legi0n
legi0n
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- legi0n
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received a warning for saying "lol" π
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@Elan said:
I think Dredge needs to have teleport to pallets and windows too. Otherwise he'll never be good enough while still have weak zoning antiloop that might be 4.6m/s and still be 50/50.
go wild he can teleport outside of the entity as well
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"Supporting you", you mean 0 replies. Hey at least you can save few hundred bucks for donutsπ€
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@Elan said:
Agree, hope hyperfocus, finesse, lithe, deja vu, botany, resilience, dramaturgy and ressurgence are getting nerfed too. Maybe we will enter era where both sides will have equal chance to win rather than survivors being in massive advantage. Lets see what killer perks will finally get better, looking forward to enjoy game more.
feel free to add some more perks that you would like to see nerfed
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@lovlor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116990#Comment_4116990
Name me a "standard" map other than meat plant that has 25 pallets please.
just stop responding to him bro, he is here to ragebait people
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@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/471858/ghostface-new-passive-skill-idea
I think Ghostface needs those simple changes to become good killer:
β Ghostface now see survivors through walls within 32m and can stalk them this way.
β When out of chase Ghostface moves 15 % faster when in NS.
β Ghostface can instantly down any survivor when in NS without needing to mark them.
β Fully stalked survivors are revealed untill they mark elapses.
β Decrease mark to 30s.
β Crouching Ghostface doesn't emit any sounds.
β Leaning from cover doubles the mark duration.
@Elan smth else or do u feel this is enough?
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heck go crazy, add 30 extra blinks
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lol
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lol
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lol
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lol