humanbeing1704
humanbeing1704
About
- Username
- humanbeing1704
- Joined
- Visits
- 10,776
- Last Active
Comments
-
@drsoontm said:
Something tells me that that game mode will have long queues.
wouldn’t surprise me first time around killers with the ability to reveal things basically ruined the mode and it’s why i only played like 4 games of the original version
-
I kinda wish they would’ve added that aura revealed status effect from 2v8 into the game since distortion was basically the only consistent way to tell if it was being read
-
from what I’ve seen about zanshin i just feel like it’s a very noob friendly perk? If you know how to do mindgames properly you won’t need it
-
I’m confused there’s people actually mad about it?
These people would get pissed off at rainbow six siege then over the years operators usually go down 5000 of the ingame currency every season and a slight drop for the paid
-
honestly agree with this post there’s just way too many aura perks in the game now
-
it should exist for the event you get a lobby with a troller you know I’ve had plenty of names I recognize and yeah I’m not playing with you
-
honestly at this point give me an elder scrolls collaboration with sheogorath as a skin or killer
-
it’s getting ridiculous at this point I’ve had teammates give up against Freddy at that point you are just genuinely bad at the game
-
this happened in the past with the ring chapter being revealed early it kinda just destroys really any new chapter launch hype
And honestly I haven’t seen Dracula that much either
-
the mangled nerf was a welcome change constant sloppy butcher was absolutely exhausting to play against
-
an indoor pizzaria map that ends up being the worst map in the game
-
I’ve always liked legions cosmetics the gimmick of playing as a different character depending on the body you pick is still cool
-
@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3795547#Comment_3795547
I hope they are all removed but as they have commented the dracula techs are the next techs to go. This ones are prob not even in the radar atm.
I’m pretty sure “crouch tech” is an ancient bug so I doubt it’ll ever get fixed
-
@Efrost said:
You cant really nerf survivors baseline aside from changing just how healing or gens work. You could hit their movement speed at which point you wouldn't have anyone playing survivor
I’m surprised base vault speeds haven’t been changed the last time they did that was 6 years ago?
-
I sometimes forget trickster was changed to a 115 and wonder why I can’t run him around a rock anymore
-
Vecna is like the definition of a “pub” stomper killer
Really overpowered against anyone that’s a noob to the average survivor
-
the hate is mostly a terminally online twitter user thing
-
I’m kinda hoping they tone down or rework some aura perks then there’s just too many and it makes stealth an unusable playstyle in modern dbd and it’s sad
-
if I can recall you used to be able to years ago but they changed it to the last survivor just auto dying
-
it’s becoming way more common over the past 2 years but solo queue has gone to the wayside for me because my teammates tend to just stop doing gens once 3 of them get completed it’s the reason why I end up losing like 85% of my games
I seriously don’t understand why this playstyle is so prevalent now
-
honestly I kinda wish balanced landing had a 20 second cooldown due to the set up nature of it but it might be overtuned with vigil
-
all the healing nerfs did was make medkits boring and uniformed I seriously don’t understand why they gave all of them the same charges
-
I can’t stand people that do that left behind build that perk should get another rework because all it does is promote the most boring survivor playstyle in the game
-
@ShadyC said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3794537#Comment_3794537
If the amount of times that I see this perk being used is actually because of said challenges…
Can we please get rid of challenges???
Is this also the same reason I see people opening so many chests and clearing so many dull totems?
These challenges directly cause losses. It is not fun to see your whole team dicking around, "cuz mah challenges!"
Why are so many archaic things kept in the game just cuz they've always been there?…
Basement… hatch… black hole effect on notifications… Kobe mechanic… skill checks on 2nd hook phase… And a million other things, man.
on your point about 2nd hook skillchecks that was their solution to replacing button mashing would you really want that back?
-
haddonfields been changed to probably the worst survivor map in the game
-
ever since they added conspicuous actions I’ve stopped using it
I personally found it hilarious using it in the killers face on a gen but I totally understand why it had to be nerfed
-
isn’t the general consensus still that noob mmr is killer sided and high mmr is survivor sided
-
@LadyOwO said:
as long as we don't have a day 1 Kate Denson voice incident I think the va's are pretty decent
oh yeah that lmao
-
@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3793613#Comment_3793613
no, the add-on is called original pain. it makes so that whenever you chain someone, they are deep wounded allow you to m1 and go through borrow time.
yeah I’ve had pinhead players do this and it’s essentially uncounterable
-
this reminds me of x100 servers on team fortress 2
-
I’ve seen this done on stealth killers before
-
@VomitMommy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3793538#Comment_3793538
Well, Knight showed that bugs can become features.
I also don't see crouch tech(bug) to be removed...
the crouch thing should definitely get removed as well and if I can recall that’s an ancient bug
-
@VomitMommy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3793538#Comment_3793538
Well, Knight showed that bugs can become features.
I also don't see crouch tech(bug) to be removed...
the crouch thing should definitely get removed as well and if I can recall that’s an ancient bug
-
@MarbleThrone said:
The voice acting has improved a lot in recent years. If I remember correctly, they work closely with a studio called The Monster Factory (La Fabrique de Monstres), that supplies the VAs for their characters (killers and survivors).
You can tell trained from untrained in a heartbeat. Alan Wake's VA, Matthew Porretta, did a phenomenal job with his screams and lines, almost as if the recording booth he was in was actually a Jigsaw trap.
Some of the older voices, like Nea's, pale in comparison. Personally I don't like her hook screams at all, but I don't want to see them replaced.for awhile they used devs as voice actors I swear the trickster chapter is when they started using monster factory
-
besides bad rng with window setups I’ve always liked lerys
-
honestly at the end of the day these things are bugs and unintentional ways to play the game I totally support removing this stuff now
-
nothings changed for me I’ve always dodged based on certain cosmetics or usernames
-
honestly I’m kinda hoping if the game does well it does get a tie in chapter or something
-
I thought chaos shuffle was kinda lacklustre I would rather just have a perk randomizer option in normal queue
-
honestly at a case by case basis they should probably remove it from certain killers maybe or maybe have it at nerfed speeds for them
-
it would be cool to get a chaos mode that’s exactly this although I’m not sure how that’s possible coding wise
-
when it comes to this topic I’ve always preferred voicing my opinion through tier lists also No tier and D tier don’t necessarily mean I find the kit overpowered or something
-
gonna be honest it’s most likely gonna be a slightly serious slasher film that only features the original 4 survs and trapper
-
honestly I’ve definitely been guilty of doing this in the past
years ago the super overpowered ######### that could make a game miserable was way worse
-
honestly one of the main factors of solo queue being bad is challenge design basically encouraging people to throw the game to do them hell the archives were added almost 5?ish years ago and it’s still a problem
-
@solarjin1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/425414/new-meta-slowdown-is-op
it got dying light in it so I'm gonna say nooooo
it’s a shame how bad it is it’s one of those perks that could genuinely be better
-
honestly it’s a funny perk to use and especially nice when you get the rare head on save
-
@100PercentBPMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3789381#Comment_3789381
US consoles had to rotate our analog sticks I never want to go back to that
I ended up getting stick drift on 2 controllers because of it
-
nemesis has slowly become the new wraith stereotype
-
honestly this is pretty much every new chapter release in a nutshell I never play against the new killer one exception was chucky I played against him like 26 times once during launch week
