Game crashes when picking up snowballs
SUMMARY OF THE ISSUE: was picking up snowballs as wraith on coldwind and the game crashed, at the beginning of the match one survivor disconnected too, maybe for the same reason
PLATFORM: Steam
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
- Start picking up snowballs
- The game crashes
VIDEO: none
PLAYER LOGS:
- Fatal error: [File:D:\Jenkins\Gelato_HF2\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1215] PresentInternal(SyncInterval) failed at D:\Jenkins\Gelato_HF2\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:637 with error DXGI_ERROR_DEVICE_REMOVED
- DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66263348 bytesDeadByDaylight_Win64_Shipping {0x0000000000000000} + 66240199 bytesDeadByDaylight_Win64_Shipping {0x0000000000000000} + 66239708 bytesDeadByDaylight_Win64_Shipping {0x0000000000000000} + 66244446 bytesDeadByDaylight_Win64_Shipping {0x0000000000000000} + 80068970 bytesDeadByDaylight_Win64_Shipping {0x0000000000000000} + 80049503 bytesDeadByDaylight_Win64_Shipping {0x0000000000000000} + 15164651 bytesDeadByDaylight_Win64_Shipping {0x0000000000000000} + 58502734 bytesDeadByDaylight_Win64_Shipping {0x0000000000000000} + 80637723 bytesDeadByDaylight_Win64_Shipping {0x0000000000000000} + 60030375 bytesDeadByDaylight_Win64_Shipping {0x0000000000000000} + 60005745 byteskernel32 {0x0000000000000000} + 75165 bytesntdll {0x0000000000000000} + 372536 bytes
Tagged:
Under Review
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