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davidps4DBD

davidps4DBD

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davidps4DBD
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  • Games lose interest after a while. It's the nature of them. You're losing interest in the game, not the killer role. You can't blame the killer role for you, losing interest

  • I don't think either of you understand how Deranged Pursuit works.

    about the kyf comment, if you involve trophies that require the cooperation of your enemy, you may as well make it openly available. That's it
  • It's upsetting. I don't think that the gaining of trophies should rely on others, cooperating or otherwise. Especially when the trophy requires the cooperation of opponents. That's messed up
  • I'm saying Nurse's power is glitchy af. And unattended like they don't care they keep churning out half baked killers and never go back to do any fine tuning.

    sorry, overdramatic, but nurse needs new programming, not new skins
  • The in-game music is neccesary. Do you know how deadly a killer would be if you gave him unlimited access to his sense of sound? If you want to make full use of your ears i suggest getting good ear phones. And as a survivor, you need to play with a communication-as-needed group or your sense of sound is dampened. Which is fine. :):)
  • I'd like more music options for the menus screens. The base one was (or possibly is) the same thing it's always been. Which is fine but i don't listen to it. I turn the music off. And when i do that, i hear some depressing ass ambient sounds like i don't wanna hear that. You know what? Screw an everchanging sound track. Let me change the ambient sounds. The ambient sounds chosen are "dark and scary" which is great if you don't recognize those sounds as "depressing and stressful." I'd like some kinder ambient sounds. Or none at all. 
  • As a killer, I'd rather my opponents not be able to watch me. Even as a survivor, i would rather be able to block spectators.

    go watch gameplay on youtube. I'm not interested in being watched.

    it would just increase hatemail. I have no issue with playing with my survivors or letting an entertaining survivor live. Spectator view would just annoy the survivors who i killed indiscriminantly
  • Being able to control the sound would be nice.

    also, the sound not effecting hooked, or dying state survivors. That would just be lovely.

    whisper's effectiveness could also be increased based on how many dead/dc/sacrificed/killed survivors there are. Or perhaps weakened based on how many survivors are alive.

    whispers takes a certain level of mastery and skill to use. I understand why you're unhappy with it. All perks have room for change and improvement. This one would be a staple if it were improved, though. We have enough staples as it is. 
  • No thanks. You can keep all 17 and under out of an m for mature slaughter murder killer die game please. Thanks. thank you
  • Survive with friends is a cheap tactics but whatever floats your boat.

    rather what I'm trying to say is that the survivors have an arsenal full of cheap tactics. Killers have two (pathetic) cheap tactics. I don't understand why anyone would play a game cheaply, especially considering how experienced anyone reading this, is. That's the end of my statement. People are trash. This is a dumpster. Goodbye
  • Freddy is fine. Let's focus on actual problems. The Nurse's Blink. This is a base killer we're talking about. Yet they do very little work on improving her Blink which has always been messed up
  • He could use work. Trophy designs need work too. Some of the requirements are so specific and based on rng alone the percent of chance of gaining even one successful point towards the trophy can takes several matches. it isn't right man. Just say "we want survivors to openly work with killers." You may as well allow us to earn trophies in kill your friends matches. It's upsetting
  • You believe that by making changes to the Legion's power, it would make getting the trophy impossible.

    you are wrong
  • Red rank is trash in this game
  • I wish toxic people would get a real life
  • 4 perks is balanced. Adding a fifth and 6th perk slot would change the balance of the game in so many ways.

    an example is hex totems. With the release of the spirit, you can have 5 hex totems. Add an extra perk slot and then you have 6 hex totems. Not a big deal until you realize one of those is Thrill and it would give additional bp based on the extra totem potentially throwing off multiple maths as well as totem placement
  • I disagree with the above.

    i believe:
    leatherface
    hag
    [after that it doesn't matter]

    survivors:
    claudette
    david king
    Dwight

    bond is a very good control perk. with enough game experience, the information provided by bond can give you near-to-absolute insight on solo or group.

    the perks provided by the spirit are underwelming, as is the spirit herself
  • Why would anyone use Autodictact? So many superior perks
  • Why would anyone use diversion? So many other good perks
  • Explot every possible design flaw this game has. The developer's game design is meant to grief us. Both sides. I believe that they truely want the community to be toxic or at least to toy with one another
  • Orion said:

    @davidps4DBD said:
    Slugging is a legit tactics, but it is weak. There are so many other exceptional tactics and builds. Slugging is like a build you'd go for if you're bored and you wanna be mean; or if you're inexperienced with how the game actually works. 

    It's a newb strategy, don't @ me

    Slugging is a powerful strategy that you go for if you understand how the game actually works.

    It is one of many strategies. It isn't powerful. Sigh. 
  • Slugging is a legit tactics, but it is weak. There are so many other exceptional tactics and builds. Slugging is like a build you'd go for if you're bored and you wanna be mean; or if you're inexperienced with how the game actually works. 

    It's a newb strategy, don't @ me
  • G-guys. I'm begging you. Read a bit. No rework.

    throw his power away. Give him a new one. He is boring to play as and against. The only killer infamous for instant quits because he's so boring like pay attention
  • Sorry maybe rework is the wrong word.

    Throw the power away. Give him another.
  • Iceman said:
    I don't want him buffed. I want the devs to rework his power. He has so much potential, and is a classic killer.

    His power lowers so much of his point potential as well. Killers can outmatch him easily. 

    Rework his power, make him fun! Don't buff a boring killer when you could fix a boring killer instead
    His power is getting reworked. 


    .. it's getting buffed
  • Isn't that a new perk that hasn't been out for 24 hours yet? You unhooked yourself 50 times in the last 24 hours? that should be a trophy...


    I focus down trophies. Playing the game in ways that is less than optimal for survival or killing. Same with daily rituals. 


  • I don't currently tunnel anyone. It's boring focusing on any one human. There are four of them to play with.

    occasionally I will swap my focus to a claudette. They tend to be difficult to track
  • When I was getting my Cannibal masks, Jake was one that I had to tunnel once or twice. I would actually message people and ask them to swap to Jake. One time a whole team did it for me. XD they didn't let me kill them of course. That would be "wrong"
  • Doc is my favorite killer. The latest Calm Spirit update was a spit in the face. I havn't played Doctor since. I know it isn't a big boost for survivors. It just made me salty. I swapped to Nurse. 
  • If you're looking to slow progress, thanatophobia has relatively more uptime, doesn't require tunneling, and is more efficient than dying light if you really crunch the numbers. The chances of dying light performing better than thanatophobia is an rng crap shoot that heavily favors thanatophobia.

    there are better perks than either of these perks though
  • The only problem with this is people who run obsession perks usually try harder. Dying light is nice if you get lucky with a bad obsession, but there are better perks that are much more efficient. The time it takes to tunnel down an obsession is better spent on controlling all your survivors
  • She isn't bad on console. She isn't as good as PC, but red rank nurses are no joke.

    dont be mad because you can't play her. She still holds top tier attributes on console.

    edit: i realize not everyone is using the latest version of the ps4. If you're using an older model, there are many many disadvantages in this game. Being bad at the Nurse is the least of your problems
  • Huntress and Nurse are weaker on console yes. But they're still top tier killers. This list doesn't really take into account the main counters that survivors have against killers, and which killers can counter those counters.

    which is Nurse, Hillbilly, and Huntress. Same tier list as PC
  • I don't want a stronger Freddy. He is fine the way he is. He is literally invisible. Shut up
  • Meh i don't like NoEd as a killer. There are so many other valuable perks out there. NoEd just makes the game last longer. I don't really see the point of any post-game perks. I'd rather enter my next match. Needing NoEd just means it was a rough match. Why would you want that to continue?
  • I've seen the difference. It makes me sad to think the devs can't do anything about the difference. 

     But yeah and advanced tips or tricks would be appreciated : )
  • That's why she's fun for me. All the other killers are operating at 100% proficiency. She is handicapped on ps4. It makes the game challenging.
  • Chainsaw Face (Leatherface)
    Trump Supporter (Hillbilly)

    Axe Lesbian

    Daddy Trapper
    Blinker

  • Yes killers can be toxic.

    camping and tunneling. Slugging. These are toxic strategies. They are still strategies though. This game was designed to allow and even often encourage toxic behavior. Even in the initial release trailer, they show a survivor being toxic.. she runs from someone who is stuck in a bear trap. When approaching another survivor on a hook, she ignores it and climbs in a locker: the most useless place in the game for a survivor to be.

    long story short, this game's design is meant to grief others. Choosing not to be toxic is noble. Sportsmanlike behavior is my personal persona. I can enjoy being a killer without practicing camping or tunneling. If you have to be toxic to enjoy a game, there are many single player games out there. I would suggest one of those, because I don't want to play with you and no one else does.
  • Thatd be great. No more progress tapping
  • Ew no don't encourage stealth. Slows the game down. Boring
  • Bloodlust tier 3 helps me with nurse. It's very useless otherwise though. Basically there to make your game lag for a split second
  • More dailies by default would also be nice.

    you could even add it to the aura shop. "Unlock additional daily per day. 1080 aura." Like that's something I would spend auras on. And it technically doesn't improve game quality at all.

    ____


    also an improvement to daily rewards would be nice. 20k bp isn't really worth waiting 24 hours for. Increase the bp for each daily by 100% minimum. Make those dailies not only fun but worth waiting 24 hours for. 

    The dailies for chainsaw killers could use sone balancing. Other killer dailies are so simple. Like you literally just have to do the bare minimum that your power requires. Some killers can't even play without activating their power that's mentioned in their daily.

    maybe chainsaw killers can have like a timed thing for how long they use their chainsaw or something. Idk.

    the survivor daily for cooperative action is the most difficult daily. I really dislike most of the survivor dailies. XD they all require a change in gameplay that usually isn't beneficial to the team. I suppose if you main survivor, you get your dailies inevitably. Taking a break from killer to perform a survivor daily often leaves me wanting to finish the daily in 1 match. Which is possible... often times you have to play a little dirty to get it done in one match though.

    no daily should encourage fowl play lol
  • Yes please. The visual could be as simple as Freddy's visual of sleeping survivors. Except of course exclude his aura tracking visual.. :)
  • Master said:

    @davidps4DBD said:
    i know that there are certain aspects of the Nurse that they'll never fix. Some rebalancing to compensate would be nice:

    -Allow the nurse her full movement speed while charging a blink.
    -Allow her to to put away her power (like cannibal and huntress) if the opportunity to use her power has passed.

    I agree with the interupting part, there should be an option to press M1 and stop the blink charge. Especially on maps with several floors, this is really annoying

    Dont agree with full movement speed while charging though, we dont need to buff nurse, She is in a really good position atm

    On PC, she may be in a good position. She has a gratuitous amount of issues on console. I'm sure that these issues are shared with pc as well, but your statement makes me believe differently. I don't believe these issues will be looked at or fixed ever. The little changes suggested would be a nice bandage.
  • Soren said:

    I would like it to have a fixed terror radius increase (like M&A) so every killer can profit of the perk equally. Or even better: make the perk so that if you equip it you have 40m terror radius regardless of your base terror radius. Will help to build a pressure!

    @davidps4DBD said:
    I heard it's good for hillbilly (reaching deviousness quota). I really like it on the hag though.

    How do you use it on Hag? I'm thinking about bringing it along with Coulrophobia, but I don't know, 30m terror radius isn't that much either... Or you mean for the deviousness bonus?

    I know it's best not to use it on her, but I feel like it adds another level of confusion when survivors are dealing with her traps. Combined with the fact that she spends a good amount of time, drawing scribbles in the dirt, distressing works well with perks that benefit from an increased terror radius. I know that technically, monitor&abuse is best for her traps but I find my Distressing games with her to be more fun than my monitor&abuse games.
  • I have a lot of practice... i just wish they'd at least look in the direction of the Nurse's issues....
  • I heard it's good for hillbilly (reaching deviousness quota). I really like it on the hag though.
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