geishroy
geishroy
About
- Username
- geishroy
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
not right now, survivor sounds are still bugged bro
-
imagine thinking 2 pips is a huge loss at any rank
-
Leatherface is one of the easiest killers to loop in the game. I couldn't imagine a brown rank even knowing how to use his M2
-
just dodge if you see a mori and don't want to play against it, problem solved
-
Bro these devs can't even code perks, matchmaking, maps, cosmetic clipping, server issues, balancing, a decent game. You think these people could code bots?
-
@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/1073635#Comment_1073635
Read the three reasons given in the original dev post. Those are the main points. As always, there are a lot of other lower-level considerations invovled. The discussion around Ruin never mentions the RNG aspect of the old one, which was a major factor! :)
You guys have made the only skillbased aspect of doing gens into a M1 holding simulator. You know how bad players could counter ruin skillchecks? gen tapping or looking for it. There is literally no incentive to look for it in early or late game now, and the only way good players can lose with ruin up is if they three gen.
-
@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1072076#Comment_1072076
It is a wasted perk slot.
Logic -> The person you chase, can not use their item anyway, when they are on a hook they can not use it and it is unlikely you are able to pressure all survivors at once.
The only thing it actually helps with anything is instaheals.
^this, if only people were able to understand that franklins actually does nothing to reduce gen speed
-
maybe they should add a perk that makes doing skillchecks harder, and if you can't hit a great skillcheck then the gen regresses a bit. You could even make a hex perk out of this so the survivors could cleanse it during the match and get normal gen progression.
-
@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/1065190#Comment_1065190
They didn't lie, there just aren't enough red rank killers; most survivors are stuck in the top ranks where they don't belong. Combo that with only going back to rank 5 after rank reset...
Red rank survivors get ridiculous queue times into less experienced killers, by far. Whereas mid rank killers get fast queue times straight into said red rank survivors.
@Peanits please consider fixing the bug that affected the average swf rank search and bring back average for matchmaking if it's possible, just as a start to remedying this situation. It's making the game feel frustrating to play for both sides.
you know all that peanits will say is if you submitted a bug report, dude gives zero #########
-
rip.png
Friend just got out of this gem
-
Made posts about this weeks ago, I've got 2000+ hours in the game and this ######### is getting ######### at this point. To have to apologize to a killer after he hard losing is sad. Most of them have pretty good spirits, but when I tell them to go to the forums and complain most of them just say what's the point. Devs are really turning their back on this game. It's 500x worse if I bring a swf. These players are clearly not anywhere close to our player skill and just get ######### on. Of the 10+ games I played the other day, ONE was against OhTofu, the rest no killer was below Rank 10. If anyone is having fun playing this game at this point, they are delusional.
-
@Peanits said:
The people working on sound and the people working on cosmetics are two completely different teams. One does the inhibit the other.
I think what OP is trying to say is the community is seeing where your team focuses their manpower. You guy would rather make money on cosmetics then actually fix the issues with it. IF you guys really cared about bugs you'd have more people working on them as it's obvious you don't have enough.
-
nothing looks wrong with those pics :)
having to apologize to baby killers every game has been rather sad for me however.
-
Thanks,
Well why are the bloodpoint totals off by 9k, I feel like it's not even awarding the points for the hooks at all.