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iTz_KilLaZ_x

iTz_KilLaZ_x

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iTz_KilLaZ_x
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  • Raccoon said:

    @iTz_KilLaZ_x said:
    Visionmaker said:

    @iTz_KilLaZ_x said:

    Visionmaker said:

    @fGringo said:
    

    @Doc_W__HOLLIDAY said:

    Keep her at 110% when she is armed with hatchets, but increase it to 115% when she's all out.
    

    tha's actually pretty good idea! when she losses all her hatches, she should be able to be at 115%. In a way, she's really a powerless killer without hatches, buffing her while being without hatches, definitely will help on "those" chases that you BARELY miss a hatchet and still be able to be scary as any other killer.

    In essence, she's 110% with hatches, 115% without hatches just because she lost the wieght of the hatches lol
    
    
    
    I think it's a good compromise but bad solution. The Huntress should keep the weakness of needing to reload because it rewards survivors for juking and then being stealthy.
    
    After I juke 4-5 hatchets, my next reaction shouldn't be "ok now she has 115 MS and she'll BL-M1 me to death". It's counterproductive.
    
    If anything, more killers need to be like Huntress (skill-based and rewarding for both sides) and not the other way around.
    

    Did you see what I said about how I think it’ll only slightly increase her killrate if she gets 115% speed

    I care less about the killrate and more about the design of the game. And as it is now, survivors already die more than 1/2 the time at every rank and they're still buffing killers across the board.

    This is supposed to be an asymmetrical game. Killers are designed to be strong. Now how strong is subjective, but I don’t approve of the strength regarding certain killers in this game. I’m fine with huntress as of right now but I would LOVE if she got 115% speed. It would make my experience more fun and like I said, she wouldn’t be OP

    *rides survivor at 115% movement speed, mashing M2 with 6 hatchets, as M1 is now obsolete.

    Not OP at all.

    If you can loop, you’ll be fine
  • @iTz_KilLaZ_x said:
    Visionmaker said:

    @fGringo said:

     @Doc_W__HOLLIDAY said:
    

    Keep her at 110% when she is armed with hatchets, but increase it to 115% when she's all out.

    tha's actually pretty good idea! when she losses all her hatches, she should be able to be at 115%. In a way, she's really a powerless killer without hatches, buffing her while being without hatches, definitely will help on "those" chases that you BARELY miss a hatchet and still be able to be scary as any other killer.
    

    In essence, she's 110% with hatches, 115% without hatches just because she lost the wieght of the hatches lol

    I think it's a good compromise but bad solution. The Huntress should keep the weakness of needing to reload because it rewards survivors for juking and then being stealthy.

    After I juke 4-5 hatchets, my next reaction shouldn't be "ok now she has 115 MS and she'll BL-M1 me to death". It's counterproductive.

    If anything, more killers need to be like Huntress (skill-based and rewarding for both sides) and not the other way around.

    Did you see what I said about how I think it’ll only slightly increase her killrate if she gets 115% speed

    I care less about the killrate and more about the design of the game. And as it is now, survivors already die more than 1/2 the time at every rank and they're still buffing killers across the board.

    This is supposed to be an asymmetrical game. Killers are designed to be strong. Now how strong is subjective, but I don’t approve of the strength regarding certain killers in this game. I’m fine with huntress as of right now but I would LOVE if she got 115% speed. It would make my experience more fun and like I said, she wouldn’t be OP
  • @fGringo said:

    @Doc_W__HOLLIDAY said:
    Keep her at 110% when she is armed with hatchets, but increase it to 115% when she's all out.

    tha's actually pretty good idea! when she losses all her hatches, she should be able to be at 115%. In a way, she's really a powerless killer without hatches, buffing her while being without hatches, definitely will help on "those" chases that you BARELY miss a hatchet and still be able to be scary as any other killer.

    In essence, she's 110% with hatches, 115% without hatches just because she lost the wieght of the hatches lol

    I think it's a good compromise but bad solution. The Huntress should keep the weakness of needing to reload because it rewards survivors for juking and then being stealthy.

    After I juke 4-5 hatchets, my next reaction shouldn't be "ok now she has 115 MS and she'll BL-M1 me to death". It's counterproductive.

    If anything, more killers need to be like Huntress (skill-based and rewarding for both sides) and not the other way around.

    Did you see what I said about how I think it’ll only slightly increase her killrate if she gets 115% speed
  • ScottJund said:

    @iTz_KilLaZ_x said:
    If BHVR wasn’t so scared to try things, maybe we could see if huntress would be too strong with 115% movement speed. I would bet money that her kill rate would only slightly go up during testing. 

    Of course it would go up, but the argument is that it doesn't need to go up because she's already good.

    Slightly is the key word though. She’s not going to be OP if she was given 115% movement speed. She’d be more of a threat than she already is but that’s a good thing. Survivors should be scared of every killer. When I know I’m going against a Freddy for example, I usually know it’s going to be a gg. 

    I know huntress can be very scary and tough to go against. But with how ridiculously fast gens can be done, I just want her to be able to apply more pressure around the map. Her speed really hinders her. And yes, I know she can use those hatchets in many deadly ways... but what she can’t do is traverse the map quickly 
  • If BHVR wasn’t so scared to try things, maybe we could see if huntress would be too strong with 115% movement speed. I would bet money that her kill rate would only slightly go up during testing. 
  • This is like asking Hag, Nurse or T1 Myers to be normal speed. The reason they are not is BALANCE. You are supposed to rely on their power. A good Huntress is absolutely deadly and nearly unavoidable. If you want to buff her to normal speed the devs would need to nerf her in another way.

    But then she'd just turn into a bad Hillbilly or Leatherface that doesnt even use their power because they suck at it.
    That’s why you test things. Maybe give huntress 115% movement speed and see how the kill rate with her fluctuates. I honestly think it would only go up slightly and not significantly 
  • ScottJund said:

    @iTz_KilLaZ_x said:
    ScottJund said:

    @Poweas said:

    @ScottJund said:

    @Poweas said:

    At least they made her viable.

    I'm sorry but if the only way you could win with Huntress was with instathrow, you are just a bad Huntress and your opinion of her is obviously not accurate or supported by enough experience.

    What I didn't even have her maxed back then and I didnt even play her until after her nerf.

    If you didn't even play her with instathrow how do you know what the experience of using instathrow is like?

    @iTz_KilLaZ_x said:

    Idk how Scott, a veteran DBD player, doesn’t recognize how unbalanced this game can be when solid swf teams step in. You’re a great huntress but come on now... you should know how easy survivors still have things if they play optimally 

    If a full team has like 4 toolboxes, 4 DS, 4 Unbreakable, 4 Sprint Burst, all on comms, then yes, that's overpowered.

    Has that ever actually happened to you? Maybe one game ever?

    I disagree dude. This patch has been the easiest it has ever been for killer. Some maps are just completely dead and there's nothing survivors can do on them anymore. There are also still some strong Survivor maps too, but the game is the easiest its ever been for killer. I don't care how much they're talking on comms, it doesn't help them not die faster in a chase.

    I can attest that on Xbox at rank 1, there are many swf teams that all run meta perks with items. It doesn’t happen every match but it’s not as rare as you frame it out to be. My point is, I just want huntress to be slightly more of a threat. Why is it that billy can have all these benefits with very little drawbacks? Huntress is certainly not weak. But her drawbacks hold her back from being on Billy’s level

    Oh no wonder you think she's mid tier, you play on console. Yeah she's not great at all on console.

    I have an Xbox one x AND I play on PC too when I go out of town for my job. The frames on the X are tolerable enough to play huntress well. I know my stuff. She’s definitely not up there with billy and nurse...
  • ScottJund said:

    @Poweas said:

    @ScottJund said:

    @Poweas said:

    At least they made her viable.

    I'm sorry but if the only way you could win with Huntress was with instathrow, you are just a bad Huntress and your opinion of her is obviously not accurate or supported by enough experience.

    What I didn't even have her maxed back then and I didnt even play her until after her nerf.

    If you didn't even play her with instathrow how do you know what the experience of using instathrow is like?

    @iTz_KilLaZ_x said:
    Idk how Scott, a veteran DBD player, doesn’t recognize how unbalanced this game can be when solid swf teams step in. You’re a great huntress but come on now... you should know how easy survivors still have things if they play optimally 

    If a full team has like 4 toolboxes, 4 DS, 4 Unbreakable, 4 Sprint Burst, all on comms, then yes, that's overpowered.

    Has that ever actually happened to you? Maybe one game ever?

    I disagree dude. This patch has been the easiest it has ever been for killer. Some maps are just completely dead and there's nothing survivors can do on them anymore. There are also still some strong Survivor maps too, but the game is the easiest its ever been for killer. I don't care how much they're talking on comms, it doesn't help them not die faster in a chase.

    I can attest that on Xbox at rank 1, there are many swf teams that all run meta perks with items. It doesn’t happen every match but it’s not as rare as you frame it out to be. My point is, I just want huntress to be slightly more of a threat. Why is it that billy can have all these benefits with very little drawbacks? Huntress is certainly not weak. But her drawbacks hold her back from being on Billy’s level
  • Idk how Scott, a veteran DBD player, doesn’t recognize how unbalanced this game can be when solid swf teams step in. You’re a great huntress but come on now... you should know how easy survivors still have things if they play optimally 
  • If your in pc and all these are after game chat you can report it immideatly and there removed from the game with a premnant ban if they went out there way to find out where you live and stuff that's harassment and stalking which is a grounds to have them arrested and a court order to leave you be and you should report the person slandering you to the authority's as spreading stuff like that online with your name and everything can ruin your life and cost you jobs and you said you have a kid if they know this and know were you are they could get people to try and take your son away if you don't take any action now ther going to do it more and more
    Yeah I’m going to report it to BHVR with evidence. These types of people shouldn’t even be playing online games
  • @iTz_KilLaZ_x said:
    Visionmaker said:

    @iTz_KilLaZ_x said:

    ScottJund said:

    @iTz_KilLaZ_x said:
    
    ScottJund said:
    

    @iTz_KilLaZ_x said: ConsoleNurse said:

    No git gud.Watch zubatlel or scottjund 
    

    I’m aware... im already good with her and have fun playing her. But against solid swf teams, she’s not good enough to keep up. If you are good enough at her (and you're not on like...Lery's or Haddonfield), yes, yes she is.

    You struggled against marths depip squad sooo
    
    
    
    Bruh it was literally the sweatiest team on the planet, I didn't use Iridescent Head, or Instathrow, or Ruin, and I was on Swamp of all maps...with Huntress. Also I still won.
    
    Obviously yeah it was hard as balls but there's pretty much 0 teams that try that hard. A normal SWF can be destroyed by a good Huntress.
    

    Idk man... I seem to be encountering depip squads 30% of the time at rank 1. All use meta perks, gen rush, etc. I hate it

    Right... like every killer that uses the same meta perks and mori/instadown addons should be called 'depip killers' too.

    The meta for killer isn’t as crutch and strong as what survivors have. And besides, gens can still be done at ridiculously fast rates

    ... So? It's meta anyway. The point is that survivors using the strongest tools in their disposal aren't all out to get the killer to depip, and vice versa.

    And I dunno, I find Irihead and Infantry belt Huntress or Mint Rag+Shackle+MYC Hag just as tryhard as Instaheals+DS.

    And Ebony Mori is more of a crutch than anything else in this game.

    But do you acknowledge that gens still get done ridiculously fast
  • @iTz_KilLaZ_x said:
    ScottJund said:

    @iTz_KilLaZ_x said:

    ScottJund said:

    @iTz_KilLaZ_x said:
    
    ConsoleNurse said:
    

    No git gud.Watch zubatlel or scottjund 

    I’m aware... im already good with her and have fun playing her. But against solid swf teams, she’s not good enough to keep up.
    
    
    
    If you are good enough at her (and you're not on like...Lery's or Haddonfield), yes, yes she is.
    

    You struggled against marths depip squad sooo

    Bruh it was literally the sweatiest team on the planet, I didn't use Iridescent Head, or Instathrow, or Ruin, and I was on Swamp of all maps...with Huntress. Also I still won.

    Obviously yeah it was hard as balls but there's pretty much 0 teams that try that hard. A normal SWF can be destroyed by a good Huntress.

    Idk man... I seem to be encountering depip squads 30% of the time at rank 1. All use meta perks, gen rush, etc. I hate it

    Right... like every killer that uses the same meta perks and mori/instadown addons should be called 'depip killers' too.

    The meta for killer isn’t as crutch and strong as what survivors have. And besides, gens can still be done at ridiculously fast rates
  • ScottJund said:

    @iTz_KilLaZ_x said:
    ScottJund said:

    @iTz_KilLaZ_x said:

    ConsoleNurse said:

    No git gud.Watch zubatlel or scottjund 
    

    I’m aware... im already good with her and have fun playing her. But against solid swf teams, she’s not good enough to keep up.

    If you are good enough at her (and you're not on like...Lery's or Haddonfield), yes, yes she is.

    You struggled against marths depip squad sooo

    Bruh it was literally the sweatiest team on the planet, I didn't use Iridescent Head, or Instathrow, or Ruin, and I was on Swamp of all maps...with Huntress. Also I still won.

    Obviously yeah it was hard as balls but there's pretty much 0 teams that try that hard. A normal SWF can be destroyed by a good Huntress.

    Idk man... I seem to be encountering depip squads 30% of the time at rank 1. All use meta perks, gen rush, etc. I hate it
  • ScottJund said:

    @iTz_KilLaZ_x said:
    ConsoleNurse said:

    No git gud.Watch zubatlel or scottjund 

    I’m aware... im already good with her and have fun playing her. But against solid swf teams, she’s not good enough to keep up.

    If you are good enough at her (and you're not on like...Lery's or Haddonfield), yes, yes she is.

    You struggled against marths depip squad sooo
  • No git gud.Watch zubatlel or scottjund 
    I’m aware... im already good with her and have fun playing her. But against solid swf teams, she’s not good enough to keep up.
  • Vietfox said:
    Giche said:

    @SenzuDuck said:

    Why argue points when I type something like this

    I was answering to this :

    @SenzuDuck said:

    Survivors die more than they survive, there are no balance issues.

    Just commenting on how much you can twist and willingly misinterpret things to fit your narrative depending of the subject.

    I had nothing else to add, hence why i encouraged you to read it again.

    and your reply is one sentence? You can't argue your side and instead ignore all points made by other people so you can then call them out later in a conversation and say "you're out of arguments" when it's you that shys away from them in the first place.

    Replying to what ?

    This ?

    @SenzuDuck said:

    Oh yea, that stat they released one and a half years ago that people like you constantly bring up, LOL.
    You defeat your own arguments one after another.
    As if stats don't change or anything?

    all in all, another useless post from Giche that means nothing.

    Strawmans, ad hominem...

    Are you blaming me for not taking the bait ? lmao

    I never bringed their stats as an argument, the only time you could see me mentioning it was in answers to peoples like you who always used it as a proof that SWF isn't a problem.

    I personally never trusted anyone of the Devs stats, they are ALL skewed from the get go, hence why not reliable.

    But hey, i wonder why i even bother, you are not here to discuss anything.

    Duck seems to not have a job considering he’s on here all day. He also must’ve never went to a school that teachers what fallacies are. I’m just speculating on these claims but I wouldn’t be surprised if I was correct....
    @iTz_KilLaZ_x
    When someone needs to rely on personal attacks said person lost the argument already.
    How am I making a personal attack by making educated guess based on things I’ve seen regarding duck? He’s already demonstrated that he doesn’t what a fallacy is. In terms of not having a job, I have no proof for that but he’s active on this forum everyday for hours. I also checked his stats for this forum and he has a ton of likes and comments.
  • Vietfox said:
    Giche said:

    @SenzuDuck said:

    Why argue points when I type something like this

    I was answering to this :

    @SenzuDuck said:

    Survivors die more than they survive, there are no balance issues.

    Just commenting on how much you can twist and willingly misinterpret things to fit your narrative depending of the subject.

    I had nothing else to add, hence why i encouraged you to read it again.

    and your reply is one sentence? You can't argue your side and instead ignore all points made by other people so you can then call them out later in a conversation and say "you're out of arguments" when it's you that shys away from them in the first place.

    Replying to what ?

    This ?

    @SenzuDuck said:

    Oh yea, that stat they released one and a half years ago that people like you constantly bring up, LOL.
    You defeat your own arguments one after another.
    As if stats don't change or anything?

    all in all, another useless post from Giche that means nothing.

    Strawmans, ad hominem...

    Are you blaming me for not taking the bait ? lmao

    I never bringed their stats as an argument, the only time you could see me mentioning it was in answers to peoples like you who always used it as a proof that SWF isn't a problem.

    I personally never trusted anyone of the Devs stats, they are ALL skewed from the get go, hence why not reliable.

    But hey, i wonder why i even bother, you are not here to discuss anything.

    Duck seems to not have a job considering he’s on here all day. He also must’ve never went to a school that teachers what fallacies are. I’m just speculating on these claims but I wouldn’t be surprised if I was correct....
    @iTz_KilLaZ_x
    When someone needs to rely on personal attacks said person lost the argument already.

    Vietfox said:
    Giche said:

    @SenzuDuck said:

    Why argue points when I type something like this

    I was answering to this :

    @SenzuDuck said:

    Survivors die more than they survive, there are no balance issues.

    Just commenting on how much you can twist and willingly misinterpret things to fit your narrative depending of the subject.

    I had nothing else to add, hence why i encouraged you to read it again.

    and your reply is one sentence? You can't argue your side and instead ignore all points made by other people so you can then call them out later in a conversation and say "you're out of arguments" when it's you that shys away from them in the first place.

    Replying to what ?

    This ?

    @SenzuDuck said:

    Oh yea, that stat they released one and a half years ago that people like you constantly bring up, LOL.
    You defeat your own arguments one after another.
    As if stats don't change or anything?

    all in all, another useless post from Giche that means nothing.

    Strawmans, ad hominem...

    Are you blaming me for not taking the bait ? lmao

    I never bringed their stats as an argument, the only time you could see me mentioning it was in answers to peoples like you who always used it as a proof that SWF isn't a problem.

    I personally never trusted anyone of the Devs stats, they are ALL skewed from the get go, hence why not reliable.

    But hey, i wonder why i even bother, you are not here to discuss anything.

    Duck seems to not have a job considering he’s on here all day. He also must’ve never went to a school that teachers what fallacies are. I’m just speculating on these claims but I wouldn’t be surprised if I was correct....
    @iTz_KilLaZ_x
    When someone needs to rely on personal attacks said person lost the argument already.
    How am I making a personal attack by making an educated guess based on things I’ve seen regarding duck? He’s already demonstrated that he doesn’t know what a fallacy is. In terms of not having a job, I have no proof for that but he’s active on this forum everyday for hours. I aso
  • Ten bucks says the console optimization patch doesn’t actually come in December like the devs promise
  • Tsulan said:
    Tsulan said:
    SenzuDuck said:

    @Tsulan said:
    SC is more popular after the healing nerf?
    That's a bold statement.

    I was referring to the stats which at that moment where supposed to be correct, but where debunked shortly after.

    GOOD GOD.

    You, Tsulan, say that the self care percentage was wrong, and imply that you assume it was more popular.

    I, SenzuDuck, say that while that may have been true when the stats were released it probably isn't true now, as the perk does see heavy use.

    You, Tsulan, now turn those two statements around and say that it probably isn't more popular because of self care nerf?

    What point are you trying to make?

    Hey, these stats are wrong (he says about year and a half year old stats)

    Hey, you're probably right about those stats if we were to look at them now

    Yea but it probably isn't common bc self care nerf LOL

    Again what are you trying to say?, i've put what you've said into two different formats and I still want to run head first into a wall.

    What are you trying to prove or point out?

    Why even bring up the Self care nerf. If they said Survivors use self care 90% of the time you'd be on your knees praising them, but because the stats ARE OLD and probably wrong NOW you want to call them out for it?

    I know, ignorance is bliss and you life it to the maximum. But even you can't deny that the devs gave us fake stats in the past to calm the angry mob down. 

    PROVE the devs gave us false stats, where's the proof? You ALWAYS make statements without proof and act as if it's gospel, where are these so called fake stats? Just because the stats aren't true now doesn't mean they're fake when they got released.

    Let's see, Matt explained that Freddy had a overwhelming high kill rate. Then he explained that people had a overwhelming high disconnect rate against him and then he explained that the system doesn't differentiate between a kill and a disconnect.
    All in the same stream.

    If you would actually pay attention to what the devs say, you would notice that. But as always, it's simply impossible to discuss anything with you. 
    He is the master of strawmans. He just said I find swf impossible to deal with and yet I never claimed or implied that. The guy is stuck in his own mindset and won’t open his mind one bit to other views. Worthless to discuss with. The fact that many people are liking his comments is sad but honestly I’m not surprised with how immature and illogical this community can be
    It's actually really sad. But then again, we all know how immature and toxic our community is.
    I have always given this game constructive criticism. People like duck don’t provide anything to the discussion because all they do is strawman. 
  • Tsulan said:
    Tsulan said:
    SenzuDuck said:

    @Tsulan said:
    SC is more popular after the healing nerf?
    That's a bold statement.

    I was referring to the stats which at that moment where supposed to be correct, but where debunked shortly after.

    GOOD GOD.

    You, Tsulan, say that the self care percentage was wrong, and imply that you assume it was more popular.

    I, SenzuDuck, say that while that may have been true when the stats were released it probably isn't true now, as the perk does see heavy use.

    You, Tsulan, now turn those two statements around and say that it probably isn't more popular because of self care nerf?

    What point are you trying to make?

    Hey, these stats are wrong (he says about year and a half year old stats)

    Hey, you're probably right about those stats if we were to look at them now

    Yea but it probably isn't common bc self care nerf LOL

    Again what are you trying to say?, i've put what you've said into two different formats and I still want to run head first into a wall.

    What are you trying to prove or point out?

    Why even bring up the Self care nerf. If they said Survivors use self care 90% of the time you'd be on your knees praising them, but because the stats ARE OLD and probably wrong NOW you want to call them out for it?

    I know, ignorance is bliss and you life it to the maximum. But even you can't deny that the devs gave us fake stats in the past to calm the angry mob down. 

    PROVE the devs gave us false stats, where's the proof? You ALWAYS make statements without proof and act as if it's gospel, where are these so called fake stats? Just because the stats aren't true now doesn't mean they're fake when they got released.

    Let's see, Matt explained that Freddy had a overwhelming high kill rate. Then he explained that people had a overwhelming high disconnect rate against him and then he explained that the system doesn't differentiate between a kill and a disconnect.
    All in the same stream.

    If you would actually pay attention to what the devs say, you would notice that. But as always, it's simply impossible to discuss anything with you. 
    He is the master of strawmans. He just said I find swf impossible to deal with and yet I never claimed or implied that. The guy is stuck in his own mindset and won’t open his mind one bit to other views. Worthless to discuss with. The fact that many people are liking his comments is sad but honestly I’m not surprised with how immature and illogical this community can be
    It's actually really sad. But then again, we all know how immature and toxic our community is.
    If the community mostly consisted of people like me and you, this game would be so much better for BOTH sides. The devs wouldn’t have to worry about screeching morons. I have always given this game constructive criticism and people like duck just strawman and provide nothing to the convo 
  • Tsulan said:
    SenzuDuck said:

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SC is more popular after the healing nerf?

    That's a bold statement.

    I was referring to the stats which at that moment where supposed to be correct, but where debunked shortly after.

    GOOD GOD.

    You, Tsulan, say that the self care percentage was wrong, and imply that you assume it was more popular.

    I, SenzuDuck, say that while that may have been true when the stats were released it probably isn't true now, as the perk does see heavy use.

    You, Tsulan, now turn those two statements around and say that it probably isn't more popular because of self care nerf?

    What point are you trying to make?

    Hey, these stats are wrong (he says about year and a half year old stats)

    Hey, you're probably right about those stats if we were to look at them now

    Yea but it probably isn't common bc self care nerf LOL

    Again what are you trying to say?, i've put what you've said into two different formats and I still want to run head first into a wall.

    What are you trying to prove or point out?

    Why even bring up the Self care nerf. If they said Survivors use self care 90% of the time you'd be on your knees praising them, but because the stats ARE OLD and probably wrong NOW you want to call them out for it?

    I know, ignorance is bliss and you life it to the maximum. But even you can't deny that the devs gave us fake stats in the past to calm the angry mob down. 

    PROVE the devs gave us false stats, where's the proof? You ALWAYS make statements without proof and act as if it's gospel, where are these so called fake stats? Just because the stats aren't true now doesn't mean they're fake when they got released.

    Let's see, Matt explained that Freddy had a overwhelming high kill rate. Then he explained that people had a overwhelming high disconnect rate against him and then he explained that the system doesn't differentiate between a kill and a disconnect.
    All in the same stream.

    If you would actually pay attention to what the devs say, you would notice that. But as always, it's simply impossible to discuss anything with you. 

    Where, link it?!

    (this is where Tsulan doesn't link anything and pretends he missed my comment and then brushes off the evidence because making stuff up is better)

    https://youtu.be/DqtBskYaero
    Here you go. 
    Enjoy the talk about a OP Freddy. 
    I can’t comment anymore 
  • SenzuDuck said:

    @iTz_KilLaZ_x said:
    Well considering my swf group and marths go against fully decked out killers and still escape consistently kinda destroys your argument. You just don’t want to acknowledge how simple this game really is. Will it ever be balanced to perfection? No and it shouldn’t be. Could they change the game so EVERY killer is viable and can outskill a good team? Yes but they choose not to. As I’ve said so many times, pallet looping destroys some killers in this game. You literally rely on survivors making mistakes.... great game huh 

    You do nothing but complain about the game, and then imply it's bad with "great game huh". Why even play?
    You do nothing much say devs do nothing for killers when all they've done for 5 months is buff them constantly, so much so that survival rate is below 50% (I have no issue with this, just like I have no issue with SWF because I'm an ok killer).

    The game is simple, simple for killer, simple for survivors.
    They are constantly changing killers, just like they're changing Freddy next, they could take 8 months and not release a patch, or upgrade each killer as they go so you get constant changes.

    Just quit whining, the game isn't hard, you have killers on this forum who constantly talk nothing but how they can't wait to derank, or people who claim they dodge every SWF lobby they can but are also "stuck in rank 15" because of SWF.

    Ya'll are crazy.

    I don’t play much anymore. Just want to see the game get better. It’s a simple game where survivors run in circles or sit on a gen. I have moved on to greener pastures. You need to learn to not strawman buddy. I don’t hate dead by daylight. I just see much more potential than what is currently offered. People like you squander potential because you use fallacious reasoning 
  • Tsulan said:
    SenzuDuck said:

    @Tsulan said:
    SC is more popular after the healing nerf?
    That's a bold statement.

    I was referring to the stats which at that moment where supposed to be correct, but where debunked shortly after.

    GOOD GOD.

    You, Tsulan, say that the self care percentage was wrong, and imply that you assume it was more popular.

    I, SenzuDuck, say that while that may have been true when the stats were released it probably isn't true now, as the perk does see heavy use.

    You, Tsulan, now turn those two statements around and say that it probably isn't more popular because of self care nerf?

    What point are you trying to make?

    Hey, these stats are wrong (he says about year and a half year old stats)

    Hey, you're probably right about those stats if we were to look at them now

    Yea but it probably isn't common bc self care nerf LOL

    Again what are you trying to say?, i've put what you've said into two different formats and I still want to run head first into a wall.

    What are you trying to prove or point out?

    Why even bring up the Self care nerf. If they said Survivors use self care 90% of the time you'd be on your knees praising them, but because the stats ARE OLD and probably wrong NOW you want to call them out for it?

    I know, ignorance is bliss and you life it to the maximum. But even you can't deny that the devs gave us fake stats in the past to calm the angry mob down. 

    PROVE the devs gave us false stats, where's the proof? You ALWAYS make statements without proof and act as if it's gospel, where are these so called fake stats? Just because the stats aren't true now doesn't mean they're fake when they got released.

    Let's see, Matt explained that Freddy had a overwhelming high kill rate. Then he explained that people had a overwhelming high disconnect rate against him and then he explained that the system doesn't differentiate between a kill and a disconnect.
    All in the same stream.

    If you would actually pay attention to what the devs say, you would notice that. But as always, it's simply impossible to discuss anything with you. 
    He is the master of strawmans. He just said I find swf impossible to deal with and yet I never claimed or implied that. The guy is stuck in his own mindset and won’t open his mind one bit to other views. Worthless to discuss with. The fact that many people are liking his comments is sad but honestly I’m not surprised with how immature and illogical this community can be
  • SenzuDuck said:

    @iTz_KilLaZ_x said:
    SenzuDuck said:

    @iTz_KilLaZ_x said:

    I notice you spend so much time on a forum dedicated to a nascar “horror” game. Did you know the depip squad ran tons of games the other week and demonstrated yet again that this game is easy for survivors if the team actually knows what they are doing... gens getting done ridiculously fast, easy pallet looping, etc... it all happened 

    Mate, I really don't care about the depip squad, a bunch of 4K hour players acting as if they're a swat team? Damn right they're going to do well.

    But again, they're a less than 5% part of the game, and if every killer wants to cry about the chance they might go against a bunch of survivors that are better than them then there is no hope to reason with them.

    "Hey guys, I played twenty games today, one of those games I got absolutely destroyed, I think we should nerf survivors into the ground".

    Don’t act like it takes 4k hours to be good at survivor. It’s easy to replicate their results if you have a even moderately good swf team. Why can’t you just admit that the core objective of survivors is easy and boring. Looping isn’t hard. I’m a killer main but I genuinely put my bias aside when it comes to game balance discussion. The game itself is not complex. If you factor in time logistics, killers effectiveness and how a swf group basically gets all the aura perks due to comms, you realize how stupid ez things are for them. 

    It doesn't matter what I say, I think killer is just as easy, but you'll say I'm lying because you find it impossible to compete against SWF.

    Once you learn to play killer, and you run builds you're good with, you'll realize how stupid ez things are for them.

    Well considering my swf group and marths go against fully decked out killers and still escape consistently kinda destroys your argument. You just don’t want to acknowledge how simple this game really is. Will it ever be balanced to perfection? No and it shouldn’t be. Could they change the game so EVERY killer is viable and can outskill a good team? Yes but they choose not to. As I’ve said so many times, pallet looping destroys some killers in this game. You literally rely on survivors making mistakes.... great game huh 
  • SenzuDuck said:

    @iTz_KilLaZ_x said:
    I notice you spend so much time on a forum dedicated to a nascar “horror” game. Did you know the depip squad ran tons of games the other week and demonstrated yet again that this game is easy for survivors if the team actually knows what they are doing... gens getting done ridiculously fast, easy pallet looping, etc... it all happened 

    Mate, I really don't care about the depip squad, a bunch of 4K hour players acting as if they're a swat team? Damn right they're going to do well.

    But again, they're a less than 5% part of the game, and if every killer wants to cry about the chance they might go against a bunch of survivors that are better than them then there is no hope to reason with them.

    "Hey guys, I played twenty games today, one of those games I got absolutely destroyed, I think we should nerf survivors into the ground".

    Don’t act like it takes 4k hours to be good at survivor. It’s easy to replicate their results if you have a even moderately good swf team. Why can’t you just admit that the core objective of survivors is easy and boring. Looping isn’t hard. I’m a killer main but I genuinely put my bias aside when it comes to game balance discussion. The game itself is not complex. If you factor in time logistics, killers effectiveness and how a swf group basically gets all the aura perks due to comms, you realize how stupid ez things are for them. 
  • SenzuDuck said:

    @Tsulan said:
    SC is more popular after the healing nerf?
    That's a bold statement.

    I was referring to the stats which at that moment where supposed to be correct, but where debunked shortly after.

    GOOD GOD.

    You, Tsulan, say that the self care percentage was wrong, and imply that you assume it was more popular.

    I, SenzuDuck, say that while that may have been true when the stats were released it probably isn't true now, as the perk does see heavy use.

    You, Tsulan, now turn those two statements around and say that it probably isn't more popular because of self care nerf?

    What point are you trying to make?

    Hey, these stats are wrong (he says about year and a half year old stats)

    Hey, you're probably right about those stats if we were to look at them now

    Yea but it probably isn't common bc self care nerf LOL

    Again what are you trying to say?, i've put what you've said into two different formats and I still want to run head first into a wall.

    What are you trying to prove or point out?

    Why even bring up the Self care nerf. If they said Survivors use self care 90% of the time you'd be on your knees praising them, but because the stats ARE OLD and probably wrong NOW you want to call them out for it?

    I know, ignorance is bliss and you life it to the maximum. But even you can't deny that the devs gave us fake stats in the past to calm the angry mob down. 

    PROVE the devs gave us false stats, where's the proof? You ALWAYS make statements without proof and act as if it's gospel, where are these so called fake stats? Just because the stats aren't true now doesn't mean they're fake when they got released.

    I notice you spend so much time on a forum dedicated to a nascar “horror” game. Did you know the depip squad ran tons of games the other week and demonstrated yet again that this game is easy for survivors if the team actually knows what they are doing... gens getting done ridiculously fast, easy pallet looping, etc... it all happened 
  • Mc_Harty said:

    @iTz_KilLaZ_x said:
    *Couldn’t care less. Saying “ I could care less” is incorrect lol 

    See?

    These forums are so bad their affecting my grammar lol.

    Just trying to help ya out
  • Mc_Harty said:

    @iTz_KilLaZ_x said:
    I hope you can recognize how duck strawmanned me. He stated how I’m a killer who wants his kills handed to him, which isn’t true. I never said that nor do I even want that.

    By him doing that, it shows he is not willing or able to discuss on an intellectual level. Strawmanning people is not productive, and yet he’s getting thumbs up lol

    I could honestly care less. This forum is filled with nothing but straw mans.

    Again no offence. Just exhausted from all the drama.


    @iTz_KilLaZ_x said:
    I hope you can recognize how duck strawmanned me. He stated how I’m a killer who wants his kills handed to him, which isn’t true. I never said that nor do I even want that.

    By him doing that, it shows he is not willing or able to discuss on an intellectual level. Strawmanning people is not productive, and yet he’s getting thumbs up lol

    I could honestly care less. This forum is filled with nothing but straw mans.

    Again no offence. Just exhausted from all the drama.

    *Couldn’t care less. Saying “ I could care less” is incorrect lol 
  • Mc_Harty said:

    @iTz_KilLaZ_x said:
    I never claimed to represent all SWF groups. I stated my personal experience and how it's still not hard to play survivor in this game. That is not a strawman. Maybe some people feel like survivor is hard but personally, looping and sitting on a gen while hitting “skill checks” isn’t hard imo 

    Fair enough.

    I hope you can recognize how duck strawmanned me. He stated how I’m a killer who wants his kills handed to him, which isn’t true. I never said that nor do I even want that.

    By him doing that, it shows he is not willing or able to discuss on an intellectual level. Strawmanning people is not productive, and yet he’s getting thumbs up lol
  • Mc_Harty said:

    @iTz_KilLaZ_x said:
    They can clarify that not every idea discussed will be implemented.

    Already did that, had little to no effect.

    We’ve been waiting on the DS, hatch, and other changes for so long now.

    You've just proven my point.

    Duck strawmanned me and you make an irrelevant comment about me not knowing about the chart presented on stream?

    1. Who cares what Duck does? He's allowed to comment, disagree and all that social jazz. Besides aren't you straw-manning with your my SWF survive 75% of the time? Last I checked you don't represent all SWF groups.
    2. That chart was at the beginning of the stream. If you watched the part with Freddy and claimed to have stopped watching you would have seen that chart.

    I acknowledged earlier that I didn’t even watch the whole stream to see the chart 

    You claimed you stopped watching the stream, not that you missed out on some parts.

    Mc_Harty said:

    @iTz_KilLaZ_x said:
    They can clarify that not every idea discussed will be implemented.

    Already did that, had little to no effect.

    We’ve been waiting on the DS, hatch, and other changes for so long now.

    You've just proven my point.

    Duck strawmanned me and you make an irrelevant comment about me not knowing about the chart presented on stream?

    1. Who cares what Duck does? He's allowed to comment, disagree and all that social jazz. Besides aren't you straw-manning with your my SWF survive 75% of the time? Last I checked you don't represent all SWF groups.
    2. That chart was at the beginning of the stream. If you watched the part with Freddy and claimed to have stopped watching you would have seen that chart.

    I acknowledged earlier that I didn’t even watch the whole stream to see the chart 

    You claimed you stopped watching the stream, not that you missed out on some parts.

    I never claimed to represent all SWF groups. I stated my personal experience and how it's still not hard to play survivor in this game. That is not a strawman. Maybe some people feel like survivor is hard but personally, looping and sitting on a gen while hitting “skill checks” isn’t hard imo 
  • I understand that they nowadays refuse to give us info on unfinished changes, given how there was even outcry because unconfirmed dates on the wiki.

    Yet, i only watched it hoping for any Freddy changes, left disappointed.
    It’s the devs fault. They endorsed the wiki without even investigating and saying “hey, do NOT list projected dates for release unless we confirm it first”.

    And yeah, they made a mistake but who cares...? One stupid thing shouldn’t scare them into not telling us stuff. If some of the base can’t handle information, that’s on them for being immature crybabies.
  • Mc_Harty said:

    @iTz_KilLaZ_x said:
    I don’t understand your original comment? My main point of this post was to say how the devs don’t actually answer questions... not about survivors survival rate at each rank and platform  

    You asked for evidence, he gave you evidence. What else is there to understand?

    The devs don't answer questions clearly because every passionate player treats their word as gospel. So they're vague to stop them being backed into a corner.

    They can clarify that not every idea discussed will be implemented. We’ve been waiting on the DS, hatch, and other changes for so long now.

    Duck strawmanned me and you make an irrelevant comment about me not knowing about the chart presented on stream? I acknowledged earlier that I didn’t even watch the whole stream to see the chart 
  • Mc_Harty said:

    @iTz_KilLaZ_x said:
    That’s not a strawman by me asking for evidence. I mentioned how I didn’t even watch the entire stream. 

    Never mentioned you were straw-manning.

    I don’t understand your original comment? My main point of this post was to say how the devs don’t actually answer questions... not about survivors survival rate at each rank and platform  
  • Mc_Harty said:

    @iTz_KilLaZ_x said:
    Why don’t you at least admit to strawmanning me? You seem egotistical so maybe that’s why you can’t acknowledge it

    No offence, but your the one that asked for evidence that was in the very stream your complaining about...

    That’s not a strawman by me asking for evidence. I mentioned how I didn’t even watch the entire stream. 
  • SenzuDuck said:

    @iTz_KilLaZ_x said:
    Why don’t you at least admit to strawmanning me? You seem egotistical so maybe that’s why you can’t acknowledge it

    What is it with bad killers arguments always leading to "Strawmanning"?
    You ask me for proof, I give it to you.
    You bang on about your 75% win squad killer mains btw
    Saying "win" for survivor is weird, I can die and still pip and chalk it up to a win.
    If a win for you is all four escaping that's sweet.
    but just because two of you survive and the other two die but still don't pip doesn't mean anything
    Survivors DIE more than they SURVIVE that's what the statistic shows regardless of your uber elite gen rush squad master sergeant prestige 10 team does.

    And also, if you all play killer mostly it's safe to assume you play at rank 15 - 10 which is where a lot of the new people are at, so again, means nothing

    Jeez you should change your username to “King strawman” 

    1) I’m not a bad killer just because I’m saying things you dont like.

    2) The stats included the event which had a massively higher death rate than usual.

    3) You commit another fallacy by assuming I play killer at rank 10 when I consistently play at rank 1. 

    Im not asking for killers to be brain dead ez. All I want is for the low tier killers to have an ability to counter pallet looping in some way. Like I stated earlier, there are a select few killers in the game who are so weak against pallet looping, it’s stupid
  • SenzuDuck said:

    @iTz_KilLaZ_x said:
    I’m not lying. 3 of us are killer mains who play killer way more. Survivor isn’t something that takes tons of skill. We rush gens, loop, and make saves when it’s optimal. We don’t waste anytime. We don’t even need self care, as that wastes time normally. If we all run meta perks, we can mess around and still escape

    I'm shook, I told you about m 4King with a blindfold and you didn't even compliment my skill.

    I play killer fairly often and have never dodged a lobby in my life, you can go and check my discussions page to see how many posts I have to make crying about SWF (I'll save you the time, it's 0 because I'm actually competent at the game).

    The main reason I do poorly in a match is mistakes a made, you're free to complain but the fact is, survivors die more than they live, and more direct buffs to the killers and we're going to push into territory of survivors dying 60 - 70% of the time and I actually like earning my kills and not being handed them.

    I never claimed or implied to wanting my kills handed to me. I’ve seen your comments before and all you do is strawman like you just did to me.

    I can kill no problem with killers who actually have an effective power... but there’s still a select few who can’t even do anything to stop pallet looping besides rely on mind games
  • SenzuDuck said:

    @iTz_KilLaZ_x said:
    My swf group survives 75% of the time against any killer 

    I 4k every match I play, even while blindfolded.
    See how easy it is to lie on the internet?

    I’m not lying. 3 of us are killer mains who play killer way more. Survivor isn’t something that takes tons of skill. We rush gens, loop, and make saves when it’s optimal. We don’t waste anytime. We don’t even need self care, as that wastes time normally. If we all run meta perks, we can mess around and still escape
  • My swf group survives 75% of the time against any killer 
  • SenzuDuck said:

    @iTz_KilLaZ_x said:
    Where is your evidence for that claim

    Literally the stream you just watched, lol.

    This doesn’t prove there’s not balance issues though. I stopped watching the stream. I didn’t watch the entire thing 
  • SenzuDuck said:

    @iTz_KilLaZ_x said:
    SenzuDuck said:

    @Master said:

     @iTz_KilLaZ_x said:
    

    Ive watched the streams for a while now, and whenever the devs are asked questions regarding mechanic or balance changes, 75% of the time they don’t actually give a substantive answer 

    Just earlier, someone asked about Freddy and they hardly went into detail on the projected changes or thoughts. Same with DS, hatch, etc... we ask about potential new game modes and no specific details are given... 

    It’s frustrating as someone who supports this game to just be given empty statements rather than cogent responses 

    Thats not fair, they have answered a lot of lore question and they gave precise answers.
    

    The balancing stuff however.....

    Survivors die more than they survive, there are no balance issues.

    Reason being is there’s more casual scrubs playing who don’t even understand what looping is...

    Rank 1s still die more than they survive, every rank dies more than they survive.

    Where is your evidence for that claim
  • SenzuDuck said:

    @Master said:

    @iTz_KilLaZ_x said:
    Ive watched the streams for a while now, and whenever the devs are asked questions regarding mechanic or balance changes, 75% of the time they don’t actually give a substantive answer 

    Just earlier, someone asked about Freddy and they hardly went into detail on the projected changes or thoughts. Same with DS, hatch, etc... we ask about potential new game modes and no specific details are given... 

    It’s frustrating as someone who supports this game to just be given empty statements rather than cogent responses 

    Thats not fair, they have answered a lot of lore question and they gave precise answers.

    The balancing stuff however.....

    Survivors die more than they survive, there are no balance issues.

    Reason being is there’s more casual scrubs playing who don’t even understand what looping is...
  • SenzuDuck said:

    Because as seen with the Hatch change they showed, if they show/talk about it people will constantly bug about it.

    If they say something definitive about freddy and it doesn't happen you get a plethora of whiners posting every day on the forum "wheres this, wheres that, i liked that, i didn't like that, i want it, give it to me" yadda yadda yadda

    Normal mature adults realize not every thing they discuss will be implemented... my point is, they should actually discuss ideas and stuff rather than be as vague as possible ...
  • Tsulan said:
    Tell us something we don't know. 
    some people don’t know actually.
  • Global said:

    @Peanits said:
    Nope. They're not coming back out of respect to them people who earned them.

    respect? why would BHVR respect a fraction of the community when there is dollah dollah to make?

    I’m willing to bet if they did sell legacy skins, they’d be the most popular cosmetics on the shop... just my guess. I play on Xbox and it seems everyone wishes they had em. I don’t care either way. Just thought if they need more $, there’s a good idea...
  • steezo_de said:

    @iTz_KilLaZ_x said:
    steezo_de said:

    @iTz_KilLaZ_x said:

    steezo_de said:

    @iTz_KilLaZ_x said:
    
    steezo_de said:
    

    I'd rather them do solo experiments. We already know swf is broken.

    You don’t even need comms. They showed that when they did a no comms experiment. Killers might as well be an AI since they rely so much on survivors mistakes 
    
    
    
    You don't need comms if you're good at situational awareness and have a plan from the start. Once you get to know your mates, you don't need audio cues to know what to do next. It helps, but it's not necessary, especially for a simple operation. I used to play 4on4 Quake all the time and we never used comms, but we knew the timings and everyone had their job to do. That's mostly what we needed to know besides being competent with game mechanics.
    

    Pallet loop and rush gens if not in chase. Easy...

    Oh I'm not arguing that. It's also easy to wait and punish their altruism and capitalize on their mistakes. That comes pretty easy too.

    Not really. Making mistakes as survivor is rare for me to do. I know where every pallet is on the maps so running the killer is ez. The only killer that’s a real challenge is broken nurse. 

    Well, I'm happy for you. You can teach your friends and do your own experiment then?

    We already have on Xbox. We destroy every killer we come across. It personally made me sick of even playing this game. It’s even worse to think how some swf groups out there will bully and take advantage of the crap balance. Disgusting
  • steezo_de said:

    @iTz_KilLaZ_x said:
    steezo_de said:

    @iTz_KilLaZ_x said:

    steezo_de said:

    I'd rather them do solo experiments. We already know swf is broken.
    

    You don’t even need comms. They showed that when they did a no comms experiment. Killers might as well be an AI since they rely so much on survivors mistakes 

    You don't need comms if you're good at situational awareness and have a plan from the start. Once you get to know your mates, you don't need audio cues to know what to do next. It helps, but it's not necessary, especially for a simple operation. I used to play 4on4 Quake all the time and we never used comms, but we knew the timings and everyone had their job to do. That's mostly what we needed to know besides being competent with game mechanics.

    Pallet loop and rush gens if not in chase. Easy...

    Oh I'm not arguing that. It's also easy to wait and punish their altruism and capitalize on their mistakes. That comes pretty easy too.

    Not really. Making mistakes as survivor is rare for me to do. I know where every pallet is on the maps so running the killer is ez. The only killer that’s a real challenge is broken nurse. 
  • steezo_de said:

    @iTz_KilLaZ_x said:
    steezo_de said:

    I'd rather them do solo experiments. We already know swf is broken.

    You don’t even need comms. They showed that when they did a no comms experiment. Killers might as well be an AI since they rely so much on survivors mistakes 

    You don't need comms if you're good at situational awareness and have a plan from the start. Once you get to know your mates, you don't need audio cues to know what to do next. It helps, but it's not necessary, especially for a simple operation. I used to play 4on4 Quake all the time and we never used comms, but we knew the timings and everyone had their job to do. That's mostly what we needed to know besides being competent with game mechanics.

    Pallet loop and rush gens if not in chase. Easy...
  • Also, he wasn’t rank 20... it was a visual bug. Maybe if you watched the videos, you would have noticed that 
  • “Bespowerbats said:

    The problem is as I said before you're taking 4 players each with close to 4k if not more hours played who're among the best in the world and who've played together for a long time. That's not a valid experiment when the results are already going to be predetermined.

    What were the offerings for each match, why choose P3 Claudette only, why not ignore chests entirely and VC as well since they don't need it. The other experiments had those very same flaws as well, not to mention they got baby killers doing their dailies instead of always facing killers their rank.

    It also appeared that in some of the videos Marth was rank 20 so not sure if that matter or not, but post game windows were missing also at time.

    Survivor takes no time to get used to how to pallet loop and do gens... don’t act like there’s “best players” in the world for this game. It’s not a hard game to play on both sides but survivor is definitely brain dead easy. They were versing a majority rank 1s and the games against rank 10-15s was during rank reset. They were getting gens done on average in 4 min. The balance is complete crap and I still don’t understand how people play this game after they see how bad it is lol
  • steezo_de said:

    I'd rather them do solo experiments. We already know swf is broken.

    You don’t even need comms. They showed that when they did a no comms experiment. Killers might as well be an AI since they rely so much on survivors mistakes 
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