kaskader
kaskader
About
- Username
- kaskader
- Joined
- Visits
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Comments
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Speed addons are fine
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Nerf bubba? seriously?
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Take toxic dbd community and add voice chat to it...
Are you serious?
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MMM dull ''there is nothing you can do argument again'' how lovely
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The only reasonable thing the devs could do to Encourage people to use other perks is to make them base kit and buff (to the same level) weaker perks.
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@Mundane Yes of course! i talked about this as a killer side but absolutely perks like BT and DS and all of the slowdown perks should be ''Untouchable'' Because they are essentially balancing dead by daylight.
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That made me much less nervous about it. Thanks for addressing it! :D
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I love the addon pass idea!
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@MandyTalk Don't forget removing the hug tech is not only the ''simple bug fix'' It's a balance thing and a HUGE part of blight's power.
Be prepared he's kill rate will probably drop down significantly (its like a removing mechanic) and i don't know if its something that balance designers want.
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Sometimes its just a ''lag'' or a ''ping'' issue i don't think hit validation is not working
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@MandyTalk So players spend many hours to learn the hug tech but now you guys are removing it? ahh
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@Sluzzy Oh damn are you using selfcare?
Thanks that's my favorite slow down killer perk
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Nurse
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If you need a weapon in counter strike to get a frag you are a bad player.
If you need ball to score a goal in fifa you are a bad player.
If you need a pen to write something you are a bad writer.
You probably got noded at by some killer and came to cry about it on the forum.
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They are part of his skill ceiling
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Corrupt
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Its time for corrupt to go... Into the base kit
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Billy nerf is the weirdest thing that ever happened to dbd. Maybe they nerfed him to encourage people to play blight? (he was nerfed one mid chapter before blight came out) He wasn't op and people loved him. So yea my theory is they nerfed him because of blight.
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busted super fast spin out by the survivor? Sounds like a skill issue for me.
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@PrettyFaceKate To make it more interesting. Its a rework idea not only the number buff. And it's not by any means starstruck like, You first need to get 6 stacks ( so you basically would need to hit 6 survivors while carrying someone so survivors kinda need to give it to you) then the 7th hit will one shot. It would be rare as hell but the whole idea is to make memy gameplay (agitation mad grit etc) more fun and viable.
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Making killers strong so they can go for chases? HURR DURR TOO OP OMG PLEASE NERF
Making killers weak so they need to tunnel and camp: HURR DURR FIX CAMPING OMGGGG UNFUN
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There's not many killers playing dbd? hmm i got a solution! nerf Freddy again!
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I AGREE. THIS IS THE BEST PATCH I EVER SEEN (YES EVEN BETTER THAN 5.3.0) I HOPE DEVS CHANGED THEIR MIND OF DOING STUFF AND WE WILL NEVER SEE UPDATES LIKE 5.5.0
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It will get nerfed the question is if in our lifetime?
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Pinhead is a joke
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My perk idea i made long time ago:
Hex:Defendor
The entity blocks all totems for 120 seconds at the beginning of the trial.
After hooking a survivor all hex totems become blocked by the entity for 30 seconds.
The Hex effects persist as long as the related Hex Totem is standing.
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Good ideas. I hope Freddy boi is next in line to get some love.
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Bhvr please fix!
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Dms is fine.
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You are making very good ideas. I hope some dev sees them.
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Wee bit op blood favor
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Yep blighterino is still bugged :C
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They will never ever revert his nerf. In their mind he had no counterplay which is depressing but ok.
My suggestion is to make him 4.6.
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When you see this map as a killer the solution is simple yet effective...
alt+f4
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Only killer that MAYBE might be consider op is nurse with 3 blinks or blight with alchemist ring. But most of the killers are ######### toys on the highest mmr and they need a buff
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@DbD_Enjoyer Damn that's actually a very good idea! Sometimes you play ruin+pop and if you hook a survivor when ruin is still up you don't really get anything from it but with this you would. I like the stack idea more.
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@Sluzzy Yea noed is outdated and overpowered and it should be nerfed into the abbys right beside deadhard :)
If you think that BBQ is op then well what can i do.
I don't even remember when i played against any other exhaustion other than dh so yea i wanna see them in my games more.
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@Sluzzy Complain about dead man's switch perk that promotes going for hooks but when they nerf it please don't cry about killer tunneling and camping.
Boil over was changed because it was ridiculously abusable on some maps. Devs needed to nerf it.
Deadhard is outdated cheap perk that needs a nerf and it seems like majority of the community agrees on that.
And like you said its also absurdly overused.
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Oh god...
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@sizzlingmario4 When you play fast killers yea, problem occurs when you play slow killer like huntress trickster etc. Change to 60 seconds would only help weaker killers and it wouldn't change anything for the better ones.
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@MandyTalk Scott jund made some nice suggestions with his 7.0.0 video.
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But seriously if you are talking about stretched res it's no longer in the game. And shadowborn is a perk if you talking about that.
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Not only bannable but you also can get into jail for it.
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The reason why ruin is so strong is the fact you doesn't need to kick gens. Regression is just a nice addition, However ruin is getting cleansed after 15 seconds so i would pick cob over ruin right now.
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She needs a massive buff. Sadly after legion and ghostface buffs she's lands as the weakest killer in the game right now. Hopefully in the next chapter.
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Wee bit op plague overturned statistically
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:O
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Yea because old billy old wraith old pinhead old freddy old slinger old undying old pop never existed. You need to understand if killer have something remotely strong it gets nerfed into the abbys after couple of months. If survivor have something strong it gets nerfed after couple of YEARS.
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Long time ago i made suggested changes for bubba:
Bubba will be now unable to use his chainsaw near the hooked survivor(8 metres)
Unhooked survivor will now get 1 second chainsaw immunity.
Chainsaw:
Increased the tantrum duration to 10 seconds (was 8 seconds).
Increased chainsaw sweeping movement speed from 5.29 m/s to 5.52 m/s.
Increased chainsaw recharge rate to 0.35 c/s (was 0.25 c/s).
Reduced chainsaw noise range to 32 metres (was 60).