CheesyBabyBoi
CheesyBabyBoi
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- CheesyBabyBoi
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Discussions
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One of the most difficult aspects of trying to learn survivor is getting around the "if youre running towards a pallet while trying to throw it down, you will not throw it down until you are on the other side; to throw it down prior, you have to stop running first" i havent been able to get this consistently in my brain, and time and again i run at a pallet to throw it down, spam the spacebar a1 comments 31 views last activity
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So there was this bubba (red flag #1 amirite) they did excellently from the very beginning, partially due to the fact that he was very skilled and also due to the fact that my rando survivor friends were really good at getting in his face and failing to bodyblock for a hook save All but me and one other survivor(dying) were alive, and he spent forever looking around for me, eventually i was able4 comments 82 views last activity
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The Twins > Victor > Special Ability: Pounce > Pouncing onto obstacles taller than himself causes Victor to automatically dissolve and return to Charlotte. This super did not happen, in a way that was very concerning. I'm on PC, was playing the Chaos Shuffle mode as a survivor, here are my logs: DeadByDaylight-EGS.log I was in the Killer Shack on the D&D ma2 comments 42 views last activity
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Something that ive been wanting for a while would be being able to join a friends' lobby while theyre in a match, just to not have to wait until theyre out of it to join in. What would be even better (and undoubtedly a hell of a lot more work) would be able to hop into other peoples matches to spectate them, even if there would be a limitation of not being able to swap who you spectate. I know0 comments 11 views last activity
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Hiiii in the match i was just in the one bot had a tendency to continuously rescue survivors while in a chase, which really just condemns whoever is rescued (me) to being tunneled out of the game, if there was a sort of check to take advantage of the fact that not rescuing survivors while the killer is nearby is to a much greater advantage, as they will be transported elsewhere0 comments 1 views last activity
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https://forums.bhvr.com/dead-by-daylight/kb/articles/149-how-to-report-a-bug This specific link is what im having issues with, seems like there should be [######### hit enter istg every time] some images in places that arent there, and the How To Get Game Logs link goes nowhere and i would like to know how to make that happen I disabled the ad blocker i had on to no effect, although idk if it0 comments 11 views last activity
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SUMMARY OF THE ISSUE: playing as ghostface and smackin survivors, no progress was made in-match, and as an in-one-trial no progress is recorded after a trial. PLATFORM: PC Ill come back in traditional fashion after trying with different killers, to see if the requirement simply is that you must aquire a temporary undetectable status effect (like from a perk) for the challenge to mark progress0 comments 11 views last activity
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SUMMARY OF THE ISSUE: The slider will go up and the challenge will mark itself as complete in-game, but upon the game ending no progress will be recorded. It doesnt seem to mark progress separately for chainsaw downs or basic attack downs, it marks no progress regardless. I am at 19/25, i was able to get this far by playing with trapper, so im not sure what the issue could be PLATFORM: PC :3 i0 comments 11 views last activity
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ik its basically a meme that ghostface is just nearly impossible to reveal when youre the one in a chase against him, but personally i think its really silly that your character model can stand as an obstacle to your character seeing ghostface. i mean really now this is just unreasonable also objects that block his model from the waist down really shouldnt obstruct that view, i can appreciate th1 comments 51 views last activity
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this is wild and defintely not supposed to be a thing probably lol On the asylum3 comments 81 views last activity
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but i mean really now this is just silly, is the goal of the layout meant to be that survivors always have an escape route from any point on the map? as a person who always tries to play as fair and fun as possible its kinda rough out here in these streets5 comments 271 views last activity
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the entity cant be that bad i mean really20 comments 422 views last activity
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Its almost just not fun to use, 4 seconds is just too long for an aura reading perk, especially with how frequently kicking generators is a thing, and the range is a lot, but i think is appropriate for the idea of the perk. If the duration was reduced to 1 second, or instead of revealing an aura it made survivors scream, or activate killer instinct The idea of in only being activatable every 3014 comments 382 views last activity
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Happened when i interrupted a survivor on a generator from a floor above on police station right after they missed a skill check, didnt test to see if it was a visual glitch or i actually had two blinks0 comments 11 views last activity
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i love this game so much i have been giggling for far too long0 comments 71 views last activity
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this absolutely doesnt block pallet vault locations, which i would assume is included in "all vault locations" so i dont know what the deal is with this1 comments 62 views last activity
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its happened way too many times where that instant boost of speed throws me off and i miss an otherwise super easy shot if the actual boost could just be postponed until when hillbilly is just walking normally that would be super1 comments 21 views last activity
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Reduce stuns while carrying a survivor by 30%. Hitting a survivor will add 10 Seconds to the carried survivor's wiggle timer. [because having it only barely cover the time it takes to swing is really just not great While carrying a survivor, you suffer no cooldown for all basic attacks. [because making you suffer the whole cooldown whether you hit a survivor or a wall or literally anything1 comments 31 views last activity
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Being able to organize perks and offerings and addons by alphabetical, rarity, or my most recently used would be really really nice. Having things like map offerings be a nuisance really isnt great, but being able to organize your layout the way you want so theyre not in the way would make a big difference in how annoying they are0 comments 1 views last activity
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fffffffffff.png I dont know if you can see it but there should be a breakable wall here. it would make me happy2 comments 31 views last activity
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i think it would really make the perk pop if it also became active whenever a survivor interacts with an exit gate. Make it a hex or whatever might apply, but i think it would be really cool Or, making it so that when a generator is completed, vault locations around all (or an individual random) survivor who was working on the gen upon completion get blocked for time Or all vault locations in3 comments 31 views last activity
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There are quite a few issues with bots not being accurate to players, but this is the only one ive really seen that has a remarkable impact on gameplay And, if i may, it would be nice if on the occasion that its just killer v bots, something changed wherein its not just one person in a game with bots cuz theyre nice but also like meh5 comments 41 views last activity
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im the biggest genius that there ever was oh my god No one uses the yellow bp offerings? Use them to craft better ones. Never use map offerings? Use the to craft moris and stuff. Lower tier offerings to higher tier, craft-only offerings, special nonsense offerings. THIS IS THE BEST IDEA MAKE IT HAPPEN2 comments 21 views last activity
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Decreases time required to reload Hatchets at a locker by 40%. /Locker search boosts do not stack/0 comments 11 views last activity
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:38 comments 111 views last activity
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When downing a survivor, if all other survivors are [of the same state of health, healthy or injured or whatever would make sense] you can kill that survivor. What do you think? i was thinking about how infrequently the yellow mori would ever come into play and this is a thought where one random unlucky survivor if the situation was just right could be killed in the middle of the game, almost f0 comments 11 views last activity
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it seems like this shouldnt be the way it is, and if you look at my other posts im all for glorious customization, and i dont know why this is just the one thing. its out of place, and this should be expounded upon. edit: i guess i just dont know why this would be such a specific thing as for me huntress is the only killer in the library that has this ba1 comments 31 views last activity
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I do really like this game, its cool and i enjoy playing it a lot, but shuffling up the meta really brought me back into this game, and new dlc content whatever just doesnt. The Onryo was the first character that came out that i could insta-buy, and i did, and she was creepy, and i loved freaking everyone out. The Dredge was... kinda the same thing? it got old pretty fast, and he's a powerful ki1 comments 61 views last activity
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Im playing again today for the first time in a few days i think, and things are just REALLy weird, i have no idea what the deal is Anyone else experiencing this? afk people, trolly people, survivors just goofing around mixed in with like dedicated players super not normal2 comments 41 views last activity
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the matchmaking algorithm doesnt seem to be able to tell the difference between like a break that lasts less than 2 hours and a break that lasts more than a day if you could tweak this in that would be super great <30 comments 1 views last activity
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I was thinking how the general consensus was that the devs leaked some mysterious thing about how a survivor can escape other than through the exit doors or through the hatch, and that no one had found it yet, and everyone generally assumed it had to do with defeating the killer and becoming safe in whatever realm you happened to be in I always imagined it being something like hiding in the base7 comments 471 views last activity
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Playing a lot as him recently, and i gotta be honest, i dunno if i just know how to play him right or if its because of the relatively recent rank reset, but i have consistently been WAY too accurate on shots. Im consistently getting really weird luck shots, like REALLY lucky chase-ending shots off on some survivors, there needs to be some tweak to the hitboxes he can hit to make it like 5% more14 comments 311 views last activity
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survivors can walk through this, killers can't. Maybe survivors actually cant walk through this, either way, whatever map development team quality assurance needs to have their boats rocked because i couldve sworn we were past this This is bad map design. Take it out and dont let it happen anymore.3 comments 41 views last activity
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I just had the most brilliant idea for the game mechanics in this thing When a survivor gets two hook state progressions without being rescued, +1 point When a survivor is killed, +1 point When a survivor d/cs for any reason, +2/1.5 points When a survivor gains substantial AFK status, +0.5/1/1.5 points When there are 3 (or 4 maybe) points in a single game, the killer is then allowed to open1 comments 11 views last activity
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everything about how the new bloodweb mechanics work just absolutely FLOODS my brain with dopamine every time i use it its SO GOOD also, yknow, the rest of the game is pretty fantastic too luv you guys, keep it up<39 comments 161 views last activity
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ive always felt that lightborn should just make the wraith immune to flashlights in general. is there a reason this isnt the way it is normally? did they try it and it was super funky for whatever reason? its just like the one character where lightborn does almost nothing for my playstyle, and it bums me out3 comments 211 views last activity
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thatβs all i love it itβs the best i love this game itβs so SATISFYING i love you allβ€οΈ1 comments 11 views last activity
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I'm relatively fired up, and so it could also be that i said something a mod was not okay with and decided to take it down, but i also used that good ol fashioned edit feature like 5 times, is that a no-no? I have the general concept of updating the main post with reactions and important rebuttals to peoples comments, is that generally not how youre supposed to do it? or maybe just take it easy2 comments 42 views last activity
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its gotten to the point where its actually not even fun how powerful it is. Bare, and i mean BARE minimum make it do just a single shot of damage, not the whole deal. I played for the longest time not even knowing you could sprint smash, and i did absolutely fine. He plays on about the same level as any other killer without it. Remove it from the game. Its stupid. (im killer main this is from21 comments 1,019 views last activity
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I'm a killer main, and i mostly play for fun and excitement rather than to be good at the game, and i gotta say there is just something so terribly satisfying about hearing the screams they put in this game... theyre SO GOOd not in like a sexual way, im ace, but theyre just so good and i love them i hope im not the only one lmao4 comments 171 views last activity
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i know its gotta happen eventually i was just wondering on like i time frame lmao can you imagine being survivor and hearing friends get clobbered and eventually some absolute mammoth of a man bellows out GET OUT OF MY SWAMP2 comments 41 views last activity
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which is a shame, because that seems like it would be exclusively useful for a survivor trying to hide while bellycrawling on the floor Desktop, always occurs, i have a general feeling this is one of those 'feature not a bug' situations but i still dont like it lol0 comments 22 views last activity
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I think it would be really cool to see a perk that allowed you to see survivors in like a 3-4 meter radius of whenever an attack hit a wall, for example when huntress throws an axe and hits a wall, or smacking around trying to find sneaks as the trapper, or ramming your face into a thing as a blight, for like 0.5/1/1.5 seconds. The only real situation i see this being a prob0 comments 1 views last activity
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also why are the cosmetics so expensive god damn youd think theyd be no more than half the price of unlocking a whole a--s character but yeesh i get it but like oof0 comments 11 views last activity
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I know you know what im talking about. Those little nubs far above your eyeline on so many trees that stop the hillbilly in his tracks, the million little things in the air that block lob shots, like big trees or tall shrubs or little details that also are physical I get why theyre there, and having a million exploit videos on youtube for all the exceptions is definitely not better but theyre a1 comments 51 views last activity
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im killer main so this will be mostly killer ######### Dont feel obligated to read anything more than the title, its all you really need and i know this is a WALL of text See random survivor's aura for 5 seconds at start of match (and/or obsession) The first time your aura is revealed, block the reveal (for 10s or something whatever) Bonus Bloodpoints for each hook on survivor without killin0 comments 11 views last activity
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I would like to have a perk that gives a variable Terror Radius stuff but the FOV switchiness just feels not great to zoom in and out back and forth a lot Would be cool for motion sick people if there was a like a completely opaque vignette and that would just show/unshow the extra FOV when there, so that zoom isnt an issue Or just remove the variable FOV by making it permanent or replacing it1 comments 41 views last activity
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Everyone hates how its a thing where it lasts forever and causes issues whatever-- The idea i had was to make it so that circle of healing would activate only upon the boon being created, raising everyone in its radius (or a reduced radius or whatever) one health state instantaneously. This would make it so the killer would have to find it and mush it for it to be reasonably used again, or they2 comments 21 views last activity
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this looks so awful but its a general concept idea that id rather get out there than let sit in my perfectionism forever but yea, less visually obstructive and general simple fix that makes it so hearing something doesnt blind you looking over there while maintaining the general depth perception idea they want to maintain preferably everything would re3 comments 41 views last activity