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elvangulley

elvangulley

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elvangulley
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  • @Bmj2 said:

    I understand that is frustrating for you when it happens.. But its part of the game, if the killer chooses to play like so he is free to do it since the game allows it. You should try some anti-slugging perks like unbreakable and everytime you see a downed survivor and the killer focusing on someone else you should try to prioritize healing the downed survivor to avoid the situation where 3 survivors are down and the last one being chased.

    There are also alot of other pathethic methods that killer will use in order to win like Hook Camping and Tunneling one survivor untill he dies.

    In my opinion you should try to play as much SWF as possible. Games will get alot easier for you and your chances for survival will increase drastically if you can communicate with your team.

    Also try using the "meta" perks for survivors which are considered "OP" by alot of crybaby killers. Those perks are meta perks for a reason and everyone uses them not because they are OP but because it counters most of those pathethic/annoying methods that killer use in games.

    Here are some examples:

    Anti-slugging: Unbreakable

    Anti-hook camping: Borrowed time

    Anti-tunneling: Decisive Strike

    Also keep calm and dont get to frustrated with all this stuff.. A killer has to play 1v4 and sometimes thats too much pressure for some guys to handle. The best way to counter them is to find ways to be more frustrating to them than they are to you; So use everything at your disposal to do so.

    Hope this helped you and good luck in your next games!

    Calling killers names then telling him to use baby mode.

  • No thanks players need to learn not to feed campers not get a reward for unsafe unhooks

  • @animalmak said:

    https://forum.deadbydaylight.com/en/discussion/comment/1347931#Comment_1347931

    How? You still get the cool animation, you avoid being DS'd for that last kill, you don't have to spend the time carrying a survivor to a hook (plus you don't lose a hook from breaking after sacrifice), and it would actually prevent the use of keys earlier in the game. It would still allow you to skip 1/3 of the killer objective (12 hooks/hook stages), and if someone goes into struggle on first hook, then technically it would let you mori them on second hook because that'd be death hook.

    Because The whole point is to quickly knock a survivor out of the match because 3-1 is easier than 4-1. The animation is so tame nobody cares them half the time thier obstructed by something anyway.

  • @animalmak said:

    I like the idea of 2 hooks per survivor for Ebony, but moreso because I think the survivor should be on death hook in order to be mori'd. Sometimes they go into struggle on first hook. I know some killers will actually play that way and only mori on death hook, but adjusting the mori so that it's not even an option until death hook could solve some of the issues people have with tunneling off hook for a mori.

    Then It would be worthless

  • @Loner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1347037#Comment_1347037

    If you didn't care about their rulebook,you wouldn't be tired of all the crying posts. You'd just ignore them,stop lying to yourself.

    Their crying leads to nerfs and reworks

  • @Loner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1346981#Comment_1346981

    Actually,I don't see how rushing gens is fun. How do you see holding m1 as fun? Explain that please. Swf's who play sweaty aren't playing for fun,and they aren't having fun doing it. They are doing it to win. Killers don't have to win,but so won't swf if you play as ######### as you can as the killer aswell. Being screamed at for not following the survivors rulebook just means that you care about something that was made up by the community. Why do you care about something that doesn't exist at all,and is just a made up thing? Why do you care about the survivors rulebook? Survivors rulebook,definition-made up term from the community which has 0 ######### whatsoever with the game. If you care about it,you are pathetic and are following random made up rules. You should play how you want,you shouldn't be forced by others' opinions on how to play it. I guess you are just too weak to take all the dumbass insults which have 0 logic,that people throw at ya. Are you playing this game because you want to entertain others,or better said following the survivors rulebook,or to entertain yourself?

    I Dont care about their rulebook but im tired of coming here seeing them crying post after post because someone didn't do what they wanted.

  • @Loner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1346939#Comment_1346939

    Ah here comes the swf argument. If you have a problem with losing against swfs,just play bubba with an ebony and facecamp. Or just do gen slow down spirit with stridor,put some strong addons and just destroy everyone. Run something that's equally strong,doesn't matter. You are guaranteed to atleast 2k with bubba if you facecamp with an ebony,even more if the survs play like idiots and give themselves to you. The solution might not be a fun one,but it is a solution cause it solves the problem of LOSING against swf.

    So Survivors get to gave unfair advantages so they can have easy games and fun but killers have to play to not have fun and still not win and get screamed at for not following the survivors rulebook yea no thanks just buff killers or fix swf.

  • @Swiftblade131 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1346136#Comment_1346136

    What the, and I must emphasize specifically the toxic survivors basically want.

    Survivors dont want strong killers strong killer perks or strong addons. They dont want killers to killers to play optimally either. They just want bots that play by their rigged rulebook so just remove killers and replace them with real bots or just remove killers so they can have their gen simulator easy escape they want so bad.

  • @I_Teabag_Gate said:

    https://forum.deadbydaylight.com/en/discussion/comment/1346106#Comment_1346106

    So does a headset.

    No headset and Stridor is still worse than just a headset. #banheadsets

    Yea A headset is equal to 4 people communicating in a game not designed for communication.

  • @Loner said:

    They'd need to change the core of the game if they gave the killer more perks,considering the game was built around 4 perks for each side as some people already noted.

    The game was built around solos to...

  • just remove all killers

  • @BattleCast said:

    No. Perks are balanced around only having 4 slots available.

    But swf gives free perks because of the info

  • Youre wrong sfw on comms is baby mode.

  • Mission accomplished guys they wanted to nuke her so they didn't have to hear survivors cry that she wasn't nerfed enough like whats happening with spirit.

  • Lol at people calling you a bad player for using a mori when they needs comms

  • @MiniPisa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1343381#Comment_1343381

    I'm calling Elvangulley a troll. If you view their profile you'll see why.

    And yeah, some people can be bullies but I don't think thats particularly an SWF problem, thats a player problem. Solo survivors can bully just as much, only difference is it could be a whole team of friends doing it to you - either that or you're extremely unlucky and get 4 solos who happen to be jerks.

    Thing is, it depends on what you class as bullying. Flashlights maybe, but if you're not trying to prevent it like facing walls or baiting them out then you're welcoming them to do it. T-bagging can be pretty mean, especially after pallet slamming you and at the exit gate. Sabotaging hooks is pretty toxic too, but unless they're really coordinated no gens are getting done in that time, but its still annoying nonetheless. I can't think of anything else other than messages, but again it doesn't have to be a team of 4. 2 people can actually bully the killer pretty well too, so this "balance" won't actually do much and overall is such a bad idea. There are plenty of other ways to make both sides happy, and this one doesn't even do that.

    You Can call whatever you want but it wont change the fact that you're full of crap and you still haven't disproved anything i said. People like you are so predictable its easy to read you. When you lose and argument go for the insult to try to trivialize the other person's points but it never works.

  • @MiniPisa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1343231#Comment_1343231

    No... but you constantly complain about survivors and basically have a fit whenever they want a minor change or are rightfully angry about something, but when a killer does the same you think its fine and dandy. You don't even want balance in this game, you just have a weird hate for survivors. To anyone reading this, remember this person is a legit troll. Don't listen to or sink in anything they say.

    Talk about the pot calling the kettle black

  • @MiniPisa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1343057#Comment_1343057

    Dude you're literally the biggest hypocrite on here lol

    Ive never threatened to quit to get my way or for any reason

  • O look another survivor threatening to quit to get their way

  • @MiniPisa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1342703#Comment_1342703

    Dude.... Stop, take a breather. You're literally being the "Its my way or the highway" kind of person and it's really not a good look. This forum is for discussions and opinions, so it's not all about you.

    I only have 3 friends who play dbd, so I can't have a proper custom game, ever. Plus the connection is always awful for some unknown reason. Not every SWF are toxic bullies, most just want to play the game with their friends. Do you even realise how damaging it would be for the game to remove this feature? One day logging in being able to play with your 3 survivor friends and then the next day you log in again and you can't do that anymore.. do you understand how infuriating and sad that would be and probably cause people to actually stop playing? We want to improve the game, not make it worse.

    If you wanna balance SWF, then it needs to be fair for both sides. This is complete removal and only benefits killers, which is the opposite of balanced and fair. Just suggest the gens and healing to be slower the more SWF there is...

    If Killers leave because of the swf bs the game will die to because you need killers but survivors dont think killers are players just bots so of course you think our fun doesn't matter.

  • @Lycidas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1340676#Comment_1340676

    In that case I think that completely preventing the other survivor to escape is not a really balanced thing..

    I get that it is frustrating when it happens, but punishing a survivor like that because someone else (who maybe they didn't even know) DCed is a bit too extreme..

    The Dc penalty for people that dont dc is extreme to not that im against it im just saying. The game cant recognize when someone dcs as a rage quit or because of the servers but thise people still get a penalty but when its down to 2 survivors and one is caught the dc 9 times out of 10 was intentional

  • @Lycidas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1339024#Comment_1339024

    I highly doubt you're being serious so I'd like to know what issues you see with the solution I proposed, maybe there's something which I didn't think of.

    https://forum.deadbydaylight.com/en/discussion/comment/1339707#Comment_1339707

    Exactly! If the second-to-last survivor DCs the last one could still get hatch if the killer doesn't where they were, so it should work well in all cases, while also discouraging the "hatch tech" since it wouldn't be so safe to do anymore.

    Because there needs to be harsh punishments to stop the bs.

  • @TunnelVision said:

    https://forum.deadbydaylight.com/en/discussion/comment/1340212#Comment_1340212

    I had my fair share of SWF yesterday and some of them were bully groups not even bothering with gens. Slug and let them bleed out. It still makes me laugh now the messages that come through PSN after that match. People like this only have themselves to blame. I've come to realise this game is much more fun when you don't care about trying.

    Thats Why im always supporting anything they hate. Iri heads moris camping tunneling vpns if they aren't gonna care about fainess balance and ny fun why should i care about theirs. They do nothing but constantly try not just to nerf killers but make them clunky and unfun.

  • @TunnelVision said:

    https://forum.deadbydaylight.com/en/discussion/comment/1338584#Comment_1338584

    Keep that mentality and groups of friends will be forced to play KYF because killers will not exist.

    Survivors already think killers are nothing but bots here only for their fun. They dont care about balance or whats fair and they definitely don't care about your fun. You can tell by how they always talk about you cant do this or that or survivors will quit and the game will die but when killers talk about leaving the game it carries no weight with them.

  • There was nothing wrong with old ruin it shouldn't have been nerfed . It already had a counter and terrible totem placement.

  • It will never happen survivors will quit the game if they lose their unfair advantage. They dont care about playing with friends they just want the easy mode comms give.

  • lol survivors would burn this game down.

  • If a survivor dcs the hatch should lock its self permanently that match and the exit gates should not be allowed to be 99d

  • O hell no we need less communication in this game not more survivors shouldn't be talking to each other calling out everything the killer does.

  • Ds is a survivor perk you can't touch it no matter how busted it is because the entitled ones will cty and threaten to quit

  • @oxygen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333364#Comment_1333364

    Was the ability to old-school p2p host lag switch "taken away from killers" as well? Because that's what you should compare actual VPN abuse with, not SWF.

    Nobody cares if someone VPNs to a nearby server for privacy purposes, most people are probably fine with someone VPNing to a nearby country to get around nasty practices like government firewalls and censorship as well. But something like an American killer VPNing to India to abuse the way the game trusts the killer's perspective to verify if a hit landed or not? Is that really something you're gonna defend?

    Are You really going to defend people getting on comms calling everything killer related out? Im sure you wont call out that bs because only killer advantages should be removed.

  • @Poweas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333364#Comment_1333364

    No, I'm done with you. You're hilariously biased. Anyone with a brain can tell that VPN's are bad for the game. Like I said before, I'm not defending comms, they're also broken, but if it's comms vs VPN's then I'll certainly take the side of comms, since VPNs are exploits.

    I love how you call me an entitled survivor main even though I literally play killer slightly more and always talk about my Oni. I love how pathetic all your attempts at slander are.

    You're another entitled killer main on the forums thinking you deserve a 4k every game and you think you shouldn't struggle so you probably abuse VPN's yourself and feel offended when someone mentions how broken they are. See, I can spout out bs about you too.

    If I was an entitled survivor main, I wouldn't have admitted comms were broken before, would I? Unlike you, I have looked at it through the other side. And all my posts are from a standpoint of both sides, deal with it.

    Anyways, VPN's will soon be fixed so you can stop abusing them. Once dedicated servers decide the hit, VPN's will be useless to you, tell me how you perform in games, I'm interested to see how much it affects you.

    Bye, don't respond to me unless you're willing to open your mind and stop slandering me. Also, be sure to tell me how your games go once you are unable to abuse VPN's.

    I Live in the us i dont need a vpn and if you want to be precise prescott Arkansas 71857 is the zip 870 is the phone area code. Nevada county located in the south west coner of the 50 miles from texas. So what else do you feel like being wrong about.

  • @Poweas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333340#Comment_1333340

    'we have to give you an easy mode', you're not a dev, pipe down.

    Survivors didn't 'bully' SWF into the game, I'm starting to doubt if you even know that much about the game. VPN's are far worse and are actual exploits, your logic is flawed. I at least play both sides, so I have seen both worlds, you've likely only played killer. Anyways, comms are built into Steam, which was the main platform for DBD back then, the devs must've foreseen it anyways. You're saying the utilisation of a built in feature on this games' platforms are worse than an actual exploit.

    Steam Is the biggest platform to put the game it had nothing to do with comms. Comms are far worse the vpns but keep defending them im done with you. You claim to play both sides but its clear your just another entitled survivor trying to take something else from killers.

  • @Poweas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333226#Comment_1333226

    SWF clearly was intended, otherwise the devs wouldn't have added it... That's like saying the survivor nerfs weren't intended, but were added because killers 'bullied' the devs into 'putting it in by threatening to quit'. It's flawed logic. Is nothing getting through to you?

    'there was a reason it wasnt in the game when it first came', perhaps because it didn't cross their mind? They wouldn't have added it if they didn't want to. They never 'fought not to introduce' it. They introduced it after seeing how people had to lobby hop to play with friends.

    I don't know where you're pulling these statements from. VPN isn't fair. Comms and VPN are not on the same level. Deal with it.

    Comms Are worse so your right their not on the same level and survivors did bully swf into the game. Solo was and is the intended way to play but thats to hard for survivors so we have to give you an easy mode.

  • @Poweas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1332999#Comment_1332999

    I'm not a survivor main, you numpty. Just because my stance is on one side in an argument, doesn't mean I also am on that side as a whole. I don't even use comms when I SWF.

    Not only that, I never even defended comms, stop making cheap insinuations.

    It's not an 'us' vs 'them' argument, so stop making it one. VPN's are far more unfair than SWF and VPN's are actual exploits and unfair advantages. At least the killers have a chance against SWF, even if it is small, but survivors have no chance against VPNs. This game has been designed with SWF with comms in mind since it was introduced, hence the nerfs to survivors nonstop, but VPN's were NOT intended, and are not fair.

    'we all know you survivors love your unfair advantages'. Hilarious, you're defending something that is as equally unfair as SWF, as it gives the killers the chance to get unfair hits, how hypocritical. SWF is unbalanced, yes, but at least it was intended. VPN's were not intended and are unbalanced. They should go.

    Look at it from the other side smh. People like you need to actually learn survivor and try to make arguments without being blatantly biased. I mean, you're literally defending VPN's and I bet you'd complain about Stretched Resolution. And on top of that, you somehow think I'm defending comms?

    Coms And swf was not intended inbthis game there was was reason it wasnt in the game when it first came and there is a reason yhe devs fought to not introduce that cancer in the game. The only reason we have swf and comms is because survivors bullied the devs into putting it in by threatening to quit. If killers have to put up with comms then survivors should have to put up with vpn users.

  • @animalmak said:

    Do you realize how much of a debuff on speed 15% is?? Tack on the fact that Sloppy is a super common perk and lots of people run Thana, and basically killers will get 4Ks not for being good but because it takes literally 8 minutes to do a single gen and an hour to heal someone. (Exaggeration on actual numbers, of course, but if Thana stacked on a 15% debuff like.... damn.)

    I generally don't understand the mentality of wanting to make the boring parts of being survivor even more boring, thus ruining fun for the players. And as mentioned earlier, the debuff on 2/3-man teams affects the solo survivor(s) too, not just the SWF.

    A good team of red rank survivors is going to do better in a match than my rainbow 4-man SWF team (we're a mix of red, purple, and green ranks). Someone with good game awareness that likes playing with flashlights will be able to make flashlight saves, even if not on comms bc they're solo. These are just part of the game. What needs to be looked at more is the emblem/pipping system imo, or people need to just stop caring about rank or "losing" so much (which seems to be the driving factor of "DESTROY SWF" arguments...). It's a game. Just have fun and move onto the next one. Especially if you're playing killer, the wait's not that long.

    You Mean only killers should stoo caring about losing even though you are defending your easy made that makes you win maybe you should play without comms and stop caring about winning

  • @azame said:

    https://forum.deadbydaylight.com/en/discussion/comment/1332882#Comment_1332882

    No one is whining about pipping its about how helpless you feel solo constantly carrying the team your team putting you in a bad situation isn't fun.

    thats hiw teams work you take the good with the bad get over yourself

  • @Poweas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1332285#Comment_1332285

    Comms were predicted by the devs and they introduced SWF knowing that, VPN's aren't intended to be used as they are and were likely not anticipated to be abused as they are currently.

    Defending VPN's to gain an advantage (aside from the people who genuinely need it) is like defending Stretched Resolution, it shows clear bias for a side and is a flawed argument.

    Yet You defend comms especially the third party comms you kbow the one not part of the game. But we all know you survivors love your unfair advantages.

  • @Cius said:

    https://forum.deadbydaylight.com/en/discussion/comment/1332496#Comment_1332496

    Are you telling me that since 2016 they have been nerfing the killers? you should know it's just the opposite if you had played it

    Yes killers have been been getting the nerf bat and unlike survivors when something killer has gets nerfed it becomes not just useless but unfun.

  • @Cius said:

    https://forum.deadbydaylight.com/en/discussion/comment/1332476#Comment_1332476

    asking for penalties from people who for whatever reason do not want to spend that time in that game is not the solution and only succeeds in frustrating them even more, looking for the reason why that person does not want to play and a possible solution is the right direction

    That Leads to nerfs. Killers nerfs most of the time so i would rather people be punished for doing it.

  • @Splinterverse said:

    I do feel like the VPN issue needs to be addressed and soon. It is honestly an exploit and should be treated as such including a rushed fix.

    Just like your comms exploit

  • @Vale3100 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1331522#Comment_1331522

    Yeah my point was that it should be bannable because however you like to argue that it’s a “legit strat” it takes away the fun in the game. There’s no skill to it, you can be the crappest killer in the game and still get a petty kill with it.

    And It shouldn't be banned anything that ruins survivors fun is good since all survivors do is demand nerfs to remove killers fun.

  • Or survivors can just stop be babies and deal with it for once

  • They want 100% easy blinds just like 100% safe unhooks

  • Anything thats beneficial to killers is a no no in this game

  • @Destroyer242420 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1329948#Comment_1329948

    Bruh, when you can actually play them come back and talk 😂

    Survivor is easy the whole fame is handed to you

  • @[Deleted User] said:

    What's your theory guys? Why doctor got rework but nurse is persistently ignored?

    Doctor got a rework because survivors complained about him being annoying. He was weak but annoying his rework just made him decent. Survivors complained about nurse because she was strong thats the difference. Nurse will never be bug free or fun to play or easier to play because the devs have to keep survivors happy and survivors dont wont to play against old nurse.

  • just remove huntress it clear you survivors wont be happy until she is weak like clown and unfun like nurse.

  • Survivors ds has a counter just slug


    Survivors i hate being slugged punish slugging slugging is toxic.

  • How your letting your teammates know all of that they know when to unhook where the totems are how many have been done where the traps are if facing trapper or hag also when a killer power is on cooldown and gen progress and location of your hooking. You also know what perks each other are running. And with OoO you also completely cancel stealth killers. Swf is way to powerful with little to no downside in a game that wasn't designed to be played like that in the first place.

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