playhard
playhard
About
- Username
- playhard
- Joined
- Visits
- 773
- Last Active
Comments
-
rectify that hitbox pallet on the goodguy and hit
-
@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3549416#Comment_3549416
Visual heart beat for hard hearing people, that was a strong buff.
heartbeat visual, chasing UI interaction , so solo survivor will very know when other survivor getting chase , they will focus on generator. Very not good advantage for killer
-
DBD is not really dying but player only reducing their play time duration. Honestly i really easy get bored now playing DBD from 2 hours , i can get to stop playing by only 45 minutes.
-
you should try playing Killer as Xeno to more understand its mechanism
-
@DemonDaddy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3528574#Comment_3528574
The slowdown is only a side effect, the main purpose is to remove the tail attack which works fairly well when decently placed on tiles.
but it really consuming your time on chasing survivor while you get hit by turrets, you cant using your power instead only boring M1 game and get looping while 3 generator completed and you know adept survivor is so easy always my 3 match survivor have been placing turrets with good position near generator and pallet. Damn really annoying while you cant using your power M2 and must be resetting again.
what a useless power M2
-
@Orthane said:
SWF group complains they can't just bully every killer in the game. Xeno is fine. If anything, the flame turrets need to be nerfed.
yes agree with survivor can consuming and opened the box with many times they can always get a advantage and losses tail attack xen which is not good
-
BHVR trying so hard to change nerf buffing , and all player doesnt respect them to use variative perks
This statistic perk most used event have no different with their current patch before massive changes.
get shocked but not surprised
-
UI design of survivor now very effective doesnt need internal comm for solo player.
If survivor get chasing there will be a notification on survivor icon .
Too effective on solo player thats why doesnt need again internal comm.
-
@dbdthegame said:
https://us.v-cdn.net/6030815/uploads/M17FH9C915GW/image.png
Probably has something to do with this. This is what 3/5 of my games look like. Also for the record, the James teabagged hardcore at hatch after running across the entire map with MFT+Hope.
This is why you only see Blights/Nurses/Weskers/Spirits.
yes you are right the main survivor player is the only who always complaining about this game. They never have POV from killer side.
Seems this game only need to satisfy their ego. Killer is stressfull than survivor.
BHVR need to make a quota on each cloud id of player when they already run out their survivor gameplay quota they need to try play killer. on each day.
-
@fulltonon said:
Did you know you can move around while activating that power?
how if it that a god pallet i have nowhere to go bro.. instead waiting for the pallet destroying by itself
-
BHVR kill dbd to have massive shifting its player to their new game Meet Your Maker
-
just afk hide on basement facing the wall and do nothing untill all gen completed, open the gate for game finishing
-
no pls this is the only perk that really not really fun for killer and have intention to bully killer player. Head On is still fine now .
-
Oni the sensation of get dash hit
-
i am a ui ux designer and i approve this design of orange challenge glyph on screen really unpleasant for the eye. Confusing focus of user and not eye friendly. They really need a rectify on HUD this challenge
-
hey use lightweight thats a new meta combo with off the perk. I play killer and facing survivor with those perk. so difficult to track
-
yes this perk really confusing killer especially on indoor map. I play killer and facing survivor with this perk, really annoying
-
@lauraa said:
I'm so happy to see this perk not be a meme now. Lightweight for some reason catches the eye of lots of new players, and now it's actually throwing killers off, I couldn't be happier to see it.
Both Lightweight and Lucky Break have destroyed me.
i am really stress to track their runnning path , ultimately this perk very meta for indoor map. Survivor doesnt need DH anymore, they can easily confuse the killer
-
@Flawless_ said:
Back in Sept. 2020 DS was bugged where the stun was significantly shorter. Needless to say, it was a tunnel fest.
https://www.youtube.com/watch?v=5O1Jh7XLJY4
I welcome the devs trying to reduce camping and tunneling. Unfortunately this ain't the way to do it.
this is no valid reason for next patch, since dc still will deactivated when EGC and gate open.. thank you
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3019359#Comment_3019359
Hopefully killer will also be more variative with less camping and tunneli- oh nvm it is even easier now
lol survivor main detected.
-
because nobody playing killer anymore thats why they nerfing all survivor perk. try to learn killer while this quantity of player of both sides become equal
-
@TheArbiter said:
Yeah this change seems really weird and bad
lol i love this nerfing, so we can see survivor gameplay become more variative not a boring one.
-
i dont understand this update but if there is a video there will be better explanation
-
@Blueberry said:
Measuring balance around kill rates is a flawed metric to begin with, it should be around hooks and hooks after 5 gens are done, not when the game has ended. Hook bombing and noed kills at the end don’t reflect game balance.
as a data scientist this is the good point. Since measuring killer based on their kill rate is biased. to have survivor dead you need to hook them twice and to get that it is really need a hard effort. I think BHVR need to calculate the hooks that the killer get to calculate and analyzing the killer player behaviour and goals.
-
@gnehehe said:
What is satisfying in DbD:
- doing some nice and long chases as survivor
- trapping people in bear traps (i can throw the game, just to get a very nice catch with an unusual trap)
- curving people with billyboy
- downing people using unexpected shreds (ty I'm all Ears xD)
- instant breaking noed
- 4 stacks (BBQ/WGLF)
- MoM triggered twice
- ...
So much fun things ... even this game is often very frustrating, I still play it almost on a daily basis oOo
Gen Rusher..
-
i am seeing so many streamer fb gaming on my region leaving DBD , they shifting to play valorant or fps shooting. Maybe boring or just sick of SBBM.
-
@Colton147147 said:
Killers are not entitled to 4ks every game.
The Game Title "Dead By Daylight' Of course The Survivor must be dead...
-
this is so much explaining why dead hard not healthy for the game
https://www.youtube.com/watch?v=LNNtGyvAi_U -
this is make sense, why would they DC The Killer when they know Survivor Queue is very long and lack of killer playing.
-
Dead By Daylight 2.....
-
@TomTheSequel said:
Git gud
boring word
-
even they can't rectify their bug and lagging / fps drop and you guys hope for new mode gameplay. Your hope is useless guys.
im sorry.
-
what a stressfull situation also if you playing at night as killer, however lower MMR you have you will always facing a sweat and coordination SWF and smart solo survivor. Please consider and make a incentive with more BP when we play killer. Its really unfun when you chasing survivor and suddenly 3 generator blow up together.
you know your community department should consider hire a good person to educate your player and encourage them to play more killer. Use your social media to bring back your player back , educate them with fun content how to be a decent killer. Using tiktok to educate player in a short content . you have twitter, instagram, think creative . Make a good content of social media and tell them that killer is fun also to be playing. if more people considerate to play killer i think your game will be balance and toward to better trend.
-
anyone feels game performance slowing down whenever you play as survivor/killer. if you running around main road area...
really disturb when you playing.
-
To make this game more comprehensive and have a good performance. BHVR need a extra money from investor. If Riot Games or EA Games buying and acquisition this developer. They will be a hope on this game.
-
@Bullettimegod said:
But when can we have our first LGBTQ killer?
Doesnt matter if im gay or not, people i care about are, and if they want to be represented in a sesspool like dbd, im in. So first gay killer when?
i think we will have a LGBT killer. his weapon is p*n*s tentacle.
-
this situation
-
i am sorry if anyone feel offended, but as a gay person. this is valid for now..
-
i am gay and i dont care if david gay or not. i just want a better performance on this game.. thanks
-
AMD Ryzen 5 3400G with Radeon Vega Graphics 3.70 GHz
RAM 16 GB
GeForce RTX 2060
when i am playing killer and chasing survivor sometimes the images lagging a bit
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2869471#Comment_2869471
Yeah most (if not all) streamers changed their mind on the last killers tier. We´ll see how this will affect the mid chapter.
you know player and BHVR relationship is like love hate relation. You waiting for new content release with hope they will release a good content with a balance gameplay between killer and survivor. Unfortunately you have a wrong hope. It is like a circle of devil , with the new release content they make a new problem and unbalance gap becoming wider.
-
no matter chill build perk you use you will always facing with a meta perk combo survivor : DH,DS, BT, CoH.
and that's very hurt as a killer. You want to chill but you will not chilling during game
-
to balance the CoH please make Undying an infinite one too or make CoH is destructible perk, once it snuffed survivor must find another totem. one totem only can be bless once. it is fair
-
please make a shadow myers on top of his home. No matter killer we using or facing, shadow Myers should be a pop out as a hint or easter egg at the moment as same as bell ring at midwich elementary school map.
-
Dead By Deadhard
-
you know how weak this onryo is. The moment survivor get condemned it should be exposed and killer can more on the condemned, it will be more fair.
-
Maybe they can change the Title of The Game to "Dead by Deadhard"
-
@Sepex said:
https://forum.deadbydaylight.com/en/discussion/comment/2850721#Comment_2850721
I actually tried the Merciless Storm perk against good survivors and it was useless.
It's just like Overcharge, they might fumble the first one cause they don't know you have it...after that they'll hit every check no problem.
yes because the combination of skill check already useless and knowable. since it already repetitive use by killer almost after onryo released. they can buff this perk by making unpredictable skill check/randomize. not the same like it all.
-
they can make merciless storm skill check more variative with unpredictable skill check. not a same combination skill check


