chadbeastofprey
chadbeastofprey
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- chadbeastofprey
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Comments
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i can't get over tru3 unironically thinking he's in the top % in this game
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2033948#Comment_2033948
It is . You’re bringing up a separate topic in a discussion about something else entirely. Your statement was basically “ but what about killers hooking survivors 20 seconds into the game!” That’s a whataboutism
i'm not being serious, i'm just trying to show you how you sound.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2033776#Comment_2033776
Ah yes the whataboutisms. There always one of you in every thread
that's not really whataboutism
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can we punish killers for hooking a survivor within the first 20 seconds of a game?
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"I'll just facecamp and tunnel for a while for my own amusement.."
"Why are survivor so toxic in this game??"
you answered your own question bud lmao
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if you can't take an L and only have fun when you get 4k's that's your problem. soon you'll lose enough that it will adjust your mmr into lower ranks and you can have fun again.
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@Zaytex said:
https://forum.deadbydaylight.com/en/discussion/comment/2031839#Comment_2031839
Sounds a bit biased to me TBH.
You want DS for both hook states? That's absurd.
As for BT, it needs to be changed so you can't use it offensively, because just like DS, it makes it utterly dumb.
how would it be absurd with the new nerf coming up? it would make it true anti-tunnel then. i'm tired of seeing people calling it "true anti-tunnel" when it's not. you think survivors only get tunneled after one hook? nah. i'd love for them to make it both hook states but have some sort of condition where it deactivates during end-game or something to balance it out.
also i'm laughing at you thinking that the DS change makes it unable to be used offensively. it's absolutely going to be used even MORE offensively now that survivors will want to get max value out of it they're gonna get real annoying.
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mmr is going to ruin this game. i also play to have fun, but i'm still good at the game and don't like getting bad teammates. i don't want to have to sweat my ass off every single game to keep my mmr up just so i won't get matched with idiots.
the whole entire reason they're doing this mmr ######### is because killer mains can't easily learn new killers at higher ranks. why not make the solution having the first x amount of games with a fresh killer put you in lobbies that are like 10 ranks below your current rank? a red rank killer doesn't need to play against ######### brown ranks to learn a killer, they have the game sense.
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the fandom is cringe though.
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ds isn't true "anti-tunnel" until it works for both hook states so let's do that first.
also BT is perfectly fine.
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sbmm has no place in a game that has so much rng.
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sbmm has killed so many games it literally makes no sense to have it in dead by daylight. i don't understand what they are thinking.
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Every time I try to have fun it’s with head on and killers get very mad at that perk so I end up going back to full sweat meta.
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The only reason is because they are bad
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I don’t get how this is even a question, it’s obviously not fair and loser behavior.
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@Guildar said:
https://forum.deadbydaylight.com/en/discussion/comment/2026415#Comment_2026415
Wrong.
Slugged Survivors bleed out, so the game still ends. So there's nothing to report.
It’s not wrong, devs have literally said themselves it’s holding the game hostage.
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@RhysTheDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/2023810#Comment_2023810
Says the survivors main who obviously had a bias to want it gutted with nothing to keep it viable, but you know run your 4 crutch perks and complain how they need to remain unchanged and that they are "fair"
says the killer main who lost his precious crutch build :( feelsbad.
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if the killer wasn't hooking any of the survivors that's holding the game hostage and is reportable, op. just so u know for the future.
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this is either bait or you're just genuinely so stupid that you have to ask a question where the answer is obvious. (the answer is: it's boring, btw. in case the part about you being stupid is true)
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i don't think it's a great perk. it's not even a good perk. i truly do not understand why killers complain about it ever. it's far more efficient to spread out and solo gens.
i've noticed it's meta for console survivors since they like to run together vs. splitting up.
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if they removed hook vacuum i would be so happy. that's the only change i think that's needed.
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using ruin/undying as base for your "survivor bias" argument isn't convincing. everyone knew that ######### was disgusting.
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i agree that dbd should be more vocal and transparent with it's community but you can't really compare warframe to dbd when it comes to balance changes. they are two completely different game types.
warframe can probably take the feedback they get from their players more into consideration vs a game like dbd where the playerbase is EXTREMELY divided and the balancing is tricky.
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okay
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i don't mind solo q against nurse unless if i have 3 console players because they still haven't learned how to play against her.
i'd rather solo q against nurse vs. spirit/freddy though that's for sure. most nurses aren't exactly god tier.
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it's trash.
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nearly everyone who gives feedback seems to think they know better than a game developer lmao
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@Crowman said:
I don't see how making it range based is going to help you in that situation. Killer is undetectable or a terror radius smaller than the set range of infectious fright, you'll scream even though you can't hear the terror radius.
are you aware that there are perks and add ons in the game that make the killer's terror radius fluctuate?
also yeah i'm aware if they make it range based that depending on the range/killer i will still hear the terror radius sometimes, what is your point? my whole point is that currently i cannot determine where i should be to not scream. if it's a set range then i have more of an idea.
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i can't think of a way to better balance her/make her more fun to play against without destroying her. i think she needs a complete overhaul. idk.
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i think there are better ways to buff solo. i would hate that so much.
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i usually don't play until a few days after rank reset because all of the weirdos who care about their rank so much get on and just sweat for no reason. i'm a solo player so i would rather sit that out.
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after playing just now i was reminded of another thing i can't stand about console players. they go around in packs instead of splitting up. sometimes they will deadass follow you around like a puppy because they are scared to be alone. that ######### is so annoying and on top of that, inefficient.
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@DBDude said:
But opening it as killer isn't what your supposed to do, your trying to prevent the survivors from escaping.
You know what, my concepts ain't going to work, I'm trying to completely balance stuff out but I keep finding holes in these concepts, and I like the feedback your giving me, but its a bit too much at this point. I'm not trying to say to not show your feedback, it's just a little bit too much for me too handle.
opening it as killer pressures the survivors.
most people's posts here won't work cause we're not devs. it's okay to throw stuff out just don't take any criticism to heart.
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i think rank reset is good but there's just no way it should be every single month. maybe once every 3 months or something.
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@ClownIsUnderrated said:
https://forum.deadbydaylight.com/en/discussion/comment/2018218#Comment_2018218
PC simps can be bad to, just Saiyan.
oh i totally agree. console is just WAY behind on meta and it's very frustrating.
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i played 1k hours on ps4 before switching to PC 2 years ago and i still ######### on console players. their playstyle is just bad.
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wow rank 3
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this post is pathetic.
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my only comment on your post is no to gates regressing. egc is not supposed to be something for killers to hugely benefit from. 99ing gates has gotten me killed more than it's helped me as survivor. if you want a door open, open it as the killer. it's pretty simple.
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hopefully they will do the same for the people abusing filters and making the game way brighter than intended.
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I don’t have any because I just move on after my matches like a normal person and never think about them again.
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@Afius said:
https://forum.deadbydaylight.com/en/discussion/comment/2011847#Comment_2011847
Well if you failed the skill check it would be the same then just purposely fail the skill checks
that takes 10x longer wdym
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2011859#Comment_2011859
I have to say, I'm about done with this game because the game has become balanced toward SWF streamers that have comms and run the best add-ons, that solo has pretty much become impossible. I've been keeping track of my games for this patch and last patch and I'm not seeing the point because game after game after game, I die and 66% of my games, the killer is getting a 4k. There's another person that frequents these forums and he's getting the same stats as I am. About 5 to 10 of these games are as killer. Every killer game I've gotten a 4k. I shouldn't get 4ks with a Killer, which I'm weaker at playing and hardly ever survive as survivor. Last patch I did 26 games, this patch 27.
i think i'll start doing this as well. i only play solo and it is truly is awful and can be very unfun. i believe it's what pushes people to play in constant swf because it's so mind numbing.
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swf with comms.
we're just gonna ignore the fact that solo q exists and slowing down gens would be a huge detriment to them?
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i'm against skill checks cause i don't want to be forced to stay in a game but i am for the idea of just holding down a button.
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yeah it's definitely just the survivors who make killers toxic and it's not both making eachother toxic definitely.
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if you won two and lost two that sounds balanced to me, what exactly are you complaining about?
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gotta do whatcha gotta do against anti loop killers idk what you expect lmao.
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i don't. he's boring. i don't get the hype.
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i dont think its that bad but if they changed it to a hold mechanic i'd be fine. i'm against the skillchecks like phead cage tho.