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milwaukee354

milwaukee354

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milwaukee354
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  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/1948351#Comment_1948351

    The killer starts off knowing where every gen is. They're highlighted in red. Do you ever play killer?

    I know that part I think that's why most killers win games when you know where and what objectives are done at all times I don't think it hurts to bad to slow the killer down for what a few seconds to locate a gen

  • @Rainn said:

    So some killers are ofc not as easy to get kills with. For instance hard killers like the nurse are difficult to get kills with. However this game is super unbalanced. What I mean is that a killer like hag can put down multiple traps at one given time and instantly teleport to it. We're as the trapper takes much longer to put down a trap and on top of it they can only put down one trap at a time as well as if someone gets caught in a trap they have to book it to the trap that could be across the map and have to search the map for traps. They know this is an issue with a few killers like trapper, clown, pig, huntress, wraith, ect. All of these killers have a sharp draw back when you play them. But instead of reworking them or eliminating them altogether they just nerf tf out of the survivors. Or in the most recent update change movement speed and how your camera functions to prevent you from 360ing or moving the camera faster to view nearby objects. The devs have stated many times they want to make it possible for all killers to get kills. But not all killers are created equal. This game repeatedly has shown me that it is one sided. And the community is filled with toxic salty sour trolls that instead of getting good they cry and the devs just nerf until they are happy. Honestly the only reason this game is doing so well is because its the only game of its kind out there. And anyone who thinks the Friday the 13th game is just as good or similar is kidding themselves. If you were offended by anything I said you are one of those salty trolls I mentioned before. (Never named a side but we all know what side it is)

    Wow you hit that right on the spot especially it being the only game of it's kind this is the only game I'm finding satisfying when you win but very irritating at some of the mechanics but yeah if their was something similar to dbd I would've left a long time ago thanks for being patient though and helping someone kind of new to the game understand it allot more

  • @pseudechis said:

    https://forum.deadbydaylight.com/en/discussion/comment/1946606#Comment_1946606

    Ok so you don't know what the game is about then. As a survivor you should be in no way on equal footing as a killer.

    Only as an effective team should survivors pose a challenge to killers, hence you'd expect for at least half if not three of your team to die in that setting. Making escape intense, gameplay scary and killers powerful.

    Survivor is more fun when you have to escape the killer not run the killer around wasting time, these are two different experiences.

    It has nothing to do with fetish it has to do with horror, pvp or otherwise, if you want an esports game where you just abuse mechanics better than someone else does, then there are plenty of them arleady, its thematic experience that makes games interesting. Otherwise you could have stickman A chases stickman B in a game of PVP tag, thats not what this is.

    DBD is a horror game, PVP sore loser babies are ruining the game experience because they are screaming for balance in an asymetric game. The keyword here is ASYMETRIC horror survival.

    If you queue to have equal oportunity as a solo survivor as you would a killer player then I say again I don't think you understand what this game is about.

    So you're saying theirs almost no way I should come on the game and have fun and survive unless my teammates are good wow ok

  • Do I have to that was a stupid response and I thought this forum was to leave your opinion about the game I didn't know we were limited thought

  • @aurum_exe said:

    https://forum.deadbydaylight.com/en/discussion/227594/why-does-it-seem-like-theyre-trying-to-make-killers-op

    Play killer sometimes and you'll realize that survivors are actually OP. I play both. Yeah there are some killers like Spirit and Freddy that seem a bit broken (especially Freddy's lunge), but if you know what you're doing with survivor, there is no one single killer in this game that is OP. It only takes brain, unless you aren't facing a God Nurse... in this case there isn't much you can actually achieve.

    Lol I find nurse to be one of the easier killers unless you're facing a God nurse like you said, but I think I use my brain very well but being in a 4v1 with players that don't think how you think it's allot harder to survive it's almost like in a movie there's always only one or two survivors because the other survivors aren't to bright, but take away most resources because of other survivors and the killer knowing where you have to be at all times and your objectives they'll probably be no survivors but hey its just a game

  • @Toblerone007 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1946576#Comment_1946576

    No I queue up to have equal opportunity to perform as killer or survivor. It's a pvp game.

    Go play roleplay games on gmod or fivem if you want that experience. I'm not here to appease your fetish for being the 'big scary killer' and you're guaranteed to win. No thanks.

    Wow I like that comment couldn't have said that better myself because no ones scared of the killer their scared of being caught its just frustrating at times that no matter what strategy you come in with it's more then likely bound to fail due to other survivors or op killers with a 4.6 running speed to a survivors 4.0 running speed and the killers speed made faster with add ons that's just weird to me

  • @ZaKzan said:

    Killers are only strong if you're a bad survivor. This includes both mechanically bad and also a lack of understanding of how the survivors are a team. If you make decisions that are better for you over the team, you will lose more often than win. If you make decisions that are better for the team, you will win more than lose.

    You will win at least half of your games if you just do gens and hide. You don't even need to be good at chases.

    How I know that you're a bad survivor is because you complain about tunneling. Tunneling cannot be done without losing the game for it. If most of your games killers are tunneling, you are playing at a low level because the killers aren't playing to win the game. Most people also complain about tunneling when the reality is that they just have bad team mates that sandbag them.

    I think i said tunneling was one issue but we know killers love tunneling great players that might have looped the killer for to long I think you're just a killer main that tunnels lol

  • @pseudechis said:

    Killers should be OP, it should be scary to play survivor and survivors should be afraid of the killer.

    What kind of horror story has a weak killer who fails to catch or kill anyone?

    Do people want an unscary horror game that is just a ring-a-ring a rosey simulator?

    I really think people don't seem to get what this game is about.

    I also don't want a game that's the same every time rage quitting , tunneling, killers with op powers and survivors that can drop pallets and vault windows, that's a survivors claim to fame to hit a window at a precise angle to not get grabbed or a m1 and even with a clean vault still get hit from latency, very fun

  • @[Deleted User] said:

    They're not making them OP, it's just a whole lot more team dependent now. Before you could drop a ######### ton of pallets and still have a few more to go by last gen, now you actually have to use your brain and conserve resources, and your teammates need to be doing generators.

    Which means it goes like this: nurse/spirt -> swf -> very good killer, powerful build -> very good solo team-> average killer -> average solo team

    most of the players fall in the average solo team category. so it will definitely feel killer-sided for most matches.

    Thank you I'm starting to understand a lot more I wish I would've started playing when the game first came out sounded like some good times lol

  • @sulaiman said:

    I think its not the killers in themself, i think its the map reworks.

    In my opinion, a map should either provide pallets and ways to loop and extend a chase, or line of sight breakers so you can juke the killer and play stealthy. The best maps have both (but not together, but getting a pallet stun into a juke is very nice. on good maps, both playstyles are possible, but not unbalanced).

    However, the last 2 map reworks negate both. There are some safe pallets, especially in the game, but once they are gone, its over. But Autohaven and the game became much more open, with way fewer hiding and juke spots.

    So chases are significantly shorter and the survivor has next to no options in a late game chase (even if its his first chase, because the other survivors wasted all the pallets), and i think that changes the power dynamic on those maps, making killer seem op.

    On other maps, they are still fine to me.

    But dont get me wrong, i play solo survivor 100% of the time, and i do belive the game is survivor sided. Most matches get not won by the killer but lost by the survivors. Take a perk like bound or kindred and pay attention of what your teammates do, and you will understand why you lost.

    Yes I definitely have kindred and even with that perk teammates play like potatoes and that's what gets me the resources seem very limited, even with jukes to me it seems like you barely get any reward out of it with the killer being so quick, but thanks for the feedback

  • @Shirokinukatsukami said:

    It's not that they're making killers OP, the're just making it more level with survivors, who had lots of advantages in game play mechanics from years ago.

    That said there are killers that are definitely OP and are more powerful than others. Spirit is one of them. Nurse is another. Freddy is another very powerful one, not invincible but definitely very strong. And I do think they've one way too far in one direction; game is overall killer-sided right now IMNSHO.

    That said what wins games isn't the game's mechanics it's a survivor or killer's skill.

    It seems like the same every time you get down to three or two gens killer knows all the locations to the gens, I don't think its that hard for a killer to look around to find gens like survivors do especially with bbq I've played the same type of game multiple times today very irritating

  • @ShamelessPigMain said:

    It only sounds OP at low ranks, where it's more in the favor of killers. Remember that as survivor rank up, they begin to understand the value of teamwork, and put their four heads into one for synergy. Remember, it's a 4 v. 1, and while spirit excels in 1 v. 1, she's hopeless in a 4 v. 1 with efficient survivors.

    Survivors get more perks than the killer. Not only do survivors get 16 per match, they have more to choose from. Really, get out of low ranks and see how it becomes a much more balanced playing field. 

    Yeah you're right but it's hard to level you with these tank resets every month I was at a rank 4 tank reset level ten this game is actually giving me a headache fun to play though irritating nonetheless

  • I wish we were able to see who we played against I just had a game against a ghostface we didn't get one gen done two of my teammates died one was down I was the only survivor full health, killer decided to leave slugged teammate on the ground to look for me, fine I can stay alive until teammate bleeds out to get the hatch because this game is over before the teammate died killer picked him up,allowed my teammate to wiggle free, finally found me with my teammates help, hooked me, slugged my teammate after my death, carried him to the hatch and my teammate got away now that would be great if I could know who I play against because I definitely wouldn't want to play him again. And before anyone says he killed you because you weren't a team player I unhooked survivors I tried to finish gens I just had a team that was obsessed with trying to get saves on first hook instead of doing gens and a ghostface that tunneled so being able to see who you're facing should be a thing I bet it would change allot of how people played

  • I had a game where I mind gamed Freddy at end game only survivor left Freddy had already trapped both gates I didn't have a key, all survivors dead except me I had to walk over Freddies trap to open the gate he instantly teleported and killed me now can anybody explain how I could have survived that, while people always complain about the killers being to weak, or is getting out once you've done everything to survive, fixed gens and unhooked survivors and to be told you can open up the gate to leave but the killer knows where both gates are because this balanced game tells him were the gates are at all times, and bout time you get 75% progressed on the gate here comes the heartbeat and you're dead how fun

  • I had a game where two hooks were literally 5 feet apart the killer hooked two survivors and just camped until they died and it was a leather face killers should have cool downs on all special attacks I don't understand why people say killers are not strong enough it seems like every game you get down to one or two gens and it's game over for survivors because the killer can see gens they should make the killer look for gens and pay attention to gates like we do

  • I think the trapper shouldn't be able to use traps all game he should have a certain amount and once used they're broken and he shouldn't get alerts when disabled

  • If killers can stalk survivors shouldn't survivors have something to counter that I thought this was about balance maybe not fair to killers but who wants to work on gens just to get one shot by no heart beat killers this game went from being able to know when the killer was coming to everybody rage quitting because a killer can shock you from almost any distance, shoot you, or sneak up on you now this game seems like it's going down hill maybe already has killers sound have cool downs on their attacks spirit shouldn't be able to face whenever she wants, I see famous YouTubers come in the game just to troll they don't even take the game serious no more because overpowered killers or people quitting I've played games were I didn't get caught by killer but since my teammate decided to quit we lost I don't like being killed because of quitting teammates, slow gens, and killers being told where every gen and gate is that should be a wasted perk slot

  • I feel instead of having people pick the killer you should adjust killers,Freddie shouldn't be able to trap everything especially gates end game, trapper shouldn't be able to use traps all game long, legion and allot killers including Billy should only be able to use their special attacks 45 to 60 secs like survivor's I've seen plenty of legions spam their attack, down and slug survivors until all the players bleed out without any hooks,doctor shouldn't be able to shock almost the whole entire map I've seen doctors hook camp and shock people coming for saves these are some of the things that make people rage quit I've played over ten games today and about eight games someone raged quit

  • @NursesBootie said:

    Play more, get better, you got the potential, beautiful mind! <3

    Yeah I think I spoke to soon noob move

  • @Talmeer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1581428#Comment_1581428

    Well, imagine you would like to read a text like yours...

    How would you prefer to read it? With, or without paragraphs?

    I think that has nothing to do with being "the gramma police". It has more to do with that you force a wall of text on the people, that is hard to read because of the non existing paragraphs.

    Most negative comments are exaggerating, but this is it not and also: Where is the problem to press sometimes the return key? Is your keyboard damaged? I don't think so.

    When did I make you read my discussion

  • @ToxicMyers said:

    Bro please just don't talk it's your 4th day my g you are just bad that's it.

    Yeah I think I spoke to soon lol

  • I was speaking from a perspective of watching other people play I've watched a few videos since I've made that last comment and think i might have jumped the gun but I think you're a little to butt hurt are you ok grammar police lol

  • @ToxicMyers said:

    Bro please just don't talk it's your 4th day my g you are just bad that's it.

    I've seen pro players barley make it out and they're also complaining

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