cosmicvolts
cosmicvolts
About
- Username
- cosmicvolts
- Joined
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Comments
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@Lufanati said:
https://forum.deadbydaylight.com/en/discussion/comment/803511#Comment_803511
It's extremely easy to beat a fragant tuft Myers. Rush gens and stay aware Myer's location, and cut LoS at any opportunity. If your teammates are doing the same, you'll be fine.
the match i had it in was a random swf not a partied swf and it was on asylum i had no idea how he got it because he barely stalked me at all and then he hook camped and had ruin and we only had 1 gens done....it was a garbage match
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@Boss said:
the add ons for killers are insane compared to the survivors
You kinda answered yourself this before: It's 4v1.
If Survivors would have Add-ons in about the same league, it'd very quickly tip the scales.
But me saying it's 4v1 is an "excuse" to you, so take this comment as seriously as you want.
it is an excuse because some killers dont even need add ons to have instadowns.
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the highest ive ever gotten was rank 2 but right now I started out at 4 almost to 3 this morning and now im all the way back at 5 almost about to depip at 6 because the matches have been unbearable trolly today which is why im venting....Im player level 40 devotion 2 though and have only had this game for a few months but ive done my research on what dbd used to be like.
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@GrootDude said:
Just don’t heal when he has the tuft of hair.
fragrant tuft shouldnt even be a thing.....
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Like I said obvious trolling is troll and lack of validation....survivors never get any advantages....and when they do its stripped from them
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are dedicated servers for pc only or console as well?
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Why was the update delayed? Details beyond unforeseen circumstances. I read somewhere it was because of nintendo switch.
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what about freddy then...?
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@WickedMilk03 said:
https://forum.deadbydaylight.com/en/discussion/95681/jeepers-creepers
The director liked little boys. Wont happen. Not_Queen said they didnt want to because of that
oh....understandable and i oop.... there has to be more flying villains other than that one
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@WickedMilk03 said:
https://forum.deadbydaylight.com/en/discussion/95677/plague-balance
Or just dont cleanse at all
IT SHOULDNT MATTER IF YOU CLEANSE OR NOT. Then youre broken the whole match and a one hit down damned if you do damned if you dont she needs balanced. ######### is OP as #########
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/747423#Comment_747423
That doesn't really invalidate what I'm saying.
its just the game and this community can be so toxic at times there needs to be more things with the game that have variety like different game modes or perk blocks. make it so that only one person can run a unconditional repair increase perk so not all four people are running it etc. i get that with 4 survivors vs 1 killer its hard to think of perks that would benefit everyone and the team without making it totally unfair its just there has to be some give when you de pip every match almost even though youre escaping, being altruistic and cleansing, repairing, ive been stuck at rank 2-4 for weeks...
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/747413#Comment_747413
Because at ranks 3/4 are where players are expecting the gens to be done the most quickly, and you are suggesting Survivors just have permanent access to an extra 10% gen speed.
i mean there are little things that devs could do that would improve survivor morale and experiences. like shaving wiggle time or making it so that there are less hooks on a map the list goes on and on about improving survivor experiences but do they do it? no they nerf medkits...
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@starkiller1286 said:
https://forum.deadbydaylight.com/en/discussion/comment/747286#Comment_747286
Thana requires an injured survivor and adds a few seconds of gen time
Pop goes requires a survivor to be hooked with a minute
Surge requires incomplete generators in the area of a downed survivor but prevents kick related perks from going off
Stridor, lightborn, shadowborn, m&a corrupt intervention are permanently active and conditionless
If your suggestion an leader was to be implemented it would have to use the same math that debuffs are used otherwise gens would be done in a flash that not even nurse or billy would be able to stop
BUT with 4 survivors its not hard to keep at least one injured and or tunnel and keep one in dying state....which most games i get into happens at least once....
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/747397#Comment_747397
What you're suggesting would proooooobably be ridiculous.
.....or surge or pop goes the weasel i mean the list goes on and on with killer perks that are valuable there are only a handful on the survivors that are actually used. lithe, balanced landing, and sprint burst are literally the same three perks with different conditions
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/747397#Comment_747397
What you're suggesting would proooooobably be ridiculous.
how is it ridiculous when at rank 3/4 its nearly impossible to rank up without escaping and more often than not the op killers are refusing to make the game enjoyable and all the killer perks are by default active....the survivors cant do anything at high ranks with the current perks available except escape and heal...and slight repair increases when youre together or injured and youre hardly together very much at all because the killer will crash your party with monitor and abuse or surveillance
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/747286#Comment_747286
Not gonna point out the flaws there! I don't think I can get you to see my side though, so I am sorry! Just think about it some more and let me know if you wanna see the nerf lists!
and show me the perk nerf list
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/747286#Comment_747286
So you want Survivors to be able to just be able to permanently speed up gen progression by 10% automatically with a perk?
i mean yeah it would be nice if survivor perks didnt require you to be injured or conditional....
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/747266#Comment_747266
Also, to add to my reply earlier! You are on a TEAM! Of COURSE the perks would be TEAM BASED! You shouldn't be able to 1v1 a Killer! That would be horrid game balance!
i just mean like a perk like prove thyself shouldnt be like oh we will give you a 10% increase when youre next to another survivor it should be we will give you a 10% increase in general and then when you are next to a survivor we will give you 20% increase. The survivor advantages are always conditional as the killer perks are unconditional and by default activated just by being killer and most survivor perks are not like that at all......
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/747200#Comment_747200
Remember that he Devs are on THE GAME'S side. Not Killer or Survivor! There have been many Killer nerfs, like the Nurse one!
yeah but survivors get all of these wasted aura perks that encourage team efforts and nothing thats crucially advantageous like killer perks. when youre in a random lobby most aura perks are wasted as theyre less likely to care about helping the team, and there arent any survivor perks that really do anything to help you win the match as a character theyre all focused on helping the entire team.
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The instaheal styptic and anti hemorrhage are one in a blue moon, if you even get to them on the bloodweb theres not always a guarantee that youll get to use the medkit or the addon. Killers are at every advantage with their base attacks they dont even need perks a lot of the time, plague is op, hillbilly, cannibal, michael, ghostface, huntress, devour hope with hag, etc.........this was bullshit and just shows how this game favors killers and whats even more revealing and validating to that statement is how all of yall vote up all the snide comments invalidating survivors and people who agree the instaheal nerf is unecessary....devs dont care or listen to survivors....
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No ghostface is seriously too OP. When I play as the hag I almost always get 4 or 3 out of 4 survivors if the last one doesn’t find the hatch.
Its not a survivor skill level issue on the survivor end. You want to fix ghostface? GIVE SURVIVORS PERKS THAT ACTUALLY NEUTRALIZE GHOSTFACE’s PERKS! Like #########?! Every game I get in with ghostface I ######### lose and everyone is using him it’s annoying