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olibob06

olibob06

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olibob06
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  • It’s making me want to die
  • Remove all perks, the end game chat, the hooks, the gens, the hatch, the exits, and make every map an open field. 😂
  • MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.
    Since when has Brutal Strength been crutch? 😂
    You’re clearly a survivor main and you rarely play killer and almost never get to go to the better ranks as killer, you see this from the perspective of a person who doesn’t know how it feels to spend 5 gens catching one toxic, looping scumbag, just to be D-Striked and Teabagged at the exit gate.


  • You make me angery thatbrownmonster. Blunt master shall kill all
  • 1.billy
    2.billy
    3.billy
    4.billy
    5.freddy
    6.billy
  • Spiritbx said:
    Top tier: huntress.  
      
    Trash: everyone else.  
      
    Now i know what you are thinking, nurse and billy have high mobility and thus are pretty good, right.  
      
    Well yes, but not as good as huntress.  
      
    It's not because of the hatchets, it's bexause of the lullaby.  
      
    Sure you can kill them all as the nurse, but your win ends there. But with the huntress, even if you lose, they will still have that damned humming in their head.  
      
    Long term psychological win!
    Damn Huntress. Even if I know what killer it is i still hear that f**king humming. 
  • Heart Monitor: An old heart monitor found in the woods. Considerably decreases terror radius. Moderately increases chainsaw noise. 
    Slightly increases turning speed
    Moderately decreases charge time


    this is probably broken lol
  • Runiver said:

    @No_Mither_No_Problem said:
    To everyone saying the Nurse counters pallets and that alone makes her superior:

    If you're so impeded by pallets and windows that you need to play a Killer specifically designed to counter them, you need to work on your Killer game.

    Listen to that guy people.
    Pallets do not exists and aren't a huge time waster.
    Nurse being the god tier of this game since release is pure coincidence.

    Lol 😂
  • Runiver said:

    @ServingUpSalt said:
    Well any idea’s that could spruce it up?

    I have a pretty vicious one.
    When you open a chest, you get your hand trapped, and the only way to remove it is to touch another survivor to give it.
    It activates after 30 seconds, and it makes the armlet to do some noises that the killer can hear, on a regular basis.
    If the guy gets caught and rescued, the survivor automatically gives it to its rescuer (so he is harder to tunnel).

    Now I'd like that stuff, that would be hilarious, and less RNG.

    This seems like a good idea for a killer power more than a perk.
  • not_Queen said:

    This is not a license we are looking into.

    Thank God.
  • Bint said:

    Lets be honest, we're all horror fans here, right? What's your all time favourite horror film/movie or even franchise if there is one for it?

    I LOVE Guillermo Del Toro's Pans Labyrinth. My right leg is covered with massive tattoos of the faun and the pale man from the film! I guess it's more of a fantasy/horror type thing than a straight up slasher, but everything about it is just so beautiful!

    I love the original Halloween.
  • Clyde said:

    this is a test poll

    Im the only yellow :(
  • ^ I'm one. Anyone else?

    Yee
  • @Runvier said:

    Leatherface's power design has been pretty faulty since day 1.
    It's rather bland and unnefficient. He's basically a nerf Billy with an AoE and an harder to miss rush, but that slows you down.

    I don't quite get the appeal for this guy, especially since he's TALLER than Billy, making him easier to spot during a lot of loops, especially because he's YELLOW.

    Suprisingly he’s also the tallest character IN THE GAME. This limits his power to mindgame the survivors even more, as you can see him over most obstacles in maps such as Autohaven Wreckers.

    It also grants him the spot as the worst killer in DBD as even Freddy and The Hag are stronger than him.

    I believe he needs a rework like The Doctor Cube (Not the highly disappointing Wraith Cube) so that better ranks are able to play him and be able to rank up. He needs to be made a viable killer. 

    REWORK IDEA:
    •Remove the slow down at the beginning of the animation and make the charge start with a small speed burst and then a slight slow down.
    This will make him better for mindgames as he could use the beginning charge to his advantage.

    EXAMPLE:
    Leatherface is in a loop with a survivor. If he does not try any mindgames, he will have a huge disadvantage in the chase.If he were to fake going towards the boxes, and then use the chainsaw’s speed boost to dash towards Meg, he could cancel it and use his mallet to take a free swing.For comparison, let’s say that this is how far the lunge would travel.

    This would be a great addition to his power, and it would benefit greatly to Leatherface’s strength.
  • RSB said:

    @Michael_Myers said:
    Would be interesting to see how Freddy's dream demon power would be integrated into a KWF scenario. Would the other killer play the match in the dream world, or would one be in the dream world while the other isn't? Could be cool either way.

    Yep, having this mode would instantly balance this game into the right direction and add a mode which was long wanted by the community. As for the Freddy, probably the other killer would not see him, nor be in the dreaming state.

    Maybe Freddy could not appear to the other killer, maybe they can just see the outline like what survivors get while in the dream state.

  • I don’t know but when I imagine it, it seems strange
  • Old Wraith run animation.
  • I hate how they changed The Wraith’s walk animation. Now he just looks goofy.
  • My favourite map (keep in mind i’m a killer main) is Gas Heaven, i just love the layout and feel of the overall map.

    NOW I AM GOING TO TALK FOR EVERYONE HERE. THE WORST MAP FOR ALMOST ALL PLAYERS IS............. THE SWAMP MAPS.
  • I would talk about the downgrade but i used to play DBD on a normal laptop so i have no clue what PC settings over low really look like 😂
  • Besides hook camping he is very weak yeah.
    Ive been playing him lately just because him and myers are my only high leveled killers (just prestiged 2)
    and i almost never have a chance to, or ever use, his chainsaw.
    Once in a while ill see scratches leading to a hooked person and will get to saw down one of them, but besides those rare instances is garbage.
    Penalty time is very long, and the acceleration addons i think would be good (the chilis) don't work.

    You pretty much sum up what I mean, the penalty is huge and the chili add-ons need a slight buff. About you being P2 as him, what do you think of his bloody sledge? I honestly don’t really like it as there is little difference to the original cosmetic but i’d like to hear your thoughts :)
  • Techn0 said:

    I feel the same. He's the fourth worst killer imo right in front of Wraith, Trapper and, Freddy. I'd like his power to have more mind-games so that good players can profit, one suggestion I saw was to have him be able to just tap m2 to make a sound as if the chainsaw was being charged (without the slow). Survivors would go for another loop and give LF a free hit.

    Yeah i agree with your idea of the tap mindgame, but in my opinion he’s honestly better than Freddy, Trapper and Wraith. At the moment he’s the worst killer for me.