • Remove exit gates notification bubbles in EGC for killer, they do nothing but obstruct vision, nodoby asked for them to stick even longer.
    6 comments 51 views last activity
  • SUMMARY OF THE ISSUE: When triggering EGC, the exit gates switches will flare up in a bubble that blocks auras of the switches, red lights and survivors that are on the door PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Trigger EGC (by closing the hatch or completing all gens) Look at any exit gate switch, its bubble will block everything behind it for several seconds V
    1 comments 53 views last activity
  • SUMMARY OF THE ISSUE: Store red exclamation mark is permanent and does not go away after clicking everything in the store. PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Go through everything in the store that's marked red Store will still be marked red VIDEO: https://x.com/LuminiousDBD/status/1940204153193869566 PLAYER LOGS: Player logs are required from PC players o
    0 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Springtrap camera controls are reversed for survivors, killer has "space" to exit and "ctrl" to travel, for survivor it's the opposite, "space" to travel and "ctrl" to exit. Very counter-intuitive. PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Use cameras VIDEO: N/A PLAYER LOGS: DeadByDaylight.log
    1 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Sometimes when facing looking at highlighted object to use event power on (pallets, hooks, windows), your event power will either not work whatsoever, or proc a different power (e.g. iron will, enduring) PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Look at an object you want to use power on especially when walking/running The event power will not wor
    1 comments 11 views last activity
  • SUMMARY OF THE ISSUE: Anniversary cakes have low odds of appearing in bloodweb, compared to previous year. You get less than 1 cake per level on average. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Use bloodweb VIDEO: PLAYER LOGS: DeadByDaylight.log
    18 comments 1,184 views last activity
  • SUMMARY OF THE ISSUE: When breaking a pallet with the chainsaw, it breaks and will display tantrum icon. From here there are 2 possibilities: If you begin charging the chainsaw and cancel it, the chainsaw will be unusable for the rest of the trial If you fully charge the chainsaw you will enter tantrum but you will be able to use it afterwards. PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: Numerous cosmetics in the game have incorrectly assigned rarities PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Open cosmetics section for a character VIDEO: https://x.com/StaidBubble12/status/1928611993981751787 https://x.com/StaidBubble12/status/1932460094249214426 PLAYER LOGS: Player logs are required from PC players only.
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: Knight guards gets stuck on corners and run in place, 100% replicatable against real players, on bots this bug rarely shows. Easy to test on Shelter woods. PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Send a guard to chase a survivor Have survivor path round any corner (smooth, sharp, doesn't matter, works even on trees and lockers) The guard will
    1 comments 31 views last activity
  • SUMMARY OF THE ISSUE: when trying to grab a survivor, the game will most likely deny the grab and force you to short swing instead PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Have survivor vault a pallet/window. Try to grab them. The game will auto aim you to swing instead. VIDEO: https://www.reddit.com/r/deadbydaylight/comments/1l6972j/i_missed_the_grab_and_it_still
    3 comments 81 views last activity
  • Since the existing thread is being ingored for several months now: SUMMARY OF THE ISSUE: stuttering mid-match, happens randomly and frequently PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play a match as survivor or killer You will have random stutters throughout the match PLAYER LOGS: https://forums.bhvr.com/dead-by-daylight/discussion/437543/stutters-every-match
    0 comments 42 views last activity
  • SUMMARY OF THE ISSUE: Rift flashes every time you open it and forces you to sit through an animation even if you've already seen it PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Open rift pass VIDEO: https://x.com/i/status/1926788598352802168 PLAYER LOGS: Player logs are required from PC players only.
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: when collapsing sections of a quest chain (e.g. rift pass week 1, week 2, etc), then closing the quests tab and opening it again, the sections that you collapsed become uncollapsed again PLATFORM: PC, probably all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Collapse any spoiler in quests Close quests Open quests That spoiler will be uncollapsed again SCREEN
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: Brute's 25% break action speed bonus goes on cooldown when you trigger team skill's secondary effect (haste for the teammate), despite the cooldown only being mentioned for the haste effect. 25% break action speed is supposed to be a permanent bonus, as per description. PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Break gen or a pallet near teammate
    3 comments 41 views last activity
  • 0 comments 11 views last activity
  • The cap was introduced to prevent things like DS to not proc when combining Fire Up with Forever Entwined. Is the issue going to be properly fixed and the bandaid cap lifted?
    2 comments 22 views last activity
  • SUMMARY OF THE ISSUE: red exclamation icon on the Store button in main menu does not disappear even after going through the entire store and clicking every single red exclamation mark PLATFORM: PC, most likely all platforms STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Go to store Go through every tab and click on every item with red exclamation mark Go to main menu Store will still
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: If you have more than 999 of a certain item/addon, it will display "999+" instead of the actual number PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Open loadout VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    1 comments 41 views last activity
  • SUMMARY OF THE ISSUE: When switching to another page of addons/perks the icons would not load in This issue has been in the game ever since the bot loadouts in custom games were introduced, and since the new UI is taken directly from there, the bug now also appears in regular loadouts PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Open loadout, go to addons or perks Swi
    2 comments 232 views last activity
  • it's 4th iteration with no difference to the 1st one, what's the point of returning this game mode?
    2 comments 31 views last activity
  • SUMMARY OF THE ISSUE: 2v8 survey in inbox has red exclamation mark even though i've already read the message PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Read 2v8 survey message in inbox Red mark will disappear Enter and leave a lobby Red mark will reappear Same happens with multiple store skins VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    1 comments 41 views last activity
  • SUMMARY OF THE ISSUE: unhook UI uses wrong VFX - before it used to flash yellow before transitioning from hooked icon into injured icon, now it uses injury VFX (red flash) when going from hooked to injured PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Hook survivor Unhook survivor VIDEO: new vfx https://youtu.be/Vh6bQAV0Hto?si=oZBUj6Q72M
    7 comments 91 views last activity
  • disconnected from host 2 times in a row in killer queue good game mode👍
    1 comments 21 views last activity
  • there's no reason for them to fill lobbies, legion existing also doesn't help
    0 comments 21 views last activity
  • SUMMARY OF THE ISSUE: Junji ito collection disappeared from store in Kazakhstan, it was there before PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Go to store Check for said skins There's none
    0 comments 101 views last activity
  • SUMMARY OF THE ISSUE: when trying to interact with a pallet or a pallet spot that is close and there's another pallet or pallet spot that is in the same direction but further, freddy will interact with the furthest placement point rather than the closest PLATFORM: steam, but i assume this is present on all platforms STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Find 2 pallet spots that
    0 comments 21 views last activity
  • Freddy has 5 actions (teleport, switch powers, ready up power, put down a pallet/snare, explode a pallet) but only 3 keybinds for those (for PC it's by default ctrl, m1, m2): Teleport and switching powers are both bound to ctrl, for teleport you have to hold down ctrl for ~half a second before it actually begins charging Placing/exploding a pallet are bound to m1, so you will often accidentall
    3 comments 91 views last activity
  • If anyone disconnects within first N minutes of the match (say, 2) everyone else is able to disconnect without a penalty. All players who disconnect without a penalty get to keep their earned bloodpoints and do not lose nor gain MMR. This way, the remaining players are not forced into a doomed and boring match with bots because one person threw tantrum.
    11 comments 161 views last activity
  • SUMMARY OF THE ISSUE: Freddy's Paint Thinner addon does not releport you to the survivor who dropped a fake pallet after fully charging the Dream Projection PLATFORM: steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Have survivor drop a fake pallet Fully charge dream projection on that survivor The ability goes on cooldown but you won't teleport VIDEO: Dead by Day
    0 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Bubba tantrums when hitting a survivor since 8.5.0, presumably the save bug that causes blight to bump on survivors PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Hit a survivor with the chainsaw You'll enter tantrum VIDEO: https://www.reddit.com/r/deadbydaylight/comments/1ich836/crouchtech_fix_completely_broke_bubba/
    1 comments 101 views last activity
  • DeadByDaylight.log DeadByDaylight-backup-2025.01.28-19.01.03.log SUMMARY OF THE ISSUE: stutters are now more frequent in 8.5.0, almost every time i try to use freddy power (snares, pallets, teleport) the game is stattering massively, people are getting stutters on other killers and survivors so it's unlikely to be freddy related PLATFORM: steam ST
    36 comments 1,812 views last activity
  • SUMMARY OF THE ISSUE: scratch mark spawn logic works incorrectly, the bug has been live since around june-july of 2023, some tweaking was done since then but the problem has gotten worse with time and the core issue of bad spawn logic was not fixed at all PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Leave scratch marks Observe their spawn logic It's broken, especially a
    1 comments 131 views last activity
  • SUMMARY OF THE ISSUE: Bots cannot interact with vecna chests and snowpiles PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Have a vecna game or bone chill game Let the bot get to a vecna chest or snow pile It will run circles around it trying to interact with it but is unable to, stuck in this loop for the rest of the game VIDEO: https://youtu.be/FGxPhovFKVY?si=9mMTvNnN
    0 comments 21 views last activity
  • Considering the 2nd iterations of Lights Out and 2v8 saw numerous changes to the gameplay (significant ones in the case of 2v8, too), the fact that 3rd Chaos Shuffle is the exact same as the 1st one is underwhelming. It was adverstised as "D&D themed" but there's precisely 0 difference between its 1st and 3rd iterations. The skin collection is DnD themed, sure, but it has no ties to the game
    4 comments 81 views last activity
  • So bhvr now has an option to fill event lobbies with bots if queue times are long. This should only be a thing in a 2v8 mode with a maximum of 1 bot present in a lobby, and shouldn't be a thing at all in 1v4 modes. If this is not how bhvr wants to proceed, there must a be an "opt-out" option of bot-filled lobbies. NO ONE wants to play against bots. I'd rather wait longer in queue for a match than
    7 comments 161 views last activity
  • SUMMARY OF THE ISSUE: audio occlusion is broken PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Try hearing sounds through obstacles The sounds don't work half the time VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    1 comments 42 views last activity
  • Can you finally come forward and provide us with a list of countries where the collection is unavailable? Why do people have to ask your customer support for that information to avoid the risk of losing both skins and money? Where is PSA? Where is your transparency? Where is the response to the scamming accusations?
    0 comments 111 views last activity
  • SUMMARY OF THE ISSUE: was picking up snowballs as wraith on coldwind and the game crashed, at the beginning of the match one survivor disconnected too, maybe for the same reason PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Start picking up snowballs The game crashes VIDEO: none PLAYER LOGS: Fatal error: [File:D:\Jenkins\Gelato_HF2\Engine\Source\Runtime\D3D12RH
    0 comments 61 views last activity
  • SUMMARY OF THE ISSUE: Huntress Ohmwrecker mask is identical to the default one PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Check default mask and ohmwrecker mask They are the same. VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    2 comments 71 views last activity
  • SUMMARY OF THE ISSUE: some boon totems are hard to snuff or completely unsnuffuble PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Find a boon totem that is in a tight spot (below is the video example with one such spot, there are a lot more) It will require several attempts to snuff it out or will be unsnuffable altogether IMPORTANT NOTE: At one point (namely patch 5.3.
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: every 3rd/4th attempt to load into a lobby ends up in a 2 minute loading screen followed by "Dedicated server not responding, disconnecting..." if this is hard to fix then at least stop making us wait for several minutes before the game realizes the lobby won't load PLATFORM: all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Attempt to find a match Sometimes you
    2 comments 141 views last activity
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