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renaclock

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  • @Shaped said:

    https://forum.deadbydaylight.com/en/discussion/comment/3199018#Comment_3199018

    You can bait it out sometimes, it doesn't really work on reaction because of the delay. And it is really inconsistent.

    Like I said in my first post in this thread, try using it and see for yourself.

    I know its inconsistant,I use it all the time.

    But its not something that killer can controll so relying on its junkiness is just ganmbling.

  • @Rulebreaker said:

    https://forum.deadbydaylight.com/en/discussion/comment/3202594#Comment_3202594

    Well atm you got 2 options: Hit them and see where the chips fall or stick on them, hope they screw up and hit them. Having it changed again is just asking for trouble, broken game, broken perk (in both sense) or all the above.

    As a side note i have not a clue what DW stands for. Holding D and W?

    Deep Wound sry its jp term

  • @HoodedWildKard said:

    New dh is pretty easy to counter. And requires really fine timing to use. Just gotta hold of the attack for a few seconds, especially when survs use it aggressively, they run towards you for a sec it's pretty obvious they are going for the trigger. Or just play doctor and shock therapy them so they can't trigger it lol

    And also,what I'm saying is that u can't lunge,wait few second after holding w for ages is really boring.

    I used to enjoy mindgaming pallets and get pixel close hits but now I don't even try to hit them on pallets cuz they might DH and don't even use pallets...

  • @HoodedWildKard said:

    New dh is pretty easy to counter. And requires really fine timing to use. Just gotta hold of the attack for a few seconds, especially when survs use it aggressively, they run towards you for a sec it's pretty obvious they are going for the trigger. Or just play doctor and shock therapy them so they can't trigger it lol

    Why does everyone talk like DH is used only in the open?

    It can be used in a loop and guranteed pallet drop.

    I think thats pretty boring.

  • @Rulebreaker said:

    https://forum.deadbydaylight.com/en/discussion/comment/3199018#Comment_3199018

    Have you tried being more aggressive? (as in just plain attacking asap as opposed to waiting it out) It tends to work for me. Apologies if i'm rude or pushy but I genuinely don't get the frustrations for dh now compared to before. At least now I can hit something and burn the survivors time if I need to go elsewhere.

    With that said

    https://forum.deadbydaylight.com/en/discussion/comment/3199532#Comment_3199532

    I agree with the last part

    well I can try hitting survivor that ran to deadzone immediatally and get unlucky and let surv boost away to god window,shack.....

    Maybe I should feel good for making them DW?

    I think DH atleast should work differently for some of the killers power.

    It should not work for chainsaws,Demon strike,T3 Myers.


    For hatchet I guess I'll use exaution addon every time.....

  • @Canas said:

    Wanna know what's the most frustrating aspect of this perk? People screaming as if they're being downed just to have their endurance activate. That ######### really confuses me at times when I look for the survivor on the floor just to realize they're still running.

    yeah I had so many times I thought I downed surv with long range hatchet and walk all the way to grab it and realized they are alive.

  • yeah I don't enjoy stopping Demon Rush,Chainsaw even I have a clearshot,not throwing hatchet that I know I can hit cuz they might DH.

    It doesn't matter how much I'm winning if I'm not having fun.

  • @badrepo said:

    I think this might be one those things I’ve been hearing about… skill issue?

    Might be time to start doing some of that adapting.

    I have like 90% win rate man.

    I'm not talking about balance.

    Might be time to start doing some of that reading.

  • @Shaped said:

    I actually think dh destroys me as much as it helps me.

    If it doesn't work and you made a play thinking it would, you just commited suicide.

    I think some killers only focus on the annoying part when it works but probably don't even know when it didn't.

    For me it works like 50% of the time atm.

    The thing is,skill of using DH is a surv side thing and killer doesn't have a impact on it.

    Killer can't really play around the junkyness of DH yet it can punish you so hard that killer has to avoid risk and wait for DH.

    Its really annoying for killer with power that is hard to wait to attack like Oni,Hillbilly.

    Spirit is also a good example.

    She can lunge longer with her power,but because you can't see surv while using power,alot of time u get DH.

    Its really unsutisfying to stop using power behind surv and wait.

  • @Rulebreaker said:

    Now, maybe we're crazy (we are but listen) and this may sound mean, but at this point sounds kinda like its on you here.

    Survivors cant DH over a pallet or window so if you smack them, they get deep wounds and practically nill boost away unless its a long window, and if it was a stronger window, you probably could afford to wait a second or 2 and smack them. And if your stuck to their ass as you claim you really should just swing cause most people aint gona react to that (sans scripts or something). In addition, one you know what exhaustion perk they're running, you should be adapting accordingly.

    If your chain sawing from across the map (I dout it but if you are your officially better than 90% of the billies we face) then the speed boost shouldn't realy matter aside from say an end game situation. And while hatchets are easy to DH, you should have atleast 5 and alot of lockers on most maps.

    The perk doesn't eliminate lunges and basic mind games (my definition of basic anyway), it rewards the survivor for timing and punishes the killer for greed/desperation.

    Again,I don't think DH is op or anything.

    I play on asia server on mid night to early morning,and its really sweaty.

    Lot of survs I go against are ppl practicing for tornaments and shits.

    So hitting DH once can results lose me the game sometimes.

    When I say long chansaw,I mean like using at junglegym.

  • @AJStyIez said:

    https://forum.deadbydaylight.com/en/discussion/comment/3197726#Comment_3197726

    https://forum.deadbydaylight.com/en/discussion/comment/3197738#Comment_3197738

    Facts, This was happening even with the old godmode DH too let alone the reworked DH. Imagine the new .5 duration on top of the laggy players that can still leave you exhausted, not to mention it can be be baited unlike the old E for distance

    Perk is fine now even though its still strong

    I always use it when I play surv.

    I'm not saying DH is op,to me its really unsatisfying to play against.

    Especially when I'm playing hillbilly or huntress,demogorgon,trickster.

    Trickster is sooo bad agaist DH! How am I suppose to stop throwing right before they go down....

    Balance wise I think all exhaution perks are in good place.

  • @lauraa said:

    New Dh at least requires you to time your arrival to the pallet.

    I still ignore DH because it's still worth the Deep Wound or dropped pallet

    I feel like its better to not lunge at pallets any time unless youre in a really good situation.

    Good survs use dh on pallet to save pallets and it can hurt you later especialy if that surv runs to strong loop with that speedboost.

  • @Gaboozle said:

    https://forum.deadbydaylight.com/en/discussion/347541/new-dh-is-so-frustrating

    As a survivor main that use DH, the new DH is easier to counter than the old DH.

    With the new DH, you can just wait it out. And also, DH has a delay. Even if you already press the legendary E button, there's still like some delay until the DH endurance is actually activated.

    Most time, it is frustrating. But it's way better than the old DH

    I believe the "it is frustrating" part is a enough reason to appeal to devs.

    Its not a minor thing it happens every match.

    At this point almost all the downs I get is point blank swing after 3secs of waiting DH out hoping theres no pallet near by.

    Almost all the lunge to pallet ends up with surv getting speed boost and not even using pallet...

    Its really unsatisfying.

  • @Gamall said:

    What about adapt to it?

    Did you read the post?

    I adapted to it and it made the game unfun.

    Its not fun when u get punished for lunging.

  • @tippy2k2 said:

    I much much much much much much much much much much MUCH prefer nu DH to old DH

    While there are situations in the game where your hand is forced and you literally can't do anything against Nu DH, EVERY situation in the game against old DH was that situation. Nu DH is something you can actually bait out. Nu DH actually takes some skill to use (so many survivors don't time it correctly and go down anyway). Nu DH doesn't absolutely cripple killers like Trapper.

    I am 100% fine with Nu DH and hope BHVR is never foolish enough to try to revert that change

    They should never revert i agree on that.

    But still its a free healthe state against alot of killer once u learned how to use.

    I'm seeing almost the same amount of DH before "nerf "on high mmr match and it really suck to play against 4 surv not just because DH is strong but unfun to counter.

  • @Bot_Salvo88 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3197669#Comment_3197669

    New dead hard takes actual skill compared to the old one. It's a matter of using it and being able to read if you're gonna attack or not.

    Yeah but once u know how to use it its a free health state.

    Its something that should have more requirment like MoM imo.

  • @Bot_Salvo88 said:

    While it's very funny when Survivors fail miserably after they use dead hard, it's also really annoying as killer to wait every time those couple of seconds before attacking. High risk, high reward.

    Whats the risk of using DH?

    You chase normally and use it if u ######### up to ensure pallet drop.

  • @Arkck said:

    check out Lilith omens blight guide on YouTube that's what helped me, as for flicks the best way to learn is to bind q and e to look left or right so your using your mouse and pressing one of those buttons to use 2 inputs at the same time making it so you can do flicks you couldn't normally do on a lower sensitivity

    which flick is still can be performed in video?

    I'll try using QE thx!

  • @Arkck said:

    check out Lilith omens blight guide on YouTube that's what helped me, as for flicks the best way to learn is to bind q and e to look left or right so your using your mouse and pressing one of those buttons to use 2 inputs at the same time making it so you can do flicks you couldn't normally do on a lower sensitivity

    which flick is still can be performed in video?

    I'll try using QE thx!

  • @BubbaDredge said:

    I love Nurse, but I love lots of other killers more.

    If a killer only cares about winning, they probably should main Nurse. Missing out on so much, though. Chasing is my favorite part, there are so many different types of chase in this game.

    You should give it a whirl.

    half of the match I play is in The Game cuz survivor often use item to send me there and insta-drop pallets so theres not much chasing other than break pallets....

    Popular japanese DBD youtuber uploading strong strats for swf uploaded "how to win every match" kind of video and now thats the meta I guess.

  • @KateDunson said:

    She's the most played killer at high MMR with her friend blight, if u don't see her often there's only one reason, you aren't high mmr

    prob yeah.

    It takes around 10mins to find match every time I play survivor and half of killer is afk,throwing or DCs early in game so hard to play a lot of matches.

  • @Heartbound said:

    Despite what the competitive players want to tell you, nobody plays this game competitively and if they do, you're not going to see them often. If you did there would be god nurses every match with 4 man SWF that run the meta and knock out all generators in under 5 minutes while hook camping would be done with ferocity.

    Truth is, nobody cares. We like to meme. We like to play killers with weird builds. Most people play DbD like a game, and tryharding is fine for a while but...it's boring. It's like going over to a friends house to play Super Smash Bros and everyone's going final destination and everyone's playing Fox. Ew.

    But yeah Nurse is the strongest and Blight/Spirit aren't too far behind...but wouldn't you rather play Nemesis and smack people with your tentacle whip? My matches say people like doing that.

    a lot of survivor I go against is streaming and when I go watch them,they seem to be playing competitive like calling out where I'm at constantly,switching gen when I start to play around it,calling out which pallet is gone and what perk I have.

    I play in japan so maybe its different from other server?

    I started playing other killers but most match I lose ends with survivor doing 5gen in 6~7mins.

  • @thrawn3054 said:

    Because they'd simply hide and hold the game hostage if they had no chance at all.

    I see.

    After closing the hatch on a large map, survivor may escape before killer reach the door.

    I sometimes wait over 10 minutes on the hatch when the doors are hard to patrol.

  • I play both survivor and killer.

    No gens are done,only one survivor left.

    That means you lost.

    EGC isn't killer side.It depends on luck.