rglarson13
rglarson13
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@rha said:
https://forum.deadbydaylight.com/en/discussion/comment/2041468#Comment_2041468
You don't have to. This was already reported multiple times, anything you report will be closed as a duplicate, just creating unnecessary extra work for the devs. Better upvote an existing entry:
https://forum.deadbydaylight.com/en/discussion/235828/invicibilty-zone-exploit
You don't need the "extra" in there...
Bugs exist. Bugs remain. New bus are introduced. More bugs persist.
Fixing bugs doesn't sell more skins, so it's a very low priority.
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@ClownIsUnderrated said:
Not all PC players talk bad about Console people, but there's certain people on PC who act like their platform is the better of the two in terms of "skill". Yes Dead By Daylight came to your platform first, but that doesn't give you any right to talk bad about another platform just cause you embrace an elitist attitude. People who play on console have been through a lot, and yet PC people tend to ignore that. Don't believe me, well I can name quite a list of things.
Horrible optimization - This will always be the biggest issue for console people, the worst fps drop I ever experienced was at least 10 fps with Doctor when the Stranger Things chapter came out. You're literally playing a powerpoint presentation, meanwhile a game like Rocket League runs at an incredible 60 fps on console for PS4. Also the DBD tutorial runs at 60 fps, why can the base game not do that?
Horrible sensitivity - 360's were terrible to hit before the sensitivity increase because you literally couldn't turn your camera fast enough in the direction the survivor was going to hit them. Which lead to a lot of people being insulted for being juked thanks to terrible sensitivity..
Console feedback - This is something I want to point out because it's hard for us console people to give feedback on certain things because we get ignored quite a bit.
Killers being handicapped - Everyone who plays on console knows how awful it feels at times to play Blight, since your turn rate is reduced massively and thus making it harder to do things that PC players can do with Blight. Oni was terrible to play on release for console because you couldn't even turn at all when trying to Demon Dash, thankfully this was addressed and fixed and hopefully something will be done for console Blight's.
Toxicity - PC players can act like they've experienced toxicity worse, but at least you can hide you're little chat box to not see toxic comments. Meanwhile us console people have to go into our privacy settings, and make our messages private and change our friend request settings so we don't have to deal with the endless barrage of toxic comments. Also I generally believe that console toxicity is worse than PC personally.
So yeah if you're gonna insult console people, at least acknowledge the amount of stress we've been through before you insult our platform. At least us console players don't stretch screen our screens out for advantages, at least we don't use Surround Sound to give us easier Spirit matches, at least we don't put macros on our flashlights to annoy people, at least we don't abuse exploits that aren't allowed in game. I know we don't have the resources to do any of this stuff, but I'm just Saiyan. In terms of skill I think we match up with you PC players pretty good, not at Blight but at with other killers and survivor definitely.
Rant over.
PC player here -- I have a 49" ultrawide screen.
If I stretch my screen, it's a disadvantage. The game only allows for 16:9 sorry ratios; other aspect ratios actually have options of your view cut off.
Also, while I agree that the console experience has been worse, console players are worse than their similarly-ranked PC counterparts.
Every time I get to smash down another dense console players who thinks that lazy circle you guys call a 360 is at all effective, I have a little chuckle. And these are red ranked players...
Similarly, your killers just aren't competitive. What passes for a red ranked killer on console wouldn't make it to people on PC.
The worst, though, are the survivors on my team. I've been on a team of all rank 1 survivors vs a rank 7 PC Legion who destroyed us. Console players use stealth first, and they forget that headphones are a thing. They think if they run around a wall and break LoS they're suddenly invisible, nevermind the bloodstains and loud AF breathing.
Are there console players who are decent players? Sure. But the vast majority are liabilities.
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@Kebek said:
That's why we have DC penalty, evenutally people who quit won't be able to play. Hook suicides evade that but hook stages overall need rework so hopefully it will be adressed then.
It would be even better if MM was designed so that people who quit often get paired with other quitters, that way they can enjoy each other without ruining games for people who don't quit.
DC penalty is pretty weak. You can DC a couple times a day and only have to wait a few minutes before you rejoin a match.
The penalty for a random DC once a month should be trivial or non-existent. But if you DC multiple times a week every week, you should just stop playing this game and play something else, and the DC penalty should be very harsh.
If your internet connection is so unreliable that you're regularly DCing every day you should be taken outside and have it explained to you exactly why this is problem for everyone else and why even though it's not your intention you are still selfishly ruining the game for other people, then you should be beaten with a shovel because apparently you're incapable of learning anyway.
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