aroell
aroell
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It’s a fair and balanced perk, much needed after decisive strike nerf.
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@Sabraiz said:
https://forum.deadbydaylight.com/en/discussion/comment/2282658#Comment_2282658
I don't understand peoples complaints with Shelter Woods, what's wrong with it? Large dead zones? What do you expect from the second largest map in the game, to have the same pallet density as the smaller maps? Do you even get how horrible that would be in the other direction?
In my experience there is about the same number of pallets on the maps as other maps, just that the map is super large so the distance between pallets is larger, i.e. lower pallet density. Oh, the killer can see you from far away? The majority of killers still have to waste so much time walking across the map to get to you, just spread out and you can waste a lot of the killers time just walking.
The fact that the map is second largest yet so killer sided is embarrassing. It feels like the smallest map. And yes, the dead zones are ridiculous. The middle is a whole dead zone with maybe 1 pallet? Just a large boring tree without anything else. It needs a change.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2282658#Comment_2282658
I'll raise you HadNoFun, The Game, Badhams 1-5 with school of pain and house of pain, Mothers Dwelling/Red Forest, Ormond. I can go on. But you get the point
Yeah I get your point. The game is still pretty killer sided though.
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@BrokenSouI said:
I gotta be honest. I was expecting tony lol. But yea. They have a point that most maps are heavily survivor sided. But not to that extreme as they're suggesting
Ever heard of lerys, dead dawg saloon, midwich and shelter woods?
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@ryseterion said:
https://forum.deadbydaylight.com/en/discussion/comment/2281076#Comment_2281076
So are tou just a survivor main? If you compare blight and pyramid head to spirit you have no right to say this game is killer sided.
Oh I play killer a lot, and I have every right to say that this game is killer sided. Blight and Pyramid head are 2 balanced and fun killers, so I can’t compare them with spirit (a very broken killer)
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/2282054#Comment_2282054
I'm not going to accept that answer unless/until you refute anything I've said. I'll just continue to reiterate that if the only counterplay you can suggest is not playing the game when you see a key in a lobby, there is no counterplay to keys.
But there is! For they key to be usable the survivors have to get to a certain point in the game. Don’t let that happen. Pressure gens, please do it. There are plenty of perks to help with that.
For all the survivors to escape with the key they have to do all gens, by the time they have done that you have already lost.
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/2281913#Comment_2281913
They aren't, but in practice they're very similar. They allow the player bringing them to end the game in their favor early.
Keys are dangerous for killers because they become relevant when the killer's power is at its peak. The first few gens are always the quickest to go by, and the killer's ability to find, damage, and pressure survivors increases as the number of gens (and survivors) decreases. Hatch becomes available at the point where the killer is strongest and their early-game setup is paying off. They hard counter 3-gens, as the killer can't guard hatch and gens at the same time, and survivors don't need setup time to open the hatch, so patrolling is pointless. The instant you leave the hatch, all 3 survivors are gone; don't leave the hatch and they do your gens. Same happens if you kill the survivor with the key and then camp the key spot. The best you can do is lose one and close the hatch before the other two get out, and you have to be cleverer than the survivors are to pull that off. The only way a key becomes useless is if the killer overpowers the team before 3 gens were completed, the survivors are solos and there's no coordination or understanding, or if the killer pulls off a 4-man slug before hooking anyone.
Moris let killers end the game early by decreasing the number of hooks necessary to kill survivors, and also hard countering DS/hook trades while encouraging killers to camp hooks (by making it so much easier to tunnel a survivor out of the game.) The only way a mori became useless was when the survivors outmatched/out-strategized the killer to the point where they couldn't even get 2 downs on each survivor, let alone 3, and they didn't manage to remove a player from the game early enough to matter.
They're both bad for the game. They hand a win condition that generally bypasses the other side's efforts unless the other side out-skills them by a massive margin. And while I think Moris are pointless now, that's still better off than where they were. My biggest issue with keys, beyond the lack of a hatch opening sequence, is that you can't remove them from the match. If a key always disappeared when the survivor holding it died, they would be way less of a problem, but as it stands, focusing on that player is pointless when another survivor will just take the key from their corpse and do the same thing. This is why the Franklin's nerf has people up in arms - there was one way to get rid of the key for good and it's gone now.
I still fail to see how "don't play the game against them" is a fair argument for their current state.
It is a fair argument. You dont need to get them nerfed because you don’t like them.
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Really agree with you on this.
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/2281734#Comment_2281734
"Don't play the game" isn't a counter, it's just refusing to play the game. You could have said the same about moris and told survivors just to force-close the game when they saw the killer burn a mori offering, but that wouldn't have made moris healthy or okay.
Because moris and keys are not the same thing.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2281734#Comment_2281734
can't you still back out even when the countdown reaches 5?
idk, haven’t tried that.
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I mean this is the only game I have seen where you benefit from having high ping.
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Yes I am. Why would I not be?
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@Sophrosynes said:
https://forum.deadbydaylight.com/en/discussion/comment/2281681#Comment_2281681
Last second switches are inevitable. Unless I could see the future
You can actually just close the game in the loading screen without receiving a penalty, losing addons, offerings or pips. So that is a counter.
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Shouldn’t have camped
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@Ink_Eyes said:
If we talked about the game from 2-3 years ago I would have said that the game was extremely survivor sided on every aspect but right now it feels extremely killer sided, and I say that not only from personal experience but by watching other people, I have seen youtube collaborations of 4 red rank survivors each with at least 4k to 6k hours of experience go down to killers that don't even have 800 hours.
Most games try to balance their characters/weapons/items around a 50- 55% win rate, the fact that the ''worst killer'' has a 65% kill rate is something that needs to be looked at, a 65% would have defenetively called for a nerf in any other game let alone having every other killer hover around 70%.
I agree with you 100%. People need to realize this!
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Survivor
fun: not get tunneled or camped, save teammates, do gens and get a good chase.
goal: pip or double pip.
killer:
fun: give survivors a good chase.
goal: pip or double pip.
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@Xzan said:
https://forum.deadbydaylight.com/en/discussion/comment/2281114#Comment_2281114
You know that survivors can spawn at the other side of the map? Add a toolbox and Prove Thyself and the first gen is finished before a non mobility killer is there. So following your logic, the killer is bad?
https://forum.deadbydaylight.com/en/discussion/comment/2281164#Comment_2281164
Thats because most survivors aren't good at decisionmaking and are lacking map awareness. Red ranks are filled with people who cant even do a gen if they aren't getting spoonfed by their swf mates.
Corrupt intervention is perk btw. And are you facing the best survivors ever or what? You are most likely going against average survivors, sometimes you win and sometimes you lose, you shouldn’t be able to 4K several games in a row.
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@Babawizwiz said:
https://forum.deadbydaylight.com/en/discussion/comment/2281025#Comment_2281025
You're right i havent graduated, i skipped 2 high school years and went straight for my degree. I main killer but unlike you, i clearly know how to play both sides
Who said I don’t know how to play both sides? I play killer nearly everyday just to prove to everyone that it’s not as hard, and swf are not as busted. In fact I main pig and I consistently 4K without camping or tunneling on a killer that is considered to be one of the weakest.
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@Xzan said:
https://forum.deadbydaylight.com/en/discussion/comment/2281076#Comment_2281076
Survivors can still tunnel gens without punishment, tell me how that isn't survivor sided. /s
You have got to be another level of bad if you can’t pressure gens.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2280775#Comment_2280775
This goes to both sides but thats something you are too young to understand yet.
What does my age have to do with this? Am I too young because we don’t agree? I would rather be too young playing video games than a 30 year old living in their parents basement.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2280605#Comment_2280605
People who think tunneling, camping is a offense and should be bannable.
It should though.
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@BronzeHandModel said:
https://forum.deadbydaylight.com/en/discussion/comment/2281037#Comment_2281037
Of course i must get better. Same as u maybe.
I’m already good.
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@ryseterion said:
https://forum.deadbydaylight.com/en/discussion/comment/2281055#Comment_2281055
This game is not killer sided whatsoever. (Minus spirit and sweaty nurse) what should be changed is bt body bodyblocking. Or maybe survivor audio getting fixed. Coldwind being safe pallet city. For survivor its so much easier because there are 4 people who can use whatever they want, which means unbreakable and ds bully squads are a thing. This game is survivor sided
No, it is killer sided and everyone with a competent brain knows it. You can tunnel and camp without ever being punished, tell me that isn’t killer sided.
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@ryseterion said:
https://forum.deadbydaylight.com/en/discussion/comment/2280775#Comment_2280775
No. Absolutely not.
Yes. Absolutely yes.
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@BronzeHandModel said:
https://forum.deadbydaylight.com/en/discussion/comment/2280964#Comment_2280964
Wraith is broke? I didnt notice.
But what is with franklin nerf and lucky break Buff? Ds neede a nerf as it was but i admit that it needs a little Buff now. Anyways its clear that most killers cant stand a chance against swf.
Lucky break buff is still not that good, and franklins demise was a well needed nerf. By the way most people who play swf are playing casually, you are not facing the best of the best. Maybe you need to get better.
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Revert demogorgon addon nerfs and do something about wraith, BHVR.
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@Babawizwiz said:
https://forum.deadbydaylight.com/en/discussion/comment/2281001#Comment_2281001
Oh you want me to list every other exhaustion perk that gives you another chance? Open your mind a bit, i won't expect to fully understand what i meant, you probably haven't graduated. Exhausted on the floor? It happens to you a lot cause you're greedy instead of playing safe
My mind is open, I think you should open yours, classic killer mains. And you are probably the one who hasn’t graduated, go and play some Fortnite man.
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@Babawizwiz said:
https://forum.deadbydaylight.com/en/discussion/comment/2280976#Comment_2280976
basement bubba? lmao i got rank 1 killer 100hrs in the game with all the adepts 600 hrs in. Ive been playing survivor a lot more and i just realized how easy it is, always getting carried by maps and perks.
Make 1 mistake as a killer? Lose gens, get closer to losing
Make 1 mistake as survivor? Get hit
Make another? Dead hard
Make another? Down
Killer slugs? Unbreakable, repeating the last 2 steps
Unhooked? Repeat everything until you finally die
Rank 1 with 100 hours? So now I know why I keep getting trash killers.
Not everyone runs dead hard, just so you know it barely even works. You get exhausted on the ground.
You need to get better at the game.
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Really? Because that is not true, I would rather play an autohaven wreckers than haddonfield. You probably play basement bubba man, come on.
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@BronzeHandModel said:
https://forum.deadbydaylight.com/en/discussion/comment/2280775#Comment_2280775
What??? Sorry. Why do you think the killers tunnel and camp? Most of them because its survivor sided. I dont tunnel or camp and i lose 50%.
Excuse me? The fact that tunneling and camping is still a thing 5 years after this game has been released shows how much BHVR care about survivors, they nerfed decisive strike, a completely fair antitunnel perk and even object of obsession, I mean what more could you ask for? Wraith is completely broken right now and you think this game is….. survivor-sided?
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@Babawizwiz said:
https://forum.deadbydaylight.com/en/discussion/comment/2280775#Comment_2280775
This game is Killer-sided? Get good lmao. You play solo queue so expect useless teammates, this is the same in every other game (csgo, dota, lol). Having 4 survivors with half a brain is enough to consistently win games.
I think you are the one that should get good, if you can’t win against 4 people with half a brain then you are damn bad, they actually changed the tutorial so you can practice against bots, I would recommend that for you.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2280829#Comment_2280829
I actually said that people who do not consider the possibility of being wrong are fools.
If you applied that to yourself, that's on you.
Most people think they are right. Most people also acknowledge that they COULD be wrong.
I guess I’m not most people then.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2280767#Comment_2280767
Who insulted you?
I only said that it's foolish to never consider the possibility of being wrong.
You insulted me, you called me a fool, because I think I’m right! That’s definitely not nice just so you know.
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@Schardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2280787#Comment_2280787
Is PH broken too? I could've even done better with Doctor I suppose.
What you're saying here is, in its core, absolutely correct. It just highlights the other huge issue this game has though. Either the game should be balanced so death squads don't have such a huge potential of absolutely breaking the game mechanics or give casual survivors more room to play and adjusting the killers power according to that.
OR you implement a friggin Matchmaking already. This game not having any kind of MMR after 5 years is just embarrassing. I reckon most balance complaints would be solved by just having a proper Matchmaking system in place.
I was in red ranks as a Killer after my first 40 hours within the game. How was it fair to pair me up against 4x 10k hour guys on Discord/TS?
You just can't have a game being where the Killers power is limited because of "average" teams while you also have death squads running around in the same match making pool.
PH, isn’t broken, very fun to play as and against, doctor is ass.
And honestly I agree. I do think that they need a proper matchmaking system before making any changes to killers.
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@Schardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2280769#Comment_2280769
I was thinking the same until yesterday. That's why I may be a bit but biased I swear I encountered that 4 times in a row yesterday on Nemesis and was able to secure 1-3 hooks top in each of those matches. It was beyond frustrating.
On release I easily 2-4ked with him but yesterday was just unplayable. Just showed me the potential of Nemesis which is just lackluster in higher skill tiers.. I'm certain I could've easily done better against those teams on Wraith, Spirit or PH, for example.
Of course you would do well with spirit and wraith, these killers are broken. You know that if they buff him to the point where he 4ks these squads he will give causal survivors no chance. Some survivors are too good for the game, you can’t buff killers just because there is a chance that you might play against someone with 10k hours.
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Shows how much killer-sided this game is. Something needs to be done.
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@Schardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2280750#Comment_2280750
Yes I do know that. It's not "such a problem for me" it's a problem for many people as you can see on these forums. He's the only Killer in this game that requires 3 hits to down someone with his power. If you're just using your power to destroy pallets and doors then you're basically just an M1 Killer with low mobility and a small distance pallet break mechanic. Even Wraith can do that better then Nemesis though.
Balanced in what sense? Balanced for the average survivor random groups - maybe. He absolutely gets stomped by competent and coordinated survivors though.
How likely are you to play against competent survivors though? You are acting like everyone plays in a swf death squad.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2280628#Comment_2280628
Of course!
Anyone who doesn't consider the possibility of being wrong is a fool.
Wow. So now I’m getting insulted. Thanks. No wonder people are raging at you after the game. Autoban will surely get you.
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@Schardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2280601#Comment_2280601
Idk, maybe give them some kind of collision avoidance so they don't get stuck on a tree for the entire match until Nemesis wobbles over the whole map to destroy it? I've played 5 matches yesterday, in each of them at least 1 zombie got stuck and couldn't free himself. That's fine to you?
Those 4 vaccines negate 8 hits by Nemesis and grant survivors a temporary free Perk. So survivors basically start the match with 1 free Sprint Burst each. If they decide to vaccinate they get a second Sprint Burst for the cost of a few seconds opening a chest and injecting. How's that fine on a Killer that has no mobility?
What other Killer has to hit survivors 3 times to down them on top of giving them a Sprint Burst without hurting them?
You know that you don’t even need to hit them with the tentacle if that is such a problem for you. It could be used to break doors and pallets. I think he is balanced as he is.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2280588#Comment_2280588
Have you considered that you might be wrong?
No, I don’t think I will. Have you considered that YOU might be wrong?
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2276403#Comment_2276403
If you ask so nice, i will gladly tunnel people like you.
Why? Explain what you mean by people like me, thanks.
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@MarcoPoloYolo said:
https://forum.deadbydaylight.com/en/discussion/comment/2278505#Comment_2278505
Most of his mechanics are, indeed balanced. Yes, even the difficulty in landing his hits is fine. The problem lies in the free chase extension he gives to survivors even if you're good enough to hit survivors in the open. So, as a result, the only smart option is to only use his power where there's a locked animation, which is kinda annoying. Also, the zombie AI is not in an OK state. He does need work.
What should they do about the ai? Make them do the killers for for them? They are fine as they are. And I think the speed boost is completely fine. Survivors only have 4 vaccines.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2278417#Comment_2278417
Counterplay for thee but not for me am i right? survivors can't have counterplay against them :) Just look at undying and how fast that got nerfed because people didn't want to take totem perks or a map over their precious med kit.
Have you ever played solo queue? Ruin + undying carried so many killers just because solo survivors didn’t have enough info.
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@Venzhas said:
https://forum.deadbydaylight.com/en/discussion/comment/2276520#Comment_2276520
This forum is 80% killers main, you can tell the truth like this but no one will listen to you :/
Sadly. They don’t want to see the problems they are causing.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2278505#Comment_2278505
Translation: I get to impose my will on him and have fun. Keep up the good work BHVR!
So should he be boring?
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2278635#Comment_2278635
Did i? I wanna old DS back and i was complaining about it nerf times. I can show my comments for that. DS was fair and good and it is weaker perk now.
And no, i am also playing as PH, Myers, Leatherface. This killers are not strongest killers in game, normal killers.
Okay. That is good. But leatherface is not normal.
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@ouroboros_world said:
https://forum.deadbydaylight.com/en/discussion/comment/2278417#Comment_2278417
I’m sorry but every time I hear “no counterplay “ first thing I think of survivor wanting a easy win against every killer.
Not really. Blight is good and can 4K consistently but he has counterplay, and is actually fun to go against.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2278505#Comment_2278505
So you wanna face same killers again and again. Sure. I will keep take my easy 4Ks with Freddy, Blight, Nurse. I have not problem with that but survivor mains have to stop cry on my Steam profile.
So you can’t play a normal killer? Only busted ones? And yet you guys complained about decisive strike even though it was anti tunnel.
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He is actually balanced and fun to play against for now. I hope BHVR doesn’t listen to the braindead killer mains and overbuff him, because he doesn’t need any.
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@ouroboros_world said:
I think the addon is fine, so what wraith can see your aura he is cloaked and can’t hit you if you have eyes and ears you can hear his loud growls and shimmer. What is even the point of this? Any killer can find you eventually with the right perks I guess pig and Myers are cancer to you as well lul
Because it eliminates any form of counterplay