bkn
bkn
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- bkn
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Comments
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@Chchchcheryl said:
I still have no idea how to get the adept killer achievements! It makes no sense to me!
i did adept clown yesterday, i also had a 4k game without gtting the achievement. feels bad man, but i made it.
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that is basically why survivor getting "tunneled" by noed spirits all day..
Dont pretend its not the survivors fault the remaining killer dont give a ######### about your fun.
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i just want to understand why survivors "tunnelling" their objective is considered as totally fine by most players. But killer "tunneling" is not acceptable...
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Well the devs decide whats broken and what is intended. And they decided that "infinites" are broken and needed to be fixed, and the hook mechanic is fine, works as intended and can stay. And they also decided that "tunneling" is fine...
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A hooked survivor is basically the property of the killer at this point. Thats why he is hanging there and cant move or escape.
People should have started to realise that by now. Why having hooks at all? Doesnt make sense if tunneling is a bad thing apparently.
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you compare a broken "something" like infinites, with a something that is intended to be the way it is...why dont you let a survivor respawn after being downed. Problem solved? There is a reason why hooks exist, the entire game evolves around it.
"tunneling" is a made up term. and no, im not a killer main before you start to argue that way.
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4 years after release and "tunneling" is still a topic...
its just a term someone came up with back than when the game launched.
Its simply part of the game, i dont understand why people are still discussing this.
There is a reason why you put survivors on hooks, a FIXED position controlled by the killer that the survivor cant leave without help... because its an element of the game. The entire game is based around the hook mechanic... so how can "tunneling" ever be a bad thing? Its the games design...
the guy in that video pretends like tunneling is somehting bad... he doesnt understand the game apparently.
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Healing vs Legion is totally fine with proper healing speed... You mend as always and patch yourself up in a matter of seconds. When everybody does that you turn him into an M1 Killer basically. Legions strenght is to get everybody injured and catch people off guard when they are on a gen or something.
Plague is the only "problem", but still... after unhooking you rather get healed up instead of cleansing. This way you deny her as much power as you can. And i guess since Plague is not the strongest killer anyway, i dont see a problem in running a healer build against her.
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There are only 2 good perks for campers... Noed and Insidious... for chasing there are a lot already... so there is no need to change that.
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but not being able to blink trough pallets means she is forced to break it, which makes her worse than the clown, lol
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@Trashmaster said:
Would make the nurse just unable to blink through dropped pallets, everything else I would say is actually fine
you can already stund the nurse when she blinks trough a pallet of i am not mistaken.
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Nurse already has the lowest kill rate, why would you nerf her?
You can either balance the game for good players and leave her, because she is not OP. Or you balance the game for bad players and leave her, because she is already hard to play.
If you are facing a really good Nurse you should be a good survivor team. If not, why shoul you be allowed to stand any chance?
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Its their game, idc... but they should have at least give the option to refund all the BP for addons they completely changed. Because you can´t simply rework addons people already "paid" for.
When you spend like a lot of BP for a characters items or addons (you should see my nurse inventory), and they all work a completely different way suddenly, there needs to be the option for refund.
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My point is that the killer is playing AGAINST you, and that there are situation when camping is mandatory aswell as situation that would make your game completely collapse if you do so.
When the last gen is at 99%, dont you facecamp and tunnel that gen as a survivor? Or do you start to work on a new one? Well, if the killer defends the gen you probably start a new one, if not you camp the gen until he leaves, don´t you?
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@HarlowXRaven said:
https://forum.deadbydaylight.com/en/discussion/comment/1826914#Comment_1826914
almost to rank 1 lol and I'm not camping.
I think you dont get it. You pretend like its either impossible to get rank 1 as a killer without camping, or that its mandatory to do so...
You can´t be a very experienced or knowledgeable killer player. Its either because you are very naive, you simply lack the gamesenese to know whats going on around you when you play killer (no offense).
There are situations when camping aswell as tunneling, slugging or whatever the killer is accused to do wrong is necessary in order to win, or to get better results. There is nothing wrong in doing so.
This game is played VERSUS. The killer is not in your team. He is playing AGAINST you, not with you.
When survivors immediately unhook people or swarm the hook as a team, you can waste their time by playing around the hook or simply refuse the unhook completely. Why should you not? If you completely remove a survivor from the game by tunneling, there is 1 survivor less that can do the objective for everybody else...
Survivors dont get a debuff for being hooked... somebody that has been hooked twice repairs gens with the same speed as somebody that never got seen by the killer at all. To overall slow down the survivors objective you have to remove survivors from the game, there is no way around that.
And the only way to play a match where everybody gets hooked 3 times (12 hooks overall), is when the survivors actually refuse to play efficient. When you play killer you should know when you are at the point when you can go for 12 hooks, and when its bad play when you try to get the best possible result. If you lack that knowledge or gamesense, you are simply a toy for the survivors that will do nothing for you in return.
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@HarlowXRaven said:
https://forum.deadbydaylight.com/en/discussion/comment/1826898#Comment_1826898
Is that how you get to rank 1? By being actively doing nothing? Might try that.
I guess you are a survivor main, right? How much time did you spend playing any killer so far?
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Because very often you have to camp and tunnel to start a snowball and win. If you don´t, you lose on purpose or simply don´t know better. It´s like asking why survivors do their objective efficiently. Its the games design basically.
Not even 4% of the playerbase have ever managed to get to rank 1 as a killer. But they are experts in questioning the same things over and over again for years.
I have never seen a survivor following any made up rules, but a lot of killers that actually do for whatever reason. There was never a survivor that didn´t do a generator or open the exit gate to give the killer more time to play, or even giving the killer the hatch kill if the killer deserved to 4k.
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@[Deleted User] said:
If you don't tunnel and camp, if you don't run meta perks and addons, top tier killers, etc....
Survivors will mercilessly bully you, insult you in post game, call you a tunneller/camper anyways, chain stun you and tea bag you on the way out and then tell you how bad you are.
So I mean it's no wonder so many killers turn toxic as hell or just quit playing.
The toxicity in this game is caused by "survivor mains" that don´t even touch killer in x hundreds of hours of playing.
I played like 50/50 with 1k hours each (solo survivor and mostly billy + nurse), and i was insulted in like 80% of my killer games, and got stalked for months on steam.
When i played solo survivor i have almost never seen a killer that started some toxic bullshit in the chat. I really didnt...
I am probably the most toxic killer player i know, up to a point where i got 2 temp ingame bans because I even started to find glitches to bully survivors due to the toxicity i faced.
After my bans they immediately fixed these glitches within days, because they had video evidence. That should tell you something.
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@EvilJoshy said:
If we want more people to play killer then the devs have to make it actually enjoyable. Unfortunately I haven't a clue how they can do that.
It was enjoyable before they ruined the Nurse... at least for me.But I dont think I am the only one...
A lot of Nurse/Billy mains have been degraded to "look at this baby Trapper, what a Noob"
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@Zaytex said:
She's still the strongest Killer in the game, so assuming you're pretty good with her, Nurse mains have it good.
assuming that i have to learn her from scratch again...Is it actually fun to do so?
the question is, is it fun and rewarding to play the nurse today? i don´t think so. Yes, she is probably still the best killer in theory, but you have to be highly focused every game, even when you actually know what you are doing.
I am talking about maining her again or leaving this game. The last time i checked this forum was almost 2 years ago. The nurse community was that highly advanced society that was not part of crying killer or survivor mains. Tea sipping imperialists and core gamers... All i hear now is bugs and pain, and whatever... its not my world. cya
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ok guys, thank you all for your answers.
The nurse seems like an unfun, stressful and buggy killer right now. I am not going to learn her again. I think i don´t return to DbD in this case. cya
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- It´s a second temp ban in a row. After the first ban I played maybe 2-3 more games and got banned again.
- First Ban description was "intentional gameplay abuse", second ban was "intentional gameplay abuse/griefing" (something along those lines, can´t check it again since i already unisntalled the game.
- No, you get this short message and they get thrown out of the game.
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@xChrisx said:
You probably did something else, a ban Is not instant. And they dont ban for this reason
What else could I have done? What i was doing was NOT hooking survivors to prevent the hatch from opening (slugging). After my first ban I played probably 3 more games like this and got another ban?
Nobody is discussing bans here, its about discussing the "rules" of this game. Do you see me discussing my ban? No
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bt, ds
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I dont go into the theory but it is one of the best perks for the Nurse. For every other killer it doesnt seem to be useful at all.
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It´s mainly survivors commenting...
you can´t see the profiles of the killer in advance, if you write down...
-rep trash c*ancer Nurse
it won´t help anybody because they can only read this after the game when they have already found out that i am a c*ncer Nurse... nobody cares. I am not collecting life threats and I don´t want to set my profile private because of some ids. These kids should be perma banned in steam immediately.
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no
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We don´t know the changes yet, all we know is that the devs tend to not play their own game.
You arguments are based around "IF´s"...
How many Nurse players can actually perform that well to compete against 4 SWF´s with voice comm, meta perks and toolboxes? Lets say 5% of all Nurse players which would be like 1% of the playerbase? And i said compete...
Yep, nerfs are definitely needed here.
I am not asking for SWF nerfs, because there is the Nurse as she is right now to deal with that.
Some people are playing solo in a rank 20 team and get butchered by a decent nurse and immediately screaming for nerfs, thats the problem.
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It doesnt matter if everybody or nobody plays SWF. You balance games around the highest possible potential, everything else ends up in an artificial mess like DbD is right now.
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/601622#Comment_601622
I was writing a long and convoluted reply but your posts are generally so trolly here I'm not gonna bother
I think you dont reply because you can´t give a proper answer... It doesnt make a difference who asks a certain question.
Why is the Nurse judged on her highest potential and survivors are not?
Do you want a fair game overall? Balance around competition...
Do you want a game that is artifically balanced for casual players? Balance around solo survivors...
If the Nurse gets nerfed you can basically just play the games intro in every trial because the game becomes like a interactive M1 movie...
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@altruistic said:
https://forum.deadbydaylight.com/en/discussion/comment/601607#Comment_601607
False. It's already been shown time and time again. Fake news.
What has been shown?
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/601586#Comment_601586
Why is Nurse judged and evaluated at her highest potential whereas survivors are not?
its like playing counterstrike with a f... gamepad, asking for mouse and keyboard players to get a artificial disadvantage to stay competititve.
You play solo survivor? Dont complain...
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The thing is, this game offers a solo role and a team role... when you are solo, its your problem if you play the team role... when you have no friends like me, play the goddamn Nurse (or Trapper) yourself and stop complaining :)
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And when the Nurse is nerfed to fit solo survivors, how you compete against SWF´s, (which is the majority of the playerbase) in higher ranks?
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/601582#Comment_601582
Considering that one of the biggest complaints in the game is the gap between solo survivor play and SWF, I don't think it's healthy if you NEED to be a SWF to escape against the Nurse.
Being SWF with voice comms is the best thing survivor can put on the table.
Being a good Nurse is the best thing a killer can bring on the table.
When the best thing a killer can bring on the table cant compete with SWF´s anymore there is a problem.
And being a good Nurse requires more than downloading teamspeak.
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The Nurse is the only skill-based killer, and nerfing just means hindering her and the player.
SWF´s with voice comms can still get the gens done and escape, i dont know where people see a problem actually.
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Probably I have to start to dc aswell as soon as there is the slightest chance of me not getting 4k
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@TheBean said:
But that is just your experiment on how you play.
That doesn't reflect the community as what causes people to DC in their match, which could vary differently from one player to the next.
You have no proof people aren't being banned.
You have no evidence that people are being "silenced".
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Cause there isn't much of a punishment, and responses from the Devs have stated this isn't the ideal solution and there is another one coming down with Dedicated Servers.
That doesn't mean people aren't being banned for "rage quitting".
Remember... Crashes don't count as a DCs or Rage Quitting. Can you make your game crash?.. I think there are some who can.
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With that said, since the punishment isn't that harsh atm, and you go out of your way to cause people to rage quit... What are you expecting?
I don't think anyone has said rage quits / DCs don't exist. Assuming people aren't being punished for it, is only your view point, which contradicts what the developer says.
This whole thing could just as easily be made up 4 months down the road when dedicated servers come in... and you run your experiment with roughly the same results. Since the Devs will not come out to state SO and SO have been banned for disconnecting. So you'll have no proof of that either, when it begins.
What did you accomplish?
Ragequit is ragequit. It doesnt matter how I play.
When somebody disconnects out of my lobby 20 times in 2 weeks, and he is still not banned,something is very wrong. Do you want proof for that as well?
I could easily do that. I take screenshots of all ragequitter and check who dc several time. But it would take weeks and I dont further waste my time.
I am going out to make people ragequit? I simply play by the games rules and everybody leaves... What do you want me to do? No playing the game I paid for anymore? I am fine with that...
Devs, give me back my money pls. It is not possible to play your game anymore.
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they removed the download link for the screenshots, but I can send them to you anyway if you need it for a proof.
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@TheBean said:
So where is this proof you said you had?... I don't see it yet.
https://forum.deadbydaylight.com/en/discussion/65123/the-ragequit-experiment
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@Mochan said:
People are not rage-quitting 100 times in a row.
In fact, that's even almost impossible. I doubt anyone has ever played 100 games in a row, and they most certainly aren't rage quitting in each one.
I have also never seen any censorship on these forums. I talk smack all the time and I have never been silenced.
What a comment
The same people are ragequitting 20 times out of MY lobbies alone. Not in a row, no, but whenever i see them again.
Or do you want to tell me that only people that leave 100 times in a row should get banned?
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in my experiment alone, out of 58 games, 78 people ragequited
People are NOT getting punished.
Its basically impossible to play... you get it?
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to say something about the topic... alot of people dc...
What would you say if i provide you proof that people are not getting banned?
What would you say if I provide you proof that some people actively get silenced?
What would you say if I provide you proof that some enforcers that don´t respect rules and even ban people that respect the rules ?
I am done with this stuff... And no people are not getting banned. If they would, this game would be dead by daylight... I am not talking about 1-2 people that randomly get banned probably. I am talking about the whole picture.
